It's all about the frequencies for the tones. I love music and I love playing music very much. Every tone has a name and every octave starts from (C) and it's equal to (Do) tone. The code below:
void setup() {
pinMode(8, OUTPUT);
}
void loop() {
// 1.
// play C4
tone(10, 261.626, 300);
delay(350);
// play C4
tone(10, 261.626, 300);
delay(350);
// play D4
tone(10, 293.665, 300);
delay(400);
// play C4
tone(10, 261.626, 300);
delay(300);
// play F4
tone(10, 349.228, 300);
delay(300);
// play E4
tone(10, 329.628, 300);
delay(250);
// play E4
tone(10, 329.628, 300);
delay(100);
// play E4
tone(10, 329.628, 300);
delay(100);
// play E4
tone(10, 329.628, 300);
delay(100);
delay(800);
// 2.
// play C4
tone(10, 261.626, 300);
delay(350);
// play C4
tone(10, 261.626, 300);
delay(350);
// play D4
tone(10, 293.665, 300);
delay(350);
// play C4
tone(10, 261.626, 300);
delay(250);
// play G4
tone(10, 391.995, 300);
delay(250);
// play F4
tone(10, 349.228, 300);
delay(250);
// play F4
tone(10, 349.228, 300);
delay(100);
// play F4
tone(10, 349.228, 300);
delay(100);
// play F4
tone(10, 349.228, 300);
delay(100);
delay(800);
// 3.
// play F4
tone(10, 349.228, 300);
delay(300);
// play C5
tone(10, 523.251, 300);
delay(300);
// play A4
tone(10, 440.000, 300);
delay(250);
// play F4
tone(10, 349.228, 300);
delay(250);
// play E4
tone(10, 329.628, 300);
delay(250);
// play D4
tone(10, 293.665, 300);
delay(200);
delay(800);
// 4.
// play A4#
tone(10, 466.164, 300);
delay(200);
// play A4#
tone(10, 466.164, 300);
delay(200);
// play A4
tone(10, 440.000, 300);
delay(200);
// play G4
tone(10, 391.995, 300);
delay(200);
// play F4
tone(10, 349.228, 300);
delay(200);
// play G4
tone(10, 391.995, 300);
delay(200);
// play G4
tone(10, 391.995, 300);
delay(200);
delay(10000000);
}
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