Husinul
Published © MIT

Smart Parking System

Samsung Artik Cloud Based IoT Car Parking System.

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Smart Parking System

Things used in this project

Story

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Schematics

Screenshot of Web Application

Block Diagram of Smart Parking System

Parking lot using ultrasonic sensor

Code

Raspberry Pi (staff-parking)

JavaScript
Source code for Raspberry Pi
//staff parking data transfer
var webSocketUrl = "wss://api.artik.cloud/v1.1/websocket?ack=true";
var device_id = "Your Device id"; // staff  parking DEVICE ID
var device_token = "Your Device Token"; //staff parking DEVICE TOKEN
// require websocket module to connect 
// execute following two commands to your pi's terminal
// sudo apt-get update
// npm install websocket
var WebSocket = require('ws');
var isWebSocketReady = false;
var data="";
var ws = null;
// require serialport module to raspberry pi 
// execute following command to terminal
// npm install serialport
var serialport = require("serialport");
var SerialPort = serialport.SerialPort;
var sp = new SerialPort("/dev/ttyACM0", { //for serial communication with arduino 
    baudrate: 9600,  
// we are using UNO so baudrate is 9600, you might need to change according to your model
    parser: serialport.parsers.readline("\n")
});

var parking_state=0;// variable to check for parking state_gate

/**
 * Gets the current time in millis
 */
function getTimeMillis(){
    return parseInt(Date.now().toString());
}

/**
 * Create a /websocket connection and setup GPIO pin
 */
function start() {
    //Create the WebSocket connection
    isWebSocketReady = false;
    ws = new WebSocket(webSocketUrl);
	// this function invoked on successful connection
    ws.on('open', function() {
        console.log("WebSocket connection is open ....");
		// you must register for successful data transmission
		// registration is for authentication or secure data transfer
        register();
    });
    ws.on('message', function(data) {
      //this loop is called whenever the client sends some message
         handleRcvMsg(data); //data is send to the function handleRcvMsg()
    });
    ws.on('close', function() {
        console.log("WebSocket connection is closed ....");

    });      
    
}

/**
 * Sends a register message to /websocket endpoint
 */
//Client will only work when device gets registered from here
function register(){
    console.log("Registering device on the WebSocket connection");
    try{
        var registerMessage = '{"type":"register", "sdid":"'+device_id+'", "Authorization":"bearer '+device_token+'", "cid":"'+getTimeMillis()+'"}';
        console.log('Sending register message ' + registerMessage + '\n');
        ws.send(registerMessage, {mask: true});
        isWebSocketReady = true;
    }
    catch (e) {
        console.error('Failed to register messages. Error in registering message: ' + e.toString());
    }    
}


//data after receiving is sent here for processing
// in our case this function will not be used as we will not receive any action
// in raspberry pi. This is for future modification.
function handleRcvMsg(msg){
	// you have to parse the received string
    var msgObj = JSON.parse(msg);
    if (msgObj.type != "action") return; //Early return;

    var actions = msgObj.data.actions;
    var actionName = actions[0].name; 
    console.log("The received action is " + actionName);
  
    //you must know your registered actions in order to perform accordinlgy
    if (actionName.toLowerCase() == "settext") 
    { 
        // do something here after receiving 'parking_state'
		console.log('receving recognized action' + actionName);
    }
    else {
         //this loop executes if some unregistered action is received
         //so you must register every action in cloud
        console.log('Do nothing since receiving unrecognized action ' + actionName);
        return;
    }
   
}



/**
 * Send one message to ARTIK Cloud
 */
//This function is responsible for sending commands to cloud
//function sendStateToArtikCloud(parking) sends number of free parking slot to artik cloud
function sendStateToArtikCloud(parking_slot){
    try{
        ts = ', "ts": '+getTimeMillis();
        var data = {
            "parking_slot": parking_slot
            //setting the parking value from argument to our cloud variable "parking_value"

            };
        var payload = '{"sdid":"'+device_id+'"'+ts+', "data": '+JSON.stringify(data)+', "cid":"'+getTimeMillis()+'"}';
        console.log('Sending payload ' + payload + '\n');
        ws.send(payload, {mask: true});
    } catch (e) {
        console.error('Error in sending a message: ' + e.toString() +'\n');
    }    
}



function exitClosePins() {
    
        console.log('Exit and destroy all pins!');
        process.exit();
    
}


start();
//exectes every time when data is received from arduino (30 sec programmed delay from arduino)
sp.on("open", function () {
    sp.on('data', function(data) {
            console.log("Serial port received data:" + data);
            //sendStateToArtikCloud(data);//free parking slot
			var parking_slot = parseInt(data);
            sendStateToArtikCloud(parking_slot);
           
    });
});

process.on('SIGINT', exitClosePins);

Arduino (sonar)

C/C++
Source code for sonar sensor interfacing using Arduino
#define echoPin1 2 // Echo Pin for sonar 1
#define trigPin1 3 // Trigger Pin for sonar 1
#define echoPin2 4 // Echo Pin for sonar 2 
#define trigPin2 5 // Trigger Pin for sonar 2
#define echoPin3 6 // Echo Pin for sonar 3
#define trigPin3 7 // Trigger Pin for sonar 3
//#define echoPin4 9 // Echo Pin for sonar 4
//#define trigPin4 8 // Trigger Pin for sonar 4


long duration1, distance1; // Duration used to calculate distance
long duration2, distance2;
long duration3, distance3;
//long duration4, distance4; 

int count=0;
int freeSlot =0;

void setup() {
 Serial.begin (9600); // initiate serial communication to raspberry pi
 pinMode(trigPin1, OUTPUT); // trigger pin as output
 pinMode(echoPin1, INPUT);  // echo pin as input
 pinMode(trigPin2, OUTPUT);
 pinMode(echoPin2, INPUT);
 pinMode(trigPin3, OUTPUT);
 pinMode(echoPin3, INPUT);
 //pinMode(trigPin4, OUTPUT);
 //pinMode(echoPin4, INPUT);
 
}

void loop() {
/* The following trigPin/echoPin cycle is used to determine the
 distance of the nearest object by bouncing soundwaves off of it. */ 

/* At least 10 microsecond high level signal is required to trigger 
 * pin. 
 *               _____
 *              |     |
 * -------------!     !---------
 *         .....|10us |........
 * the module then produce eight 40KHz pulse signal and waits to receive echo
 */
 digitalWrite(trigPin1, LOW); 
 delayMicroseconds(2); 
 digitalWrite(trigPin1, HIGH);
 delayMicroseconds(10); 
 digitalWrite(trigPin1, LOW);
 // pulseIn( ) function determines a pulse width in time
 // duration of pulse is proportional to distance of obstacle
 duration1 = pulseIn(echoPin1, HIGH);

 digitalWrite(trigPin2, LOW);
 delayMicroseconds(2); 
 digitalWrite(trigPin2, HIGH);
 delayMicroseconds(10); 
 digitalWrite(trigPin2, LOW);
 duration2 = pulseIn(echoPin2, HIGH);
 
 digitalWrite(trigPin3, LOW);
 delayMicroseconds(2); 
 digitalWrite(trigPin3, HIGH);
 delayMicroseconds(10); 
 digitalWrite(trigPin3, LOW);
 duration3 = pulseIn(echoPin3, HIGH);

 //digitalWrite(trigPin4, LOW);
 //delayMicroseconds(2); 
 //digitalWrite(trigPin4, HIGH);
 //delayMicroseconds(10); 
 //digitalWrite(trigPin4, LOW);
 //duration4 = pulseIn(echoPin4, HIGH);
 
 //  distance = (high level timevelocity of sound (340M/S) / 2, 
 //  in centimeter = uS/58
 distance1 = duration1/58.2;
 if(distance1<10)
   distance1 = 1;
 else distance1 = 0;
 
 distance2 = duration2/58.2;
 if(distance2<10)
   distance2 = 1;
 else distance2 = 0;
 
 distance3 = duration3/58.2;
 if(distance3<10)
   distance3 = 1;
 else distance3 = 0;

 //distance4 = duration4/58.2;
 //if(distance4<10)
   //distance4 = 1;
 //else distance4 = 0;

 // add the result from all sensor to count total car
 count = distance1 + distance2 + distance3 ;;

 // free slot = total slot - total car
 freeSlot = 3 - count;
 // number of total slot is sent to raspberry pi using usb
 Serial.println(freeSlot);
 // the status is updated every 30 seconds.
 delay(5000);
 //freeSlot = 0;
 //distance1 = 0;
 //distance2 = 0;
// distance3 = 0;
//distance4 = 0;
}

Web App (HTML)

HTML
Source code for Front End Web Application
<!DOCTYPE html>
<html>
    <head>
        <meta charset="UTF-8">
        <title>ARTIK Cloud based Smart Parking System</title> 
        <script src="websocket_client.js"></script>
		<style>
		rainbowParking {
			display: block;
			background-color: #dddddd;
			padding: 30px;
			font-size: 70px;
			line-height: 60%;
			margin-left:40px;
			margin-right:40px;
			border-style: groove;
		}
		
		indigoParking {
			display: block;
			background-color: #dddddd;
			padding: 30px;
			font-size: 70px;
			line-height: 60%;
			margin-left:40px;
			margin-right:40px;
			border-style: groove;
			}
		div.container {
            margin: 15px;   
        }
        div.left, div.right {
            float: left;
            padding: 10px;    
        }
        div.left {
            background-color:white;  
            width:900px;  
            height:500px;
        }
        div.right {
            background-color: #dddddd; 
            width:360px;  
            height:400px;	
            margin-top:20px;	
            margin-bottom:100px;			  
        }
        </style>
    </head>
    <body onload="javascript:init()">
        <h2 style="color:green;text-align:center;font-size: 50px">ARTIK Cloud based Smart Parking System</h2>   

        <div class="container">
            <div class="left">
	          <h1 style="line-height: 30%; color:blue;margin-left:40px">Staff Parking</h1>
			  <h4 style="line-height: 10%; margin-left:40px">Near Main Cmapus</h4>
			  <rainbowParking id="rainbow">Receiving Data...</rainbowParking>
			  <h1 style="line-height: 30%; color:white;margin-left:40px">1</h1>
			  <h1 style="line-height: 30%; color:blue;margin-left:40px">Student/Guest Parking </h1>
			  <h4 style="line-height: 10%; margin-left:40px">Front Gate, Near Union bank</h4>
			  <indigoParking id="indigo">Receiving Data...</indigoParking>
	        </div>
            <div class="right">
			 <div id="map" style="width:100%;height:100%">
			 
			 </div>
			</div>
        </div>
          
			    
        <div id = "websocketelements">
        <div id="attributes_log"> </div>
        </div>
		
		<div id="close">
                <a href="javascript:onClose()">Close connection to Parking System</a>
        </div>

        <h4>Output Console</h4>

        <div id="output"></div> 
		
		<script>
          function myMap() {
          var mapCanvas = document.getElementById("map");
          var mapOptions = {
          center: new google.maps.LatLng(11.476534,77.999759 ),
          zoom: 11
          }
          var map = new google.maps.Map(mapCanvas, mapOptions);
		  
		  var rainbow_marker = new google.maps.Marker({
          // The below line is equivalent to writing:
          // position: new google.maps.LatLng(-34.397, 150.644)
          position: {lat: 11.477627, lng: 78.005038},
          map: map
          });
		
		  var indigo_marker = new google.maps.Marker({
          // The below line is equivalent to writing:
          // position: new google.maps.LatLng(-34.397, 150.644)
          position: {lat: 11.476765, lng:78.000328 },
          map: map
          });
		  
		  var infowindow = new google.maps.InfoWindow({
          content: '<p>Staff Parking, 17, Free School Street</p>'
          });
          var infowindowindigo = new google.maps.InfoWindow({
          content: '<p>Indigo Parking, 29, Progoti Street</p>'
          });
		
          google.maps.event.addListener(rainbow_marker, 'click', function() {
          infowindow.open(map, rainbow_marker);
          });
		
		  google.maps.event.addListener(indigo_marker, 'click', function() {
          infowindowindigo.open(map, indigo_marker);
          });
		
		}
        </script>

        <script src="https://maps.googleapis.com/maps/api/js?callback=myMap"></script>
		
    </body>
</html>

Web App (Client Side)

JavaScript
// real-time interactions are possible using websocket
// Notice the ws:. This is the new URL schema for WebSocket connections. 
// There is also wss: for secure WebSocket connection the same way 
// https: is used for secure HTTP connections.
// you can get it from Artik cloud documentation page
var wsUri = "wss://api.artik.cloud/v1.1/websocket?ack=true";
var device_id = "Your Device id"; // raspi3 DEVICE ID
var device_token = "Your Device Token"; //raspi3 DEVICE TOKEN

var output;
var attributes_log;
var websocket;

function init() {
	// document.getElementById() write something to html page
    output = document.getElementById("output");
    attributes_log = document.getElementById("attributes_log");
    if (browserSupportsWebSockets() === false) {
		// check browser support websocket protocol or not
        writeToScreen("Sorry! your web browser does not support WebSockets. Try using Google Chrome or Firefox Latest Versions");

        var element = document.getElementById("websocketelements");
        element.parentNode.removeChild(element);

        return; //
    }
    //You open up a WebSocket connection simply by calling the WebSocket constructor
    websocket = new WebSocket(wsUri);
    //When the connection is open, function invoked automatically
    websocket.onopen = function() {		
        //writeAttributeValues('onOpen Event Fired');
        writeToScreen("Successfully connected to Parking System");
		// after connection is open, registration is required for secure data transmission
		register();
    };
    // invoked when new message received
    websocket.onmessage = function(evt) {
        onMessage(evt);
    };
    // when received error
	// You can handle any errors that occur by listening out for the error event.
    websocket.onerror = function(evt) {
        onError(evt);
    };
}

function onClose(evt) {
	// Once youre done with your WebSocket you can terminate the connection using the close() method.
    websocket.close();
    //writeAttributeValues('onClose Event Fired');
    writeToScreen("DISCONNECTED");
}

// When a message is received the message event is fired. 
function onMessage(evt) {
    writeToScreen('<span style="color: blue;">RESPONSE: ' + evt.data + '</span>');
    //writeAttributeValues('onMessage Event Fired');
	handleRcvMsg(evt.data); //data is send to the function handleRcvMsg()
}

function onError(evt) {
    writeToScreen('<span style="color: red;">ERROR:</span> ' + evt.data);
    //writeAttributeValues('onError Event Fired');
}

function doSend(message) {
	// To send a message through the WebSocket connection you call the send() method on your WebSocket instance
    websocket.send(message);
    //writeAttributeValues('onSend Event Fired');
    writeToScreen("SENT: " + message);
}

function writeAttributeValues(prefix) {
    var pre = document.createElement("p");
    pre.style.wordWrap = "break-word";
    pre.innerHTML = "INFO " + getCurrentDate() + " " + prefix + "<b> readyState: " + websocket.readyState + " bufferedAmount: " + websocket.bufferedAmount + "</b>";
    ;
    attributes_log.appendChild(pre);
}

function writeToScreen(message) {
    var pre = document.createElement("p");
    pre.style.wordWrap = "break-word";
    pre.innerHTML = message;
    output.appendChild(pre);
}

function getCurrentDate() {
    var now = new Date();
    var datetime = now.getFullYear() + '/' + (now.getMonth() + 1) + '/' + now.getDate();
    datetime += ' ' + now.getHours() + ':' + now.getMinutes() + ':' + now.getSeconds();
    return datetime;
}

function browserSupportsWebSockets() {
    if ("WebSocket" in window)
    {
        return true;
    }
    else
    {
        return false;
    }
}

function getTimeMillis(){
    return parseInt(Date.now().toString());
}

function register(){
    writeToScreen("Registering device on the WebSocket connection");
    try{
        var registerMessage = '{"type":"register", "sdid":"'+device_id+'", "Authorization":"bearer '+device_token+'", "cid":"'+getTimeMillis()+'"}';
        writeToScreen('Sending register message ' + registerMessage + '\n');
        websocket.send(registerMessage, {mask: true});
        isWebSocketReady = true;
		//document.getElementById("rainbow").innerHTML = "";
		//document.getElementById("rainbow").innerHTML = "Capacity:"+'<span style="color: red;">50</span> '+"Free Slot:"+'<span style="color: red;"></span>'+"50";
        //document.getElementById("indigo").innerHTML = "Capacity: 60,  Free Slot: 5";
	}
    catch (e) {
        writeToScreen('Failed to register messages. Error in registering message: ' + e.toString());
    }    
}

//data after receiving is sent here for processing
function handleRcvMsg(msg){
	// message is received as following string
	// {"actions":[{"name":"setText","parameters":{"text":"4", "text2": "5"}}]}
	// you have to parse it
    var msgObj = JSON.parse(msg);
    if (msgObj.type != "action") return; //Early return;

    var actions = msgObj.data.actions;
    var rainbowData = actions[0].parameters.text; 
	var indigoData = actions[0].parameters.text2; 
    console.log("The received action is " + actions);  
	document.getElementById("rainbow").innerHTML = "Capacity: 50,  Free Slot: "+rainbowData;
	document.getElementById("indigo").innerHTML = "Capacity: 60,  Free Slot: "+indigoData;
   
}

Soucre Code for Smart Parking System

All the necessary code and files are included in this Github repository.

Credits

Husinul

Husinul

2 projects • 19 followers
an avid lover of technology a diy enthusiastic . an arduino and raspi lover ...love to do cool projects

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