Esandi Herath
Created August 13, 2023

GameInclusive: Accessible Game Design Guidelines Initiative

GameInclusive aims to establish comprehensive accessibility guidelines for game developers to create inclusive gaming experiences for people

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GameInclusive: Accessible Game Design Guidelines Initiative

Things used in this project

Hardware components

Adaptive Controllers
×1
Eye-Tracking Devices
×1
Head Tracking Systems
×1
Sip-and-Puff Controllers
×1
Haptic Feedback Devices
×1
Braille Displays and Keyboards
×1
Switch Access Interfaces
×1
Voice Recognition Microphones
×1
Augmented Reality (AR) Glasses
×1
Virtual Reality (VR) Controllers
×1
Customizable Keyboards and Mice
×1
Wheelchair-Mounted Controllers
×1
Smartphones and Tablets
×1
Audio Devices
×1
Braille Input and Output Devices
×1
Gesture Recognition Cameras
×1
Customizable Gamepads
×1
Accessibility Testing Kits
×1
Open-Source Hardware
×1

Software apps and online services

Accessibility APIs and Libraries
Accessibility Testing Tools
Configuration and Mapping Software
Input Remapping Software
Speech Recognition Engines
Text-to-Speech (TTS) Engines
Speech-to-Text (STT) Engines
Subtitles and Captioning Tools
Gaze Tracking and Eye-Tracking Software
Augmented Reality (AR) and Virtual Reality (VR) SDKs
Gesture Recognition Software
Accessible User Interfaces (UI)
Dynamic Difficulty Adjustment Algorithms
Open-Source Accessibility Tools
Player Feedback and Communication Tools
Inclusive Design Guidelines
Accessible Game Distribution Platforms
Accessibility API Testing Tools
Community Forums and Support Resources

Story

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Code

Accessibility Toolkit for Inclusive Game Development

Java
// Main.java
public class Main {
    public static void main(String[] args) {
        // Application initialization and execution logic
    }
}

// AccessibilityGuidelines.java
public class AccessibilityGuidelines {
    private String guidelineName;
    private String description;

    public AccessibilityGuidelines(String guidelineName, String description) {
        this.guidelineName = guidelineName;
        this.description = description;
    }

    // Getters and setters
}

// GameController.java
public class GameController {
    // Implement methods for game management
}

// AccessibilityService.java
public class AccessibilityService {
    // Implement methods for managing accessibility features
}

Credits

Esandi Herath

Esandi Herath

2 projects • 0 followers

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