// include library code
#include <LiquidCrystal.h>
// initialize library with the numbers of the interface pins
LiquidCrystal lcd(12, 11, 5, 4, 3, 2);
void setup() {
lcd.begin(16, 2);
// Text goes in here |
// \/
lcd.print("Hello, Hacksterio!");
}
void loop() {
lcd.setCursor(0, 1);
lcd.print(millis() / 1000);
}
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