For this project I took a game that I made in a previous lab called Flamingo Buffet and expanded on it with a new background and more food scattered throughout the level. I also gave put a health system and enemies in the form of bats in game. If you eat a bat you lose health but you also gain a point so there's a risk/reward factor in the game as well. Bats are worth 15 points and the food is only worth 1 point so the risk is worth taking if you want to get the most points. The time is also increased by a minute
As for the controller I used to play this game I took a baseball cap and put a flamingo on the front of it to fit the theme of the game. I then mapped keyboard keys a and d to the buttons a and d in the cpx. I then mapped the keys w and s to the tilt function left and right. So when my head tilts left the flamingo will move upward and when I tilt my head right the flaminfo will move downward. After the programming I taped the cpx to the back of the hat for stability and easier access to the buttons. Here is a video of it in action.
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