FIFAVSHAMZAHamza Mahmoud
Published © CC BY-NC

FAKE PHONE CALL using TFT ILI9486

THERE WILL BE A NUMBER KEYPAD on the TFT ILI9486

IntermediateFull instructions provided462
FAKE PHONE CALL using TFT ILI9486

Things used in this project

Hardware components

TFT ILI9486 SHEILD
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Arduino Uno
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Software apps and online services

Arduino IDE
Arduino IDE

Story

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Code

CODE

C/C++
#include <Adafruit_GFX.h>    // Core graphics library
#include <Adafruit_TFTLCD.h> // Hardware-specific library
#include <TouchScreen.h>

// The control pins for the LCD can be assigned to any digital or
// analog pins...but we'll use the analog pins as this allows us to
// double up the pins with the touch screen (see the TFT paint example).
#define LCD_CS A3 // Chip Select goes to Analog 3
#define LCD_CD A2 // Command/Data goes to Analog 2
#define LCD_WR A1 // LCD Write goes to Analog 1
#define LCD_RD A0 // LCD Read goes to Analog 0

#define LCD_RESET A4 // Can alternately just connect to Arduino's reset pin

// When using the BREAKOUT BOARD only, use these 8 data lines to the LCD:
// For the Arduino Uno, Duemilanove, Diecimila, etc.:
//   D0 connects to digital pin 8  (Notice these are
//   D1 connects to digital pin 9   NOT in order!)
//   D2 connects to digital pin 2
//   D3 connects to digital pin 3
//   D4 connects to digital pin 4
//   D5 connects to digital pin 5
//   D6 connects to digital pin 6
//   D7 connects to digital pin 7
// For the Arduino Mega, use digital pins 22 through 29
// (on the 2-row header at the end of the board).

// Assign human-readable names to some common 16-bit color values:
#define	BLACK   0x0000
#define	BLUE    0x001F
#define	RED     0xF800
#define	GREEN   0x07E0
#define CYAN    0x07FF
#define MAGENTA 0xF81F
#define YELLOW  0xFFE0
#define WHITE   0xFFFF

// Color definitions
#define ILI9341_BLACK       0x0000      /*   0,   0,   0 */
#define ILI9341_NAVY        0x000F      /*   0,   0, 128 */
#define ILI9341_DARKGREEN   0x03E0      /*   0, 128,   0 */
#define ILI9341_DARKCYAN    0x03EF      /*   0, 128, 128 */
#define ILI9341_MAROON      0x7800      /* 128,   0,   0 */
#define ILI9341_PURPLE      0x780F      /* 128,   0, 128 */
#define ILI9341_OLIVE       0x7BE0      /* 128, 128,   0 */
#define ILI9341_LIGHTGREY   0xC618      /* 192, 192, 192 */
#define ILI9341_DARKGREY    0x7BEF      /* 128, 128, 128 */
#define ILI9341_BLUE        0x001F      /*   0,   0, 255 */
#define ILI9341_GREEN       0x07E0      /*   0, 255,   0 */
#define ILI9341_CYAN        0x07FF      /*   0, 255, 255 */
#define ILI9341_RED         0xF800      /* 255,   0,   0 */
#define ILI9341_MAGENTA     0xF81F      /* 255,   0, 255 */
#define ILI9341_YELLOW      0xFFE0      /* 255, 255,   0 */
#define ILI9341_WHITE       0xFFFF      /* 255, 255, 255 */
#define ILI9341_ORANGE      0xFD20      /* 255, 165,   0 */
#define ILI9341_GREENYELLOW 0xAFE5      /* 173, 255,  47 */
#define ILI9341_PINK        0xF81F

/******************* UI details */
#define BUTTON_X 52
#define BUTTON_Y 150
#define BUTTON_W 80
#define BUTTON_H 45
#define BUTTON_SPACING_X 26
#define BUTTON_SPACING_Y 30
#define BUTTON_TEXTSIZE 3

// text box where numbers go
#define TEXT_X 10
#define TEXT_Y 10
#define TEXT_W 300
#define TEXT_H 50
#define TEXT_TSIZE 3
#define TEXT_TCOLOR ILI9341_MAGENTA
// the data (phone #) we store in the textfield
#define TEXT_LEN 16
char textfield[TEXT_LEN+1] = "";
uint8_t textfield_i=0;

#define YP A2  // must be an analog pin, use "An" notation!
#define XM A3  // must be an analog pin, use "An" notation!
#define YM 8   // can be a digital pin
#define XP 9   // can be a digital pin

#define TS_MINX 130
#define TS_MAXX 905

#define TS_MINY 75
#define TS_MAXY 930
// We have a status line for like, is FONA working
#define STATUS_X 10
#define STATUS_Y 65




Adafruit_GFX_Button buttons[15];
/* create 15 buttons, in classic candybar phone style */
char buttonlabels[15][5] = {"Send", "Clr", "End", "1", "2", "3", "4", "5", "6", "7", "8", "9", "*", "0", "#" };
uint16_t buttoncolors[15] = {ILI9341_DARKGREEN, ILI9341_DARKGREY, ILI9341_RED, 
                             ILI9341_BLUE, ILI9341_BLUE, ILI9341_BLUE, 
                             ILI9341_BLUE, ILI9341_BLUE, ILI9341_BLUE, 
                             ILI9341_BLUE, ILI9341_BLUE, ILI9341_BLUE, 
                             ILI9341_ORANGE, ILI9341_BLUE, ILI9341_ORANGE};
                             
#include <MCUFRIEND_kbv.h>
MCUFRIEND_kbv tft;
TouchScreen ts = TouchScreen(XP, YP, XM, YM, 300);
// If using the shield, all control and data lines are fixed, and
// a simpler declaration can optionally be used:
// Adafruit_TFTLCD tft;

void setup(void) {
  Serial.begin(9600);
  Serial.println(F("TFT LCD test"));

  tft.reset();

  uint16_t identifier = tft.readID();
  if(identifier == 0x9325) {
    Serial.println(F("Found ILI9325 LCD driver"));
  } else if(identifier == 0x9328) {
    Serial.println(F("Found ILI9328 LCD driver"));
  } else if(identifier == 0x4535) {
    Serial.println(F("Found LGDP4535 LCD driver"));
  }else if(identifier == 0x7575) {
    Serial.println(F("Found HX8347G LCD driver"));
  } else if(identifier == 0x9341) {
    Serial.println(F("Found ILI9341 LCD driver"));
  }else if(identifier == 0x7783) {
    Serial.println(F("Found ST7781 LCD driver"));
  }else if(identifier == 0x8230) {
    Serial.println(F("Found UC8230 LCD driver"));  
  }
  else if(identifier == 0x8357) {
    Serial.println(F("Found HX8357D LCD driver"));
  } else if(identifier==0x0101)
  {     
      identifier=0x9341;
       Serial.println(F("Found 0x9341 LCD driver"));
  }else if(identifier==0x9481)
  {     
       Serial.println(F("Found 0x9481 LCD driver"));
  }
  else if(identifier==0x9486)
  {     
       Serial.println(F("Found 0x9486 LCD driver"));
  }
  else {
    Serial.print(F("Unknown LCD driver chip: "));
    Serial.println(identifier, HEX);
    Serial.println(F("If using the Adafruit 2.8\" TFT Arduino shield, the line:"));
    Serial.println(F("  #define USE_ADAFRUIT_SHIELD_PINOUT"));
    Serial.println(F("should appear in the library header (Adafruit_TFT.h)."));
    Serial.println(F("If using the breakout board, it should NOT be #defined!"));
    Serial.println(F("Also if using the breakout, double-check that all wiring"));
    Serial.println(F("matches the tutorial."));
    identifier=0x9486;
    
  }
  
  tft.begin(identifier);
  Serial.print("TFT size is "); Serial.print(tft.width()); Serial.print("x"); Serial.println(tft.height());
  tft.setRotation(0);
  tft.fillScreen(BLACK);
  
  // create buttons
  for (uint8_t row=0; row<5; row++) {
    for (uint8_t col=0; col<3; col++) {
      buttons[col + row*3].initButton(&tft, BUTTON_X+col*(BUTTON_W+BUTTON_SPACING_X), 
                 BUTTON_Y+row*(BUTTON_H+BUTTON_SPACING_Y),    // x, y, w, h, outline, fill, text
                  BUTTON_W, BUTTON_H, ILI9341_WHITE, buttoncolors[col+row*3], ILI9341_WHITE,
                  buttonlabels[col + row*3], BUTTON_TEXTSIZE); 
      buttons[col + row*3].drawButton();
    }
  }
  
  // create 'text field'
  tft.drawRect(TEXT_X, TEXT_Y, TEXT_W, TEXT_H, ILI9341_WHITE);

 
}
// Print something in the mini status bar with either flashstring
void status(const __FlashStringHelper *msg) {
  tft.fillRect(STATUS_X, STATUS_Y, 240, 8, ILI9341_BLACK);
  tft.setCursor(STATUS_X, STATUS_Y);
  tft.setTextColor(ILI9341_WHITE);
  tft.setTextSize(1);
  tft.print(msg);
}
// or charstring
void status(char *msg) {
  tft.fillRect(STATUS_X, STATUS_Y, 240, 8, ILI9341_BLACK);
  tft.setCursor(STATUS_X, STATUS_Y);
  tft.setTextColor(ILI9341_WHITE);
  tft.setTextSize(1);
  tft.print(msg);
}
#define MINPRESSURE 10
#define MAXPRESSURE 1000
void loop(void) {
  /*TSPoint p;
  p = ts.getPoint(); 
  */
  digitalWrite(13, HIGH);
  TSPoint p = ts.getPoint();
  digitalWrite(13, LOW);

  // if sharing pins, you'll need to fix the directions of the touchscreen pins
  //pinMode(XP, OUTPUT);
  pinMode(XM, OUTPUT);
  pinMode(YP, OUTPUT);
  //pinMode(YM, OUTPUT);

  // we have some minimum pressure we consider 'valid'
  // pressure of 0 means no pressing!
  
 // p = ts.getPoint(); 
  /*
  if (ts.bufferSize()) {
    
  } else {
    // this is our way of tracking touch 'release'!
    p.x = p.y = p.z = -1;
  }*/
  
  // Scale from ~0->4000 to tft.width using the calibration #'s
  /*
  if (p.z != -1) {
    p.x = map(p.x, TS_MINX, TS_MAXX, 0, tft.width());
    p.y = map(p.y, TS_MINY, TS_MAXY, 0, tft.height());
    Serial.print("("); Serial.print(p.x); Serial.print(", "); 
    Serial.print(p.y); Serial.print(", "); 
    Serial.print(p.z); Serial.println(") ");
  }*/
   if (p.z > MINPRESSURE && p.z < MAXPRESSURE) 
   {

    p.x = p.x + p.y;       
    p.y = p.x - p.y;            
    p.x = p.x - p.y;   
    p.x = map(p.x, TS_MINX, TS_MAXX, tft.width(), 0);
    p.y = tft.height()-(map(p.y, TS_MINY, TS_MAXY, tft.height(), 0));


   }

  
   
  // go thru all the buttons, checking if they were pressed
  for (uint8_t b=0; b<15; b++) {
    if ((buttons[b].contains(p.x, p.y))&&p.x>10) 
    {
      Serial.print("Pressing: "); Serial.println(b);
      buttons[b].press(true);  // tell the button it is pressed
    } else {
      buttons[b].press(false);  // tell the button it is NOT pressed
    }
  }

  // now we can ask the buttons if their state has changed
  for (uint8_t b=0; b<15; b++) {
    if (buttons[b].justReleased()) {
       Serial.print("Released: "); Serial.println(b);
      buttons[b].drawButton();  // draw normal
    }
    
    if (buttons[b].justPressed()) {
        buttons[b].drawButton(true);  // draw invert!
        
        // if a numberpad button, append the relevant # to the textfield
        if (b >= 3) {
          if (textfield_i < TEXT_LEN) {
            textfield[textfield_i] = buttonlabels[b][0];
            textfield_i++;
	    textfield[textfield_i] = 0; // zero terminate
            
           // fona.playDTMF(buttonlabels[b][0]);
          }
        }

        // clr button! delete char
        if (b == 1) {
          
          textfield[textfield_i] = 0;
          if (textfield > 0) {
            textfield_i--;
            textfield[textfield_i] = ' ';
          }
        }

        // update the current text field
        Serial.println(textfield);
        tft.setCursor(TEXT_X + 2, TEXT_Y+10);
        tft.setTextColor(TEXT_TCOLOR, ILI9341_BLACK);
        tft.setTextSize(TEXT_TSIZE);
        tft.print(textfield);

        // its always OK to just hang up
        if (b == 2) {
          status(F("Hanging up"));
          //fona.hangUp();
        }
        // we dont really check that the text field makes sense
        // just try to call
        if (b == 0) {
          status(F("Calling"));
          Serial.print("Calling "); Serial.print(textfield);
          
          //fona.callPhone(textfield);
        }
        
      delay(100); // UI debouncing
    }
  }
  
}

Credits

FIFAVSHAMZA

FIFAVSHAMZA

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Hamza Mahmoud

Hamza Mahmoud

2 projects • 1 follower
Connect Minds, Create Your Future 😉⚡⚡ #IAM681 😉⚡⚡وصل العقول ، اصنع المستقبل #IAM681 😁

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