/************************************************************************************************************************************************************************
* - Author : BELKHIR Mohamed *
* - Profession : (Electrical Ingineer) MEGA DAS owner *
* - Main purpose : Industrial Application *
* - Copyright (c) holder : All rights reserved *
* - License : BSD 2-Clause License *
* - Date : 20/04/2017 *
* ***********************************************************************************************************************************************************************/
/*********************************** NOTE **************************************/
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are met:
// * Redistributions of source code must retain the above copyright notice, this
// list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above copyright notice,
// this list of conditions and the following disclaimer in the documentation
// and/or other materials provided with the distribution.
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED
/*
*/
#include <Servo.h> //to define and control servos
#include <FlexiTimer2.h>//to set a timer to manage all servos
#include <Wire.h>
#include <Adafruit_SSD1306.h>
#include <Adafruit_GFX.h>
// OLED display TWI address
#define OLED_ADDR 0x3C
Adafruit_SSD1306 display(-1);
/* Servos --------------------------------------------------------------------*/
//define 12 servos for 4 legs
Servo servo[4][3];
//define servos' ports
const int servo_pin[4][3] = { {11, 12, 13}, {2, 4, 7}, {14, 15, 16},{8, 9, 10} };/* Size of the robot ---------------------------------------------------------*/
const float length_a = 50;
const float length_b = 77.1;
const float length_c = 27.5;
const float length_side = 71;
const float z_absolute = -28;
/* Constants for movement ----------------------------------------------------*/
const float z_default = -50, z_up = -30, z_boot = z_absolute;
const float x_default = 62, x_offset = 0;
const float y_start = 0, y_step = 40;
const float y_default = x_default;
/* variables for movement ----------------------------------------------------*/
volatile float site_now[4][3]; //real-time coordinates of the end of each leg
volatile float site_expect[4][3]; //expected coordinates of the end of each leg
float temp_speed[4][3]; //each axis' speed, needs to be recalculated before each movement
float move_speed; //movement speed
float speed_multiple = 1; //movement speed multiple
const float spot_turn_speed = 4;
const float leg_move_speed = 8;
const float body_move_speed = 3;
const float stand_seat_speed = 1;
volatile int rest_counter; //+1/0.02s, for automatic rest
//functions' parameter
const float KEEP = 255;
//define PI for calculation
const float pi = 3.1415926;
/* Constants for turn --------------------------------------------------------*/
//temp length
const float temp_a = sqrt(pow(2 * x_default + length_side, 2) + pow(y_step, 2));
const float temp_b = 2 * (y_start + y_step) + length_side;
const float temp_c = sqrt(pow(2 * x_default + length_side, 2) + pow(2 * y_start + y_step + length_side, 2));
const float temp_alpha = acos((pow(temp_a, 2) + pow(temp_b, 2) - pow(temp_c, 2)) / 2 / temp_a / temp_b);
//site for turn
const float turn_x1 = (temp_a - length_side) / 2;
const float turn_y1 = y_start + y_step / 2;
const float turn_x0 = turn_x1 - temp_b * cos(temp_alpha);
const float turn_y0 = temp_b * sin(temp_alpha) - turn_y1 - length_side;
const int lightR=3;
const int lightG=5;
const int lightB=6;
int LedR=0;
int LedG=0;
int LedB=0;
char SerialData; // Use this variable to read each caractere received through serial port
String data="";
void setup()
{
Serial.begin(9600);
display.begin(SSD1306_SWITCHCAPVCC, OLED_ADDR);
display.clearDisplay();
display.display();
delay(10000);
set_site(0, x_default - x_offset, y_start + y_step, z_boot);
set_site(1, x_default - x_offset, y_start + y_step, z_boot);
set_site(2, x_default + x_offset, y_start, z_boot);
set_site(3, x_default + x_offset, y_start, z_boot);
for (int i = 0; i < 4; i++)
{
for (int j = 0; j < 3; j++)
{
site_now[i][j] = site_expect[i][j];
}
}
//start servo service
FlexiTimer2::set(20, servo_service);
FlexiTimer2::start();
//initialize servos
servo_attach();
stand();
// delay(3000);
// sit();
// delay(3000);
// stand();
// delay(3000);
happy();
delay (random (500, 1000));
cierra();
delay (150);
enfado();
delay (random (1000, 3000));
cierra();
delay (150);
entorna();
delay (random (1000, 3000));
cierra();
delay (150);
enfado1();
delay (random (1000, 3000));
cierra();
delay (150);
triste();
delay (random (1000, 3000));
cierra();
delay (150);
abre();
delay (random (500, 3000));
cierra();
delay (150);
happy();
delay (random (500, 1000));
}
void loop()
{
while(Serial.available()) // While serial data are available we store it
{
delay(10);
SerialData=Serial.read();
if(SerialData=='b')
LedR=Serial.parseInt();
else if(SerialData=='g')
LedG=Serial.parseInt();
else if(SerialData=='r')
LedB=Serial.parseInt();
else
data+=SerialData;
}
if(data=="f") // If the stored data is forward movement
{
cierra();
delay (150);
happy();
step_forward(1);
}
if(data=="p") // If the stored data is backward movement
{
cierra();
delay (150);
triste();
step_back(1);
}
if(data=="l") // If the stored data is to turn left the car
{
cierra();
delay (150);
enfado1();
turn_left(1);
}
if(data=="m") // If the stored data is to turn right the car
{
cierra();
delay (150);
enfado();
turn_right(5);
}
data="";
analogWrite(lightR,LedR);
analogWrite(lightG,LedG);
analogWrite(lightB,LedB);
}
void servo_attach(void)
{
for (int i = 0; i < 4; i++)
{
for (int j = 0; j < 3; j++)
{
servo[i][j].attach(servo_pin[i][j]);
delay(100);
}
}
}
void servo_detach(void)
{
for (int i = 0; i < 4; i++)
{
for (int j = 0; j < 3; j++)
{
servo[i][j].detach();
delay(100);
}
}
}
void sit(void)
{
move_speed = stand_seat_speed;
for (int leg = 0; leg < 4; leg++)
{
set_site(leg, KEEP, KEEP, z_boot);
}
wait_all_reach();
}
/*
- stand
- blocking function
---------------------------------------------------------------------------*/
void stand(void)
{
move_speed = stand_seat_speed;
for (int leg = 0; leg < 4; leg++)
{
set_site(leg, KEEP, KEEP, z_default);
}
wait_all_reach();
}
/*
- spot turn to left
- blocking function
- parameter step steps wanted to turn
---------------------------------------------------------------------------*/
void turn_left(unsigned int step)
{
move_speed = spot_turn_speed;
while (step-- > 0)
{
if (site_now[3][1] == y_start)
{
//leg 3&1 move
set_site(3, x_default + x_offset, y_start, z_up);
wait_all_reach();
set_site(0, turn_x1 - x_offset, turn_y1, z_default);
set_site(1, turn_x0 - x_offset, turn_y0, z_default);
set_site(2, turn_x1 + x_offset, turn_y1, z_default);
set_site(3, turn_x0 + x_offset, turn_y0, z_up);
wait_all_reach();
set_site(3, turn_x0 + x_offset, turn_y0, z_default);
wait_all_reach();
set_site(0, turn_x1 + x_offset, turn_y1, z_default);
set_site(1, turn_x0 + x_offset, turn_y0, z_default);
set_site(2, turn_x1 - x_offset, turn_y1, z_default);
set_site(3, turn_x0 - x_offset, turn_y0, z_default);
wait_all_reach();
set_site(1, turn_x0 + x_offset, turn_y0, z_up);
wait_all_reach();
set_site(0, x_default + x_offset, y_start, z_default);
set_site(1, x_default + x_offset, y_start, z_up);
set_site(2, x_default - x_offset, y_start + y_step, z_default);
set_site(3, x_default - x_offset, y_start + y_step, z_default);
wait_all_reach();
set_site(1, x_default + x_offset, y_start, z_default);
wait_all_reach();
}
else
{
//leg 0&2 move
set_site(0, x_default + x_offset, y_start, z_up);
wait_all_reach();
set_site(0, turn_x0 + x_offset, turn_y0, z_up);
set_site(1, turn_x1 + x_offset, turn_y1, z_default);
set_site(2, turn_x0 - x_offset, turn_y0, z_default);
set_site(3, turn_x1 - x_offset, turn_y1, z_default);
wait_all_reach();
set_site(0, turn_x0 + x_offset, turn_y0, z_default);
wait_all_reach();
set_site(0, turn_x0 - x_offset, turn_y0, z_default);
set_site(1, turn_x1 - x_offset, turn_y1, z_default);
set_site(2, turn_x0 + x_offset, turn_y0, z_default);
set_site(3, turn_x1 + x_offset, turn_y1, z_default);
wait_all_reach();
set_site(2, turn_x0 + x_offset, turn_y0, z_up);
wait_all_reach();
set_site(0, x_default - x_offset, y_start + y_step, z_default);
set_site(1, x_default - x_offset, y_start + y_step, z_default);
set_site(2, x_default + x_offset, y_start, z_up);
set_site(3, x_default + x_offset, y_start, z_default);
wait_all_reach();
set_site(2, x_default + x_offset, y_start, z_default);
wait_all_reach();
}
}
}
/*
- spot turn to right
- blocking function
- parameter step steps wanted to turn
---------------------------------------------------------------------------*/
void turn_right(unsigned int step)
{
move_speed = spot_turn_speed;
while (step-- > 0)
{
if (site_now[2][1] == y_start)
{
//leg 2&0 move
set_site(2, x_default + x_offset, y_start, z_up);
wait_all_reach();
set_site(0, turn_x0 - x_offset, turn_y0, z_default);
set_site(1, turn_x1 - x_offset, turn_y1, z_default);
set_site(2, turn_x0 + x_offset, turn_y0, z_up);
set_site(3, turn_x1 + x_offset, turn_y1, z_default);
wait_all_reach();
set_site(2, turn_x0 + x_offset, turn_y0, z_default);
wait_all_reach();
set_site(0, turn_x0 + x_offset, turn_y0, z_default);
set_site(1, turn_x1 + x_offset, turn_y1, z_default);
set_site(2, turn_x0 - x_offset, turn_y0, z_default);
set_site(3, turn_x1 - x_offset, turn_y1, z_default);
wait_all_reach();
set_site(0, turn_x0 + x_offset, turn_y0, z_up);
wait_all_reach();
set_site(0, x_default + x_offset, y_start, z_up);
set_site(1, x_default + x_offset, y_start, z_default);
set_site(2, x_default - x_offset, y_start + y_step, z_default);
set_site(3, x_default - x_offset, y_start + y_step, z_default);
wait_all_reach();
set_site(0, x_default + x_offset, y_start, z_default);
wait_all_reach();
}
else
{
//leg 1&3 move
set_site(1, x_default + x_offset, y_start, z_up);
wait_all_reach();
set_site(0, turn_x1 + x_offset, turn_y1, z_default);
set_site(1, turn_x0 + x_offset, turn_y0, z_up);
set_site(2, turn_x1 - x_offset, turn_y1, z_default);
set_site(3, turn_x0 - x_offset, turn_y0, z_default);
wait_all_reach();
set_site(1, turn_x0 + x_offset, turn_y0, z_default);
wait_all_reach();
set_site(0, turn_x1 - x_offset, turn_y1, z_default);
set_site(1, turn_x0 - x_offset, turn_y0, z_default);
set_site(2, turn_x1 + x_offset, turn_y1, z_default);
set_site(3, turn_x0 + x_offset, turn_y0, z_default);
wait_all_reach();
set_site(3, turn_x0 + x_offset, turn_y0, z_up);
wait_all_reach();
set_site(0, x_default - x_offset, y_start + y_step, z_default);
set_site(1, x_default - x_offset, y_start + y_step, z_default);
set_site(2, x_default + x_offset, y_start, z_default);
set_site(3, x_default + x_offset, y_start, z_up);
wait_all_reach();
set_site(3, x_default + x_offset, y_start, z_default);
wait_all_reach();
}
}
}
/*
- go forward
- blocking function
- parameter step steps wanted to go
---------------------------------------------------------------------------*/
void step_forward(unsigned int step)
{
move_speed = leg_move_speed;
while (step-- > 0)
{
if (site_now[2][1] == y_start)
{
//leg 2&1 move
set_site(2, x_default + x_offset, y_start, z_up);
wait_all_reach();
set_site(2, x_default + x_offset, y_start + 2 * y_step, z_up);
wait_all_reach();
set_site(2, x_default + x_offset, y_start + 2 * y_step, z_default);
wait_all_reach();
move_speed = body_move_speed;
set_site(0, x_default + x_offset, y_start, z_default);
set_site(1, x_default + x_offset, y_start + 2 * y_step, z_default);
set_site(2, x_default - x_offset, y_start + y_step, z_default);
set_site(3, x_default - x_offset, y_start + y_step, z_default);
wait_all_reach();
move_speed = leg_move_speed;
set_site(1, x_default + x_offset, y_start + 2 * y_step, z_up);
wait_all_reach();
set_site(1, x_default + x_offset, y_start, z_up);
wait_all_reach();
set_site(1, x_default + x_offset, y_start, z_default);
wait_all_reach();
}
else
{
//leg 0&3 move
set_site(0, x_default + x_offset, y_start, z_up);
wait_all_reach();
set_site(0, x_default + x_offset, y_start + 2 * y_step, z_up);
wait_all_reach();
set_site(0, x_default + x_offset, y_start + 2 * y_step, z_default);
wait_all_reach();
move_speed = body_move_speed;
set_site(0, x_default - x_offset, y_start + y_step, z_default);
set_site(1, x_default - x_offset, y_start + y_step, z_default);
set_site(2, x_default + x_offset, y_start, z_default);
set_site(3, x_default + x_offset, y_start + 2 * y_step, z_default);
wait_all_reach();
move_speed = leg_move_speed;
set_site(3, x_default + x_offset, y_start + 2 * y_step, z_up);
wait_all_reach();
set_site(3, x_default + x_offset, y_start, z_up);
wait_all_reach();
set_site(3, x_default + x_offset, y_start, z_default);
wait_all_reach();
}
}
}
/*
- go back
- blocking function
- parameter step steps wanted to go
---------------------------------------------------------------------------*/
void step_back(unsigned int step)
{
move_speed = leg_move_speed;
while (step-- > 0)
{
if (site_now[3][1] == y_start)
{
//leg 3&0 move
set_site(3, x_default + x_offset, y_start, z_up);
wait_all_reach();
set_site(3, x_default + x_offset, y_start + 2 * y_step, z_up);
wait_all_reach();
set_site(3, x_default + x_offset, y_start + 2 * y_step, z_default);
wait_all_reach();
move_speed = body_move_speed;
set_site(0, x_default + x_offset, y_start + 2 * y_step, z_default);
set_site(1, x_default + x_offset, y_start, z_default);
set_site(2, x_default - x_offset, y_start + y_step, z_default);
set_site(3, x_default - x_offset, y_start + y_step, z_default);
wait_all_reach();
move_speed = leg_move_speed;
set_site(0, x_default + x_offset, y_start + 2 * y_step, z_up);
wait_all_reach();
set_site(0, x_default + x_offset, y_start, z_up);
wait_all_reach();
set_site(0, x_default + x_offset, y_start, z_default);
wait_all_reach();
}
else
{
//leg 1&2 move
set_site(1, x_default + x_offset, y_start, z_up);
wait_all_reach();
set_site(1, x_default + x_offset, y_start + 2 * y_step, z_up);
wait_all_reach();
set_site(1, x_default + x_offset, y_start + 2 * y_step, z_default);
wait_all_reach();
move_speed = body_move_speed;
set_site(0, x_default - x_offset, y_start + y_step, z_default);
set_site(1, x_default - x_offset, y_start + y_step, z_default);
set_site(2, x_default + x_offset, y_start + 2 * y_step, z_default);
set_site(3, x_default + x_offset, y_start, z_default);
wait_all_reach();
move_speed = leg_move_speed;
set_site(2, x_default + x_offset, y_start + 2 * y_step, z_up);
wait_all_reach();
set_site(2, x_default + x_offset, y_start, z_up);
wait_all_reach();
set_site(2, x_default + x_offset, y_start, z_default);
wait_all_reach();
}
}
}
// add by RegisHsu
void body_left(int i)
{
set_site(0, site_now[0][0] + i, KEEP, KEEP);
set_site(1, site_now[1][0] + i, KEEP, KEEP);
set_site(2, site_now[2][0] - i, KEEP, KEEP);
set_site(3, site_now[3][0] - i, KEEP, KEEP);
wait_all_reach();
}
void body_right(int i)
{
set_site(0, site_now[0][0] - i, KEEP, KEEP);
set_site(1, site_now[1][0] - i, KEEP, KEEP);
set_site(2, site_now[2][0] + i, KEEP, KEEP);
set_site(3, site_now[3][0] + i, KEEP, KEEP);
wait_all_reach();
}
void hand_wave(int i)
{
float x_tmp;
float y_tmp;
float z_tmp;
move_speed = 1;
if (site_now[3][1] == y_start)
{
body_right(15);
x_tmp = site_now[2][0];
y_tmp = site_now[2][1];
z_tmp = site_now[2][2];
move_speed = body_move_speed;
for (int j = 0; j < i; j++)
{
set_site(2, turn_x1, turn_y1, 50);
wait_all_reach();
set_site(2, turn_x0, turn_y0, 50);
wait_all_reach();
}
set_site(2, x_tmp, y_tmp, z_tmp);
wait_all_reach();
move_speed = 1;
body_left(15);
}
else
{
body_left(15);
x_tmp = site_now[0][0];
y_tmp = site_now[0][1];
z_tmp = site_now[0][2];
move_speed = body_move_speed;
for (int j = 0; j < i; j++)
{
set_site(0, turn_x1, turn_y1, 50);
wait_all_reach();
set_site(0, turn_x0, turn_y0, 50);
wait_all_reach();
}
set_site(0, x_tmp, y_tmp, z_tmp);
wait_all_reach();
move_speed = 1;
body_right(15);
}
}
void hand_shake(int i)
{
float x_tmp;
float y_tmp;
float z_tmp;
move_speed = 1;
if (site_now[3][1] == y_start)
{
body_right(15);
x_tmp = site_now[2][0];
y_tmp = site_now[2][1];
z_tmp = site_now[2][2];
move_speed = body_move_speed;
for (int j = 0; j < i; j++)
{
set_site(2, x_default - 30, y_start + 2 * y_step, 55);
wait_all_reach();
set_site(2, x_default - 30, y_start + 2 * y_step, 10);
wait_all_reach();
}
set_site(2, x_tmp, y_tmp, z_tmp);
wait_all_reach();
move_speed = 1;
body_left(15);
}
else
{
body_left(15);
x_tmp = site_now[0][0];
y_tmp = site_now[0][1];
z_tmp = site_now[0][2];
move_speed = body_move_speed;
for (int j = 0; j < i; j++)
{
set_site(0, x_default - 30, y_start + 2 * y_step, 55);
wait_all_reach();
set_site(0, x_default - 30, y_start + 2 * y_step, 10);
wait_all_reach();
}
set_site(0, x_tmp, y_tmp, z_tmp);
wait_all_reach();
move_speed = 1;
body_right(15);
}
}
void head_up(int i)
{
set_site(0, KEEP, KEEP, site_now[0][2] - i);
set_site(1, KEEP, KEEP, site_now[1][2] + i);
set_site(2, KEEP, KEEP, site_now[2][2] - i);
set_site(3, KEEP, KEEP, site_now[3][2] + i);
wait_all_reach();
}
void head_down(int i)
{
set_site(0, KEEP, KEEP, site_now[0][2] + i);
set_site(1, KEEP, KEEP, site_now[1][2] - i);
set_site(2, KEEP, KEEP, site_now[2][2] + i);
set_site(3, KEEP, KEEP, site_now[3][2] - i);
wait_all_reach();
}
//void body_dance(int i)
//{
// float x_tmp;
// float y_tmp;
// float z_tmp;
// float body_dance_speed = 2;
// sit();
// move_speed = 1;
// set_site(0, x_default, y_default, KEEP);
// set_site(1, x_default, y_default, KEEP);
// set_site(2, x_default, y_default, KEEP);
// set_site(3, x_default, y_default, KEEP);
// wait_all_reach();
// //stand();
// set_site(0, x_default, y_default, z_default - 20);
// set_site(1, x_default, y_default, z_default - 20);
// set_site(2, x_default, y_default, z_default - 20);
// set_site(3, x_default, y_default, z_default - 20);
// wait_all_reach();
// move_speed = body_dance_speed;
// head_up(30);
// for (int j = 0; j < i; j++)
// {
// if (j > i / 4)
// move_speed = body_dance_speed * 2;
// if (j > i / 2)
// move_speed = body_dance_speed * 3;
// set_site(0, KEEP, y_default - 20, KEEP);
// set_site(1, KEEP, y_default + 20, KEEP);
// set_site(2, KEEP, y_default - 20, KEEP);
// set_site(3, KEEP, y_default + 20, KEEP);
// wait_all_reach();
// set_site(0, KEEP, y_default + 20, KEEP);
// set_site(1, KEEP, y_default - 20, KEEP);
// set_site(2, KEEP, y_default + 20, KEEP);
// set_site(3, KEEP, y_default - 20, KEEP);
// wait_all_reach();
// }
// move_speed = body_dance_speed;
// head_down(30);
//}
/*
- microservos service /timer interrupt function/50Hz
- when set site expected,this function move the end point to it in a straight line
- temp_speed[4][3] should be set before set expect site,it make sure the end point
move in a straight line,and decide move speed.
---------------------------------------------------------------------------*/
void servo_service(void)
{
sei();
static float alpha, beta, gamma;
for (int i = 0; i < 4; i++)
{
for (int j = 0; j < 3; j++)
{
if (abs(site_now[i][j] - site_expect[i][j]) >= abs(temp_speed[i][j]))
site_now[i][j] += temp_speed[i][j];
else
site_now[i][j] = site_expect[i][j];
}
cartesian_to_polar(alpha, beta, gamma, site_now[i][0], site_now[i][1], site_now[i][2]);
polar_to_servo(i, alpha, beta, gamma);
}
rest_counter++;
}
/*
- set one of end points' expect site
- this founction will set temp_speed[4][3] at same time
- non - blocking function
---------------------------------------------------------------------------*/
void set_site(int leg, float x, float y, float z)
{
float length_x = 0, length_y = 0, length_z = 0;
if (x != KEEP)
length_x = x - site_now[leg][0];
if (y != KEEP)
length_y = y - site_now[leg][1];
if (z != KEEP)
length_z = z - site_now[leg][2];
float length = sqrt(pow(length_x, 2) + pow(length_y, 2) + pow(length_z, 2));
temp_speed[leg][0] = length_x / length * move_speed * speed_multiple;
temp_speed[leg][1] = length_y / length * move_speed * speed_multiple;
temp_speed[leg][2] = length_z / length * move_speed * speed_multiple;
if (x != KEEP)
site_expect[leg][0] = x;
if (y != KEEP)
site_expect[leg][1] = y;
if (z != KEEP)
site_expect[leg][2] = z;
}
/*
- wait one of end points move to expect site
- blocking function
---------------------------------------------------------------------------*/
void wait_reach(int leg)
{
while (1)
if (site_now[leg][0] == site_expect[leg][0])
if (site_now[leg][1] == site_expect[leg][1])
if (site_now[leg][2] == site_expect[leg][2])
break;
}
/*
- wait all of end points move to expect site
- blocking function
---------------------------------------------------------------------------*/
void wait_all_reach(void)
{
for (int i = 0; i < 4; i++)
wait_reach(i);
}
/*
- trans site from cartesian to polar
- mathematical model 2/2
---------------------------------------------------------------------------*/
void cartesian_to_polar(volatile float &alpha, volatile float &beta, volatile float &gamma, volatile float x, volatile float y, volatile float z)
{
//calculate w-z degree
float v, w;
w = (x >= 0 ? 1 : -1) * (sqrt(pow(x, 2) + pow(y, 2)));
v = w - length_c;
alpha = atan2(z, v) + acos((pow(length_a, 2) - pow(length_b, 2) + pow(v, 2) + pow(z, 2)) / 2 / length_a / sqrt(pow(v, 2) + pow(z, 2)));
beta = acos((pow(length_a, 2) + pow(length_b, 2) - pow(v, 2) - pow(z, 2)) / 2 / length_a / length_b);
//calculate x-y-z degree
gamma = (w >= 0) ? atan2(y, x) : atan2(-y, -x);
//trans degree pi->180
alpha = alpha / pi * 180;
beta = beta / pi * 180;
gamma = gamma / pi * 180;
}
/*
- trans site from polar to microservos
- mathematical model map to fact
- the errors saved in eeprom will be add
---------------------------------------------------------------------------*/
void polar_to_servo(int leg, float alpha, float beta, float gamma)
{
if (leg == 0)
{
alpha = 90 - alpha;
beta = beta;
gamma += 90;
}
else if (leg == 1)
{
alpha += 90;
beta = 180 - beta;
gamma = 90 - gamma;
}
else if (leg == 2)
{
alpha += 90;
beta = 180 - beta;
gamma = 90 - gamma;
}
else if (leg == 3)
{
alpha = 90 - alpha;
beta = beta;
gamma += 90;
}
servo[leg][0].write(alpha);
servo[leg][1].write(beta);
servo[leg][2].write(gamma);
}
void abre() {
display.clearDisplay();
display.fillCircle (50, 15, 12, WHITE); //ojo izquierdo grande
display.fillCircle (82, 20, 7, WHITE); //ojo derecho pequeo
display.display();
}
void cierra() {
display.clearDisplay();
display.drawFastHLine(40, 15, 20, WHITE);
display.drawFastHLine(72, 20, 15, WHITE);
display.display();
}
void entorna() {
display.clearDisplay();
display.fillCircle (42, 10, 20, WHITE); //ojo izquierdo grande
display.fillCircle (82, 10, 15, WHITE); //ojo derecho pequeo
display.fillRect (0, 0, 128, 15, BLACK); //ceja superior
display.fillRect (0, 40, 128, 15, BLACK); //ceja inferior
display.display();
}
void triste() {
display.clearDisplay();
display.fillCircle (42, 10, 17, WHITE); //ojo izquierdo grande
display.fillCircle (82, 10, 17, WHITE); //ojo derecho pequeo
display.fillTriangle (0, 0, 0, 35, 78, 0, BLACK); //ceja superior
display.fillTriangle (50, 0, 128, 35, 128, 0, BLACK); //ceja superior
display.display();
}
void happy() {
display.clearDisplay();
display.fillCircle (42, 25, 15, WHITE); //ojo izquierdo grande
display.fillCircle (82, 25, 15, WHITE); //ojo derecho pequeo
display.fillCircle (42, 33, 20, BLACK); //ojo izquierdo grande
display.fillCircle (82, 33, 20, BLACK); //ojo derecho pequeo
display.display();
}
void enfado() {
display.clearDisplay();
display.fillCircle (42, 10, 18, WHITE); //ojo izquierdo grande
display.fillCircle (82, 10, 12, WHITE); //ojo derecho pequeo
display.fillTriangle (0, 0, 54, 26, 118, 0, BLACK); //ceja superior
display.display();
}
void enfado1() {
display.clearDisplay();
display.fillCircle (42, 10, 18, WHITE); //ojo izquierdo grande
display.fillCircle (82, 10, 12, WHITE); //ojo derecho pequeo
display.fillTriangle (0, 0, 65, 15, 120, 0, BLACK); //ceja superior
display.display();
}
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