#include <MP3Player_KT403A.h>
#include "WT2003S_Player.h"
#include "Adafruit_NeoPixel.h"
#define BUTTON_PIN 5 // Digital IO pin connected to the button. This will be
// driven with a pull-up resistor so the switch should
// pull the pin to ground momentarily. On a high -> low
// transition the button press logic will execute.
#define PIXEL_PIN 6 // Digital IO pin connected to the NeoPixels.
#define PIXEL_COUNT 42
// Parameter 1 = number of pixels in strip, neopixel stick has 8
// Parameter 2 = pin number (most are valid)
// Parameter 3 = pixel type flags, add together as needed:
// NEO_RGB Pixels are wired for RGB bitstream
// NEO_GRB Pixels are wired for GRB bitstream, correct for neopixel stick
// NEO_KHZ400 400 KHz bitstream (e.g. FLORA pixels)
// NEO_KHZ800 800 KHz bitstream (e.g. High Density LED strip), correct for neopixel stick
Adafruit_NeoPixel strip = Adafruit_NeoPixel(PIXEL_COUNT, PIXEL_PIN, NEO_GRB + NEO_KHZ800);
bool oldState = LOW;
int showType = 0;
int setupReady = 0;
#ifdef __AVR__
#include <SoftwareSerial.h>
SoftwareSerial SSerial(2, 3); // RX, TX
#define COMSerial SSerial
#define ShowSerial Serial
WT2003S<SoftwareSerial> Mp3Player;
#endif
#ifdef ARDUINO_SAMD_VARIANT_COMPLIANCE
#define COMSerial Serial1
#define ShowSerial SerialUSB
WT2003S<Uart> Mp3Player;
#endif
#ifdef ARDUINO_ARCH_STM32F4
#define COMSerial Serial
#define ShowSerial SerialUSB
WT2003S<HardwareSerial> Mp3Player;
#endif
uint8_t vol = 10;
uint32_t spi_flash_songs = 0;
uint32_t sd_songs = 0;
STROAGE workdisk = SD;
struct Play_history {
uint8_t disk;
uint16_t index;
char name[8];
}* SPISong, *SDSong;
void readSongName(struct Play_history* ph, uint32_t num, STROAGE disk) {
Mp3Player.volume(0);
// delay(10);
switch (disk) {
case SPIFLASH:
Mp3Player.playSPIFlashSong(0x0001);
break;
case SD:
Mp3Player.playSDRootSong(0x0001);
break;
case UDISK:
Mp3Player.playUDiskRootSong(0x0001);
break;
}
for (int i = 0; i < num ; i++) {
// delay(300);
ph[i].disk = disk;
ph[i].index = Mp3Player.getTracks();
Mp3Player.getSongName(ph[i].name);
Mp3Player.next();
}
Mp3Player.pause_or_play();
// Mp3Player.volume(14);
// delay(100);
}
void getAllSong() {
uint8_t diskstatus = Mp3Player.getDiskStatus();
// ShowSerial.println(diskstatus);
spi_flash_songs = Mp3Player.getSPIFlashMp3FileNumber();
// ShowSerial.print("SPIFlash:");
// ShowSerial.println(spi_flash_songs);
// if (spi_flash_songs > 0) {
// startShow(3);
// SPISong = (struct Play_history*)malloc((spi_flash_songs + 1) * sizeof(struct Play_history));
// readSongName(SPISong, spi_flash_songs, SPIFLASH);
// }
if (diskstatus && 0x02) { // have SD
startShow(4);
sd_songs = Mp3Player.getSDMp3FileNumber();
if (sd_songs > 0) {
startShow(5);
SDSong = (struct Play_history*)malloc((sd_songs + 1) * sizeof(struct Play_history));
readSongName(SDSong, sd_songs, SD);
}
}
}
void setup() {
// while (!ShowSerial);
// ShowSerial.begin(9600);
pinMode(BUTTON_PIN, INPUT_PULLUP);
strip.setBrightness(30);
strip.begin();
strip.show();
startShow(1);
COMSerial.begin(9600);
Mp3Player.init(COMSerial);
getAllSong();
setupReady = 1;
startShow(0);
}
void loop() {
if (setupReady == 0) {
return;
}
bool newState = digitalRead(BUTTON_PIN);
// Check if state changed from high to low (button press).
if (newState == LOW && oldState == HIGH) {
delay(100);
if (setupReady == 1) {
setupReady = 2;
Mp3Player.volume(10);
}
newState = digitalRead(BUTTON_PIN);
if (newState == LOW) {
showType+=1;
if (showType >= sd_songs) {
showType=0;
}
int randNumber = random(1, 12);
if (randNumber % 2 == 0) {
randNumber = (randNumber + 1) % 12;
}
startShow(randNumber);
Mp3Player.playSDRootSong(randNumber);
}
}
oldState = newState;
return;
if (1) {
char cmd = 'n';
Mp3Player.playSDRootSong(5);
switch (cmd) {
case '+': {
vol = Mp3Player.getVolume();
Mp3Player.volume(++vol);
break;
}
case '-': {
vol = Mp3Player.getVolume();
if (--vol > 31) {
vol = 0;
}
Mp3Player.volume(vol);
break;
}
case 't': {
uint8_t status;
status = Mp3Player.getStatus();
if (status == 0x01) {
}
if (status == 0x02) {
}
if (status == 0x03) {
}
break;
}
case 'n': {
Mp3Player.next();
break;
}
case 'p': {
Mp3Player.pause_or_play();
break;
}
case 'w': {
Mp3Player.playMode(SINGLE_CYCLE);
break;
}
case 'x': {
Mp3Player.playMode(SINGLE_CYCLE);
break;
}
case 'y': {
Mp3Player.playMode(CYCLE);
break;
}
case 'z': {
Mp3Player.playMode(RANDOM);
break;
}
case 'c': {
// ShowSerial.print(Mp3Player.copySDtoSPIFlash());
break;
}
case '1':
case '2':
case '3':
case '4':
case '5':
case '6':
case '7':
case '8':
case '9':
// ShowSerial.print("play:");
if (workdisk == SD) {
Mp3Player.playSDRootSong(cmd - '0' - 1);
// ShowSerial.print(cmd + ": ");
// ShowSerial.print(SDSong[cmd - '0'].name);
}
if (workdisk == SPIFLASH) {
Mp3Player.playSPIFlashSong(cmd - '0' - 1);
// ShowSerial.print(cmd + ": ");
// ShowSerial.print(SPISong[cmd - '0'].name);
}
// ShowSerial.println();
break;
default:
break;
}
}
}
void startShow(int i) {
i = i % 12;
switch(i) {
case 0: colorWipe(strip.Color(0, 0, 0), 10); //
break;
case 1: colorWipe(strip.Color(0, 255, 255), 10); //
break;
case 2: colorWipe(strip.Color(255, 215, 0), 10); //
break;
case 3: colorWipe(strip.Color(0, 0, 255), 10); // Blue
break;
case 4: theaterChase(strip.Color(127, 127, 127), 10); // White
break;
case 5: theaterChase(strip.Color(155, 97, 0), 10); //
break;
case 6: theaterChase(strip.Color(127, 0, 127), 10); //
break;
case 7: theaterChase(strip.Color(127, 127, 0), 10); //
break;
case 8: theaterChase(strip.Color( 0, 127, 127), 10); //
break;
case 9: theaterChase(strip.Color( 255, 0, 0), 10); //
break;
case 10: theaterChase(strip.Color( 0, 255, 0), 10); //
break;
case 11: theaterChase(strip.Color( 0, 0, 255), 10); //
break;
case 12: theaterChase(strip.Color( 0, 0, 127), 10); // Blue
break;
}
}
// Fill the dots one after the other with a color
void colorWipe(uint32_t c, uint8_t wait) {
for(uint16_t i=0; i < strip.numPixels(); i++) {
strip.setPixelColor(i, c);
strip.show();
delay(wait);
}
}
void rainbow(uint8_t wait) {
uint16_t i, j;
for(j=0; j<256; j++) {
for(i=0; i<strip.numPixels(); i++) {
strip.setPixelColor(i, Wheel((i+j) & 255));
}
strip.show();
delay(wait);
}
}
// Slightly different, this makes the rainbow equally distributed throughout
void rainbowCycle(uint8_t wait) {
uint16_t i, j;
for(j=0; j<256*5; j++) { // 5 cycles of all colors on wheel
for(i=0; i< strip.numPixels(); i++) {
strip.setPixelColor(i, Wheel(((i * 256 / strip.numPixels()) + j) & 255));
}
strip.show();
delay(wait);
}
}
//Theatre-style crawling lights.
void theaterChase(uint32_t c, uint8_t wait) {
for (int j=0; j<10; j++) { //do 10 cycles of chasing
for (int q=0; q < 3; q++) {
for (int i=0; i < strip.numPixels(); i=i+3) {
strip.setPixelColor(i+q, c); //turn every third pixel on
}
strip.show();
delay(wait);
for (int i=0; i < strip.numPixels(); i=i+3) {
strip.setPixelColor(i+q, 0); //turn every third pixel off
}
}
}
}
//Theatre-style crawling lights with rainbow effect
void theaterChaseRainbow(uint8_t wait) {
for (int j=0; j < 256; j++) { // cycle all 256 colors in the wheel
for (int q=0; q < 3; q++) {
for (int i=0; i < strip.numPixels(); i=i+3) {
strip.setPixelColor(i+q, Wheel( (i+j) % 255)); //turn every third pixel on
}
strip.show();
delay(wait);
for (int i=0; i < strip.numPixels(); i=i+3) {
strip.setPixelColor(i+q, 0); //turn every third pixel off
}
}
}
}
// Input a value 0 to 255 to get a color value.
// The colours are a transition r - g - b - back to r.
uint32_t Wheel(byte WheelPos) {
WheelPos = 255 - WheelPos;
if(WheelPos < 85) {
return strip.Color(255 - WheelPos * 3, 0, WheelPos * 3);
}
if(WheelPos < 170) {
WheelPos -= 85;
return strip.Color(0, WheelPos * 3, 255 - WheelPos * 3);
}
WheelPos -= 170;
return strip.Color(WheelPos * 3, 255 - WheelPos * 3, 0);
}
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