1D-Pong(inprogress)
This is a 1D version of the popular 1972 released Pong from Atari. 2 players try to play a ball to the opponent. It's not played on a 2-dimensional screen, but on a 1-dimensional NeoPixel strip. So the rules are different, but not less fun!
I merged some ideas of different 1D-Pong games I found in internet and made my own version.
My version is played on a 1m NeoPixel-strip with 60 LEDs. Each player has an arcade-button with a LED in it. The LED shows, which player has to make the first move. The first player of a game is random.
When the ball is on its way, the other player tries to return the ball by pressing the button when the ball is in his "endzone", marked blue. You have only one try! When the hit is in the endzone, the ball returns and so on. Each time, the ball changes its direction, the ball speeds up. And you have the chance to speed up the ball by yourself: When you hit the button on the forelast field of your endzone, you activate a "Boost", on the last field a "Superboost".
Is the button pressed outside the endzone (too early or to late), it's a miss and the other player makes a score. Then the player who made the score starts the next round.
In the middle of the strip you can see the actual score, which is dimmed during the game.
The first player who wins 10 rounds, wins the game, and can enjoy a rainbow-animation.
I reveived two packages: one with a cabel canal and a second one with arcade-buttons. Now I was able to put everything together:
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