Mohamed Hassan AbdulRahman
Created December 9, 2017

Hotel Control System

Saving Power is one of important topics nowadays. Saving power is needed everywhere but there is places needed it more

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Things used in this project

Story

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Schematics

Workflow

Code

people_counter.py

Python
from __future__ import print_function # WalabotAPI works on both Python 2 an 3.
from sys import platform
from os import system
from imp import load_source
from enum import Enum

import WalabotAPI as walabotAPI
walabotAPI.Init()

def PrintTrackerTargets(targets):
    system('cls' if platform == 'win32' else 'clear')
    if targets:
        for i, target in enumerate(targets):
            print(('y: {}'.format(target.yPosCm)))
    else:
        print('No Target Detected')


##################################################
#######   People Counter Class and Logic   #######
##################################################

#           ----------------------------
#  Outside |             |              |  Inside
#    The   |    Back     |    Front     |   the
#    Room  |             |              |   Room
#           ----------------------------

class Placement(Enum):
    Empty = 0  # Target not in the arena
    Back = 1  # Target in the back of the arena
    Front = 2  # Target in the front of the arena


class State(Enum):
    Idle = 0  # Nobody in the arena
    Bi = 1  # In the back - coming in
    Fi = 2  # In the front - coming in
    Bo = 3  # In the back - coming out
    Fo = 4  # In the front - coming out


def _get_placement(targets):
    if len(targets) is 0:
        return Placement.Empty
    if targets[0].yPosCm > 0:
        return Placement.Front
    if targets[0].yPosCm <= 0:
        return Placement.Back


class PeopleCounter:
    def __init__(self):
        self.placement = Placement.Empty
        self.state = State.Idle
        self.count = 0
        self.state_machine = {
            State.Idle:
                {Placement.Empty: State.Idle,
                 Placement.Back: State.Bi,
                 Placement.Front: State.Fo},
            State.Bi:
                {Placement.Empty: State.Idle,
                 Placement.Back: State.Bi,
                 Placement.Front: State.Fi},
            State.Fi:
                {Placement.Empty: State.Idle,  # increment
                 Placement.Back: State.Bi,
                 Placement.Front: State.Fi},
            State.Fo:
                {Placement.Empty: State.Idle,
                 Placement.Back: State.Bo,
                 Placement.Front: State.Fo},
            State.Bo:
                {Placement.Empty: State.Idle,  # increment
                 Placement.Back: State.Bo,
                 Placement.Front: State.Fo},
        }

    def update_state_get_count(self, targets):
        self.placement = _get_placement(targets)
        prev_state = self.state
        self.state = self.state_machine[self.state][self.placement]

        if prev_state == State.Bo and self.state == State.Idle:
            self._decrement()
        elif prev_state == State.Fi and self.state == State.Idle:
            self._increment()

        return self.count

    def _increment(self):
        self.count += 1
        return State.Idle

    def _decrement(self):
        self.count = max(self.count - 1, 0)
        return State.Idle


def PeopleCounterApp(roomNumber):
    # PeopleCounter object
    people_counter = PeopleCounter()
    # walabotAPI.SetArenaR - input parameters
    rArenaMin, rArenaMax, rArenaRes = 5, 120, 5
    # walabotAPI.SetArenaPhi - input parameters
    phiArenaMin, phiArenaMax, phiArenaRes = -60, 60, 3
    # walabotAPI.SetArenaTheta - input parameters
    thetaArenaMin, thetaArenaMax, thetaArenaRes = -20, 20, 10
    # Configure Walabot database install location (for windows)
    walabotAPI.SetSettingsFolder()
    # 1) Connect: Establish communication with walabot.
    walabotAPI.ConnectAny()
    # 2) Configure: Set scan profile and arena
    # Set Profile - to Tracker.
    walabotAPI.SetProfile(walabotAPI.PROF_TRACKER)
    # Set arena by Polar coordinates, with arena resolution
    walabotAPI.SetArenaR(rArenaMin, rArenaMax, rArenaRes)
    walabotAPI.SetArenaPhi(phiArenaMin, phiArenaMax, phiArenaRes)
    walabotAPI.SetArenaTheta(thetaArenaMin, thetaArenaMax, thetaArenaRes)
    # Walabot filtering MTI
    walabotAPI.SetDynamicImageFilter(walabotAPI.FILTER_TYPE_MTI)
    # 3) Start: Start the system in preparation for scanning.
    walabotAPI.Start()

    try:
        num_of_people = 0
        while True:
            # 4) Trigger: Scan (sense) according to profile and record signals
            # to be available for processing and retrieval.
            walabotAPI.Trigger()
            # 5) Get action: retrieve the last completed triggered recording
            targets = walabotAPI.GetTrackerTargets()
            # 6) Sort targets by amplitude
            targets = sorted(targets, key=lambda x: x.zPosCm, reverse=True)
            # 7) Update state and get people count
            prev_num_of_people = num_of_people
            num_of_people = people_counter.update_state_get_count(targets)
            if prev_num_of_people != num_of_people:
                print('# {} #\n'.format(num_of_people))
                # print y-axis of target found
                # PrintTrackerTargets(targets)
    except KeyboardInterrupt:
        pass
    finally:
        # 7) Stop and Disconnect.
        walabotAPI.Stop()
        walabotAPI.Disconnect()
        walabotAPI.Clean()
    print('Terminated successfully!')
    return num_of_people


if __name__ == '__main__':
    PeopleCounterApp(sys.argv[1])

   

get_room_number.py

Python
from flask import Flask
import sys
import subprocess

app = Flask(__name__)



@app.route('/<int:roomNumber>')
def roomNumber(roomNumber):
    return subprocess.check_output([sys.executable, "people_counter.py", roomNumber])


if __name__ == '__main__':
    app.run(debug=True)

Lambda Function

JavaScript
var AWS = require("aws-sdk");
const Alexa = require('alexa-sdk');
var request = require('request');

const APP_ID = "amzn1.ask.skill.xxxxxxxxxxx"
const urlRPi = "https://xxxxxxxxxx.ngrok.io";

const languageString = {
    'en': {
        'translation': {
            'ASK_FOR_ROOM': 'To check room status, please provide room number? ',
            'WRONG_ANSWER': 'Room number provided should be a number that is greater than zero. Please provide a room number?',
            'WRONG_HTML' : 'Something Wrong. Please try again later',
            'EMPTY_ROON': 'Room is Empty now',
            'NOT_EMPTY_ROOM': 'Room is not Empty now. There is %s objects moving inside the room',
            'STOP_MESSAGE': 'Ok, see you soon. Bye. ',
            'CANCEL_MESSAGE': 'Ok, see you soon. Bye. ',
            'START_UNHANDLED': 'Say restart to check another room.'
        }
    }
};

const SKILL_STATES = {
    START: '_STARTMODE', //Welcome & ask for room number.
    ANSWER_Q: '_ANSWERMODE',
};

exports.handler = (event, context, callback) => {
    try {

        //eventObj = event;
        const alexa = Alexa.handler(event, context);
        alexa.appId = APP_ID;

        // To enable string internationalization (i18n) features, set a resources object.
        alexa.resources = languageString;
        alexa.registerHandlers(newSessionHandlers, startStateHandlers, answerStateHandlers);
        alexa.execute();
    }
    catch (e) {
        context.fail("Exception: " + e);
    }
};

const newSessionHandlers = {
    'LaunchRequest': function () {
        console.log('Inside newSessionHandlers - LaunchRequest fn');
        this.handler.state = SKILL_STATES.START;
        this.emitWithState('StartConnection', true);
    },
    'NewSession': function () {
        console.log('Inside newSessionHandlers - LaunchRequest fn');
        this.handler.state = SKILL_STATES.START;
        this.emitWithState('StartConnection', true);
    },
    'AMAZON.StartOverIntent': function () {
        console.log('Inside newSessionHandlers - AMAZON.StartOverIntent fn');
        this.handler.state = SKILL_STATES.START;
        this.emitWithState('StartConnection', true);
    },
    'AMAZON.HelpIntent': function () {
        console.log('Inside newSessionHandlers - AMAZON.HelpIntent fn');
        this.handler.state = SKILL_STATES.HELP;
        this.emitWithState('helpTheUser', true);
    },
    'Unhandled': function () {
        console.log('Inside newSessionHandlers - Unhandled fn');
        const speechOutput = this.t('START_UNHANDLED');
        this.emit(':ask', speechOutput, speechOutput);
    },
};


const startStateHandlers = Alexa.CreateStateHandler(SKILL_STATES.START, {
    'StartConnection': function () {
        console.log('Inside startStateHandlers - StartConnection fn');

        var intent = this.event.request.intent;
        if (intent && intent.slots && intent.slots.room_number && intent.slots.room_number.value) {
            this.handler.state = SKILL_STATES.ANSWER_Q;
            this.emitWithState('RoomIntent', true);
        }
        else
        {
            let repromptText = this.t('ASK_FOR_ROOM');

            Object.assign(this.attributes, {
                'speechOutput': repromptText,
                'repromptText': repromptText
            });

            this.handler.state = SKILL_STATES.ANSWER_Q;
            this.emit(':ask', repromptText, repromptText);
        }
    },

    'Unhandled': function () {
        console.log('Inside newSessionHandlers - Unhandled fn');
        const speechOutput = this.t('START_UNHANDLED');
        this.emit(':ask', speechOutput, speechOutput);
    },
});



const answerStateHandlers = Alexa.CreateStateHandler(SKILL_STATES.ANSWER_Q, {

    'RoomIntent': function () {
        console.log('Inside insideStoryStateHandlers - AnswerIntent fn');
        var roomNumber = isRoomSlotValid(this.event.request.intent);
        console.log('roomNumber: ' + roomNumber);

        var speechOutput;

        if (roomNumber > 0){
            //Check the Ngrok
            var url = urlRPi + "//" + roomNumber;
            console.log('url: ' + url);

            request(url,
                (function (error, response, body) {
                    
                    this.handler.state = SKILL_STATES.ANSWER_Q;
                
                    var nofPersons = isBodyValid(body);
                    console.log('nofPersons:', nofPersons); 

                    if (nofPersons < 0) { //wrong OP
                        speechOutput = this.t('WRONG_HTML');
                    } else if (nofPersons > 0) { // room isn't empty
                        speechOutput = this.t('NOT_EMPTY_ROOM', nofPersons.toString());
                    }
                    else {//room is empty
                        speechOutput = this.t('EMPTY_ROOM');    
                    }

                    this.emit(':tell', speechOutput);
                }).bind(this)
            );

            
        }
        else {
            //error message
            speechOutput = this.t('WRONG_ANSWER');
            Object.assign(this.attributes, {
                'speechOutput': speechOutput,
                'repromptText': speechOutput
            });

            this.handler.state = SKILL_STATES.ANSWER_Q;
            this.emit(':ask', speechOutput, speechOutput);
        }
    },
    'AMAZON.StopIntent': function () {
        this.handler.state = GAME_STATES.SKILL_STATES.ANSWER_Q;
        const speechOutput = this.t('STOP_MESSAGE');

        //this.emit(':ask', speechOutput, speechOutput);
        this.emit(':tell', this.t('CANCEL_MESSAGE'));
    },
    'AMAZON.CancelIntent': function () {
        this.emit(':tell', this.t('CANCEL_MESSAGE'));
    },
    'AMAZON.RepeatIntent': function () {
        console.log('Inside insideStoryStateHandlers - AMAZON.RepeatIntent fn');

        this.handler.state = SKILL_STATES.START;
        this.emitWithState('StartConnection', true);

    },
    'AMAZON.HelpIntent': function () {
        console.log('Inside insideStoryStateHandlers - AMAZON.HelpIntent fn');

        var speechOutput = this.t('WRONG_ANSWER');
        Object.assign(this.attributes, {
            'speechOutput': speechOutput,
            'repromptText': speechOutput
        });

        this.handler.state = SKILL_STATES.ANSWER_Q;
        this.emit(':ask', speechOutput, speechOutput);
    },
    'Unhandled': function () {
        console.log('Inside insideStoryStateHandlers - Unhandled fn');

        this.handler.state = SKILL_STATES.START;
        this.emitWithState('StartConnection', true);
    },
    'SessionEndedRequest': function () {
        console.log('Inside insideStoryStateHandlers - SessionEndedRequest fn');
        console.log('Session ended state: ${this.event.request.reason}');
    },

});


function isRoomSlotValid(intent) {
    const answerSlotFilled = intent && intent.slots && intent.slots.room_number && intent.slots.room_number.value;
    const answerSlotIsInt = answerSlotFilled && !isNaN(parseInt(intent.slots.room_number.value, 10)) && (parseInt(intent.slots.room_number.value, 10) > 0) ;
    return answerSlotIsInt ? parseInt(intent.slots.room_number.value, 10) : -1 ;
}

function isBodyValid(body) {
    var nofObjects = parseInt(body, 10);  
    return isNaN(nofObjects) ? -1 : nofObjects ;
}

Credits

Mohamed Hassan AbdulRahman

Mohamed Hassan AbdulRahman

5 projects • 36 followers
Maker, aiming to make people’s life easier and more meaningful, using the latest HW & SW technologies, analysis and research.
Thanks to Walabot Tutorials and .

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