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Ingo Lohs
Published © GPL3+

MyPIR-Sensor Activate Analog RGB Stripe Controlled By Photon

At my age you have to get up at night and get tired on the way to the bathroom. Using a PIR-Sensor to trigger light on!

BeginnerProtip2 hours1,543
MyPIR-Sensor Activate Analog RGB Stripe Controlled By Photon

Things used in this project

Hardware components

Photon
Particle Photon
×1
Breadboard (generic)
Breadboard (generic)
×1
Male/Male Jumper Wires
×1
LED (generic)
LED (generic)
LED control PIR-Sensor activities
×1
Power MOSFET N-Channel
Power MOSFET N-Channel
L2203N
×3
Resistor 1k ohm
Resistor 1k ohm
for 3 colors (RGB) and 1 for LED
×4
Resistor 221 ohm
Resistor 221 ohm
protect photo-resistor
×1
PIR Motion Sensor (generic)
PIR Motion Sensor (generic)
×1
Photo resistor
Photo resistor
×1
Linear Regulator (7805)
Linear Regulator (7805)
×1
Capacitor 10 µF
Capacitor 10 µF
×2

Software apps and online services

Blynk
Blynk
Blynk is a nice option - the circuit works also without Blynk. I am using ZERGBA to control the analog RGB Stripe.

Story

Read more

Schematics

Fritzing Sketch

Code

Version 1.0

C/C++
// This #include statement was automatically added by the Particle IDE.
#include <blynk.h>

int inputPin = D0;              // choose the input pin (for PIR sensor)
int ledPin = D1;                // LED Pin
int pirState = LOW;             // we start, assuming no motion detected
int val = 0;                    // variable for reading the pin status
int boardLed = D7;              // photon onBoard LED
int calibrateTime = 10000;      // wait for the thingy to calibrate
float light_threshold = 4;      // brightness to decide its time for more light in %
int analogvalue;                // Here we are declaring the integer variable analogvalue, which we will use later to store the value of the photoresistor.
int photoresistor = A0;         // This is where your photoresistor is plugged in. The other side goes to the "power" pin (below).
int photopower = A1;            // This is the other end of your photoresistor. The other side is plugged into the "photoresistor" pin (above).
                                // The reason we have plugged one side into an analog pin instead of to "power" is because we want a very steady voltage to be sent to the photoresistor.
                                // That way, when we read the value from the other side of the photoresistor, we can accurately calculate a voltage drop.
                                
                                
#define REDPIN A5
#define GREENPIN WKP   
#define BLUEPIN A4
#define FADESPEED 5     // make this higher to slow down
 
 
char auth[] = "<<your blync auth-code here>>"; 
 
void setup() {
    
  // Start Blynk
  Blynk.begin(auth);
    
  pinMode(photoresistor,INPUT);  // Our photoresistor pin is input (reading the photoresistor)
  pinMode(photopower,OUTPUT);    // The pin powering the photoresistor is output (sending out consistent power)
                                 // Next, write one pin of the photoresistor to be the maximum possible, so that we can use this for power.
  digitalWrite(photopower,HIGH);      

    // We are going to declare a Particle.variable() here so that we can access the value of the photoresistor from the cloud.
  Particle.variable("PIR-Motion", &analogvalue, INT);
    // This is saying that when we ask the cloud for "analogvalue", this will reference the variable analogvalue in this app, which is an integer variable.    
    
    
  pinMode(REDPIN, OUTPUT);
  pinMode(GREENPIN, OUTPUT);
  pinMode(BLUEPIN, OUTPUT);
  
  pinMode(boardLed,OUTPUT); // on-board LED 
  pinMode( ledPin, OUTPUT );
  pinMode(inputPin, INPUT);     // declare sensor as input
  
     // Now flash the D7 LED on and off 
  digitalWrite(boardLed,HIGH); // Start der Kallibrierung mit D7 on
  Particle.publish("PIR-Motion","now online",100,PRIVATE);
  digitalWrite(boardLed,LOW); // Start der Kallibrierung mit D7 off

}
 
void loop() {
  
  // Start Blynk
  Blynk.run();
  
  // check to see what the value of the photoresistor is and store it in the int variable analogvalue
  analogvalue = analogRead(photoresistor);
  delay(100);
  
  // if the sensor is calibrated
  if ( calibrated() )
  {
  // get the data from the sensor
    readTheSensor();

    // report it out, if the state has changed
    reportTheData();
  }
}
 


void readTheSensor() {
  val = digitalRead(inputPin);
}


bool calibrated() {
  return millis() - calibrateTime > 0;
}


void reportTheData() {

  // if the sensor reads high
  // or there is now motion
  if (val == HIGH) {

    // the current state is no motion
    // i.e. it's just changed
    // announce this change by publishing an eent
    if (pirState == LOW) {
      // we have just turned on
      Particle.publish("PIR Motion", "Motion detected", PRIVATE);

      pirState = HIGH;
      setLED( pirState );

        if (analogvalue < light_threshold) {
              //Particle.publish("PIR Motion", String(light), PRIVATE);
              Particle.publish("PIR Motion", String(analogvalue), PRIVATE);
              //Blynk.virtualWrite(V1, String(analogvalue));
              //Blynk.virtualWrite(V1, String(light)); 
              Particle.publish("PIR Motion", String(light_threshold), PRIVATE);
              Particle.publish("PIR Motion", "LED Streifen an", PRIVATE);
              
                ColorFade();
              
        } else {
            Particle.publish("PIR Motion", String(analogvalue), PRIVATE);
            //Particle.publish("PIR Motion", String(light), PRIVATE);
            //Blynk.virtualWrite(V2, String(analogvalue)); 
            //Blynk.virtualWrite(V2, String(light)); 
        }

    }
  } else {
    if (pirState == HIGH) {
      // we have just turned of
      // Update the current state
      pirState = LOW;
      setLED( pirState );
    }
  }
}


void setLED( int state )
{
  digitalWrite( ledPin, state );
}


 
void ColorFade() {

  // LED Stripe on
  analogWrite(REDPIN, 18);
  analogWrite(BLUEPIN, 0);
  analogWrite(GREENPIN, 16);
  delay(7000); // 7 sec on
  
  /* Fading is off - use this as option
  int r, g, b;
 
  // fade from blue to violet
  for (r = 0; r < 256; r++) {
    analogWrite(REDPIN, r);
    delay(FADESPEED);
  }
  // fade from violet to red
  for (b = 255; b > 0; b--) {
    analogWrite(BLUEPIN, b);
    delay(FADESPEED);
  }
  // fade from red to yellow
  for (g = 0; g < 256; g++) {
    analogWrite(GREENPIN, g);
    delay(FADESPEED);
  }
  // fade from yellow to green
  for (r = 255; r > 0; r--) {
    analogWrite(REDPIN, r);
    delay(FADESPEED);
  }
  // fade from green to teal
  for (b = 0; b < 256; b++) {
    analogWrite(BLUEPIN, b);
    delay(FADESPEED);
  }
  // fade from teal to blue
  for (g = 255; g > 0; g--) {
    analogWrite(GREENPIN, g);
    delay(FADESPEED);
  }
  */
  
  // LED Stripe off
  analogWrite(REDPIN, 0);
  analogWrite(BLUEPIN, 0);
  analogWrite(GREENPIN, 0);
  
  
}

Version 1.1

C/C++
The thresholds are initially hard-coded, but can be adapted to your requirements using slide controllers within the Blynk app.
// Ingo Lohs, Version 1.1 - 04.07.2017 - works with Particle Photon v0.6.2
// myled-mosefet-blynk.ino
// https://www.hackster.io/ingo-lohs/mypir-sensor-activate-analog-rgb-stripe-controlled-by-photon-2e8240

// This #include statement was automatically added by the Particle IDE.
#include <blynk.h>

int inputPin = D0;              // choose the input pin (for PIR sensor)
int ledPin = D1;                // LED Pin
int pirState = LOW;             // we start, assuming no motion detected
int val = 0;                    // variable for reading the pin status
int boardLed = D7;              // photon onBoard LED
int calibrateTime = 10000;      // wait for the thingy to calibrate
int light_threshold = 100;      // brightness as analog value to decide its time for more light as analog value
int analogvalue;                // Here we are declaring the integer variable analogvalue, which we will use later to store the value of the photoresistor.
int photoresistor = A0;         // This is where your photoresistor is plugged in. The other side goes to the "power" pin (below).
int photopower = A1;            // This is the other end of your photoresistor. The other side is plugged into the "photoresistor" pin (above).
                                // The reason we have plugged one side into an analog pin instead of to "power" is because we want a very steady voltage to be sent to the photoresistor.
                                // That way, when we read the value from the other side of the photoresistor, we can accurately calculate a voltage drop.
unsigned long lastmillis = 0;   // time for iteration the loop
                                
                                
#define REDPIN A5
#define GREENPIN WKP   
#define BLUEPIN A4
 
// #define FADESPEED 5         // make this higher to slow down - used in function ColorFade as Option
int delayColorFade = 15;       // presents the value in seconds

char auth[] = "<<your blync auth-code here>>"; 

// *********    

BLYNK_WRITE(V4)     // Blynk app WRITES Slider widget  
{
    light_threshold = param.asInt();
    Serial.println("******************************");    
    Serial.print(light_threshold);    
    Serial.println(" analog value = new Threshold for Light");    
    Serial.println("******************************");    
}

// *********  

void update_light_threshold() 
{
    Blynk.virtualWrite(V3, light_threshold);
}

// *********    

BLYNK_WRITE(V2)     // Blynk app WRITES Slider widget  
{
    delayColorFade = param.asInt(); // macht aus den Blynk-Werten millisekunden
    Serial.println("******************************");    
    Serial.print(delayColorFade);    
    Serial.println(" milli-sec = new Delay for Function ColorFade");    
    Serial.println("******************************");    
}

// *********  

void update_delayColorFade() 
{
    Blynk.virtualWrite(V1, delayColorFade);
}

// *********    

BLYNK_WRITE(V0)
{ 
  // The param can contain multiple values, in such case:
  int red = param[0].asInt();
  int green = param[1].asInt();
  int blue = param[2].asInt();
  
  analogWrite(REDPIN, red); 
  analogWrite(GREENPIN, green);
  analogWrite(BLUEPIN, blue);
}

// *********   

void setup() {
  Serial.begin(9600);

  Blynk.begin(auth);             // Start Blynk
  
  pinMode(photoresistor,INPUT);  // Our photoresistor pin is input (reading the photoresistor)
  pinMode(photopower,OUTPUT);    // The pin powering the photoresistor is output (sending out consistent power)
  digitalWrite(photopower,HIGH); // Next, write one pin of the photoresistor to be the maximum possible, so that we can use this for power.

  pinMode(REDPIN, OUTPUT);
  pinMode(GREENPIN, OUTPUT);
  pinMode(BLUEPIN, OUTPUT);
  
  pinMode(boardLed,OUTPUT);     // on-board LED 
  pinMode(ledPin, OUTPUT );     // control PIR LED
  pinMode(inputPin, INPUT);     // declare sensor as input
  
  digitalWrite(boardLed,HIGH);  // Now flash the D7 LED on and off 
  Particle.publish("PIR-Motion", "now online", PRIVATE);  // informs user via Particle Cloud
  digitalWrite(boardLed,LOW);   
}
 
// *********  

void loop() {
    
  Blynk.run();

  // if the sensor is calibrated
  if (calibrated())
  {
    if ((millis() - lastmillis) > 1000) {
        lastmillis = millis();
        readTheSensor();
        reportTheData();
        update_delayColorFade(); 
        update_light_threshold();
    }
  }
}
 
// ********* 

void readTheSensor() {
  // check the PIR-Sensor
  val = digitalRead(inputPin);
  
  // check to see what the value of the photoresistor is and store it in the int variable analogvalue
  analogvalue = analogRead(photoresistor);
  Blynk.virtualWrite(V5, analogvalue);
}

// *********

bool calibrated() {
  return millis() - calibrateTime > 0;
}

// *********

void reportTheData() {

  // if the sensor reads high
  // or there is now motion
  if (val == HIGH) {

    // the current state is no motion
    // i.e. it's just changed
    // announce this change by publishing an eent
    if (pirState == LOW) {
      // we have just turned on
      Particle.publish("PIR Motion", "Motion detected", PRIVATE);

      pirState = HIGH;
      setLED( pirState );

        if (analogvalue /*light*/ <= light_threshold) {
              Particle.publish("PIR Motion", String(analogvalue), PRIVATE);
              Particle.publish("PIR Motion", String(light_threshold), PRIVATE);
              Particle.publish("PIR Motion", "LED Streifen an", PRIVATE);
              
                ColorFade();
 
        } else {
            Particle.publish("PIR Motion", String(analogvalue), PRIVATE);
        }
    }
  } else {
    if (pirState == HIGH) {
      // we have just turned of
      // Update the current state
      pirState = LOW;
      setLED( pirState );
    }
  }
}

// *********

void setLED( int state )
{
  digitalWrite(ledPin, state);
}

// *********
 
void ColorFade() {

    // LED Streifen anschalten
  analogWrite(REDPIN, 255);
  analogWrite(BLUEPIN, 255);
  analogWrite(GREENPIN, 255);
  
  delay(delayColorFade * 1000); // 15 Sekunden bleibt Licht per Default an bzw. solange, wie über den Blynk Slider eingestellt wurde
  
  /* Fading ist ausgeschaltet
  int r, g, b;
 
  // fade from blue to violet
  for (r = 0; r < 256; r++) {
    analogWrite(REDPIN, r);
    delay(FADESPEED);
  }
  // fade from violet to red
  for (b = 255; b > 0; b--) {
    analogWrite(BLUEPIN, b);
    delay(FADESPEED);
  }
  // fade from red to yellow
  for (g = 0; g < 256; g++) {
    analogWrite(GREENPIN, g);
    delay(FADESPEED);
  }
  // fade from yellow to green
  for (r = 255; r > 0; r--) {
    analogWrite(REDPIN, r);
    delay(FADESPEED);
  }
  // fade from green to teal
  for (b = 0; b < 256; b++) {
    analogWrite(BLUEPIN, b);
    delay(FADESPEED);
  }
  // fade from teal to blue
  for (g = 255; g > 0; g--) {
    analogWrite(GREENPIN, g);
    delay(FADESPEED);
  }
  */
  
  // LED Streifen ausschalten
  analogWrite(REDPIN, 0);
  analogWrite(BLUEPIN, 0);
  analogWrite(GREENPIN, 0);
  
}

Version 1.2

C/C++
Add a second ZERGBA-Blynk-Widget to set/change the DEFAULT RGB-Values in the smartphone app instead of bright white.
// Ingo Lohs, Version 1.2 - 19.10.2017 - works with Particle Photon v0.6.2
// myled-mosefet-blynk.ino
// https://www.hackster.io/ingo-lohs/mypir-sensor-activate-analog-rgb-stripe-controlled-by-photon-2e8240

// This #include statement was automatically added by the Particle IDE.
#include <blynk.h>

// Change von Version 1.1 > 1.2:
// Änderung der Default-RGB-Werte via zweites Zergba (zusätzliches Blynk-Widget) gebunden an V6, um dynamisch die Default-RGB-Werte abändern zu könnnen ohne erneut den Code flashen zu müssen

int inputPin = D0;              // choose the input pin (for PIR sensor)
int ledPin = D1;                // LED Pin
int pirState = LOW;             // we start, assuming no motion detected
int val = 0;                    // variable for reading the pin status
int boardLed = D7;              // photon onBoard LED
int calibrateTime = 10000;      // wait for the thingy to calibrate
int light_threshold = 100;      // brightness as analog value to decide its time for more light as analog value
int analogvalue;                // Here we are declaring the integer variable analogvalue, which we will use later to store the value of the photoresistor.
int photoresistor = A0;         // This is where your photoresistor is plugged in. The other side goes to the "power" pin (below).
int photopower = A1;            // This is the other end of your photoresistor. The other side is plugged into the "photoresistor" pin (above).
                                // The reason we have plugged one side into an analog pin instead of to "power" is because we want a very steady voltage to be sent to the photoresistor.
                                // That way, when we read the value from the other side of the photoresistor, we can accurately calculate a voltage drop.
unsigned long lastmillis = 0;   // time for iteration the loop

int red;
int green;
int blue;                               
                                
#define REDPIN A5
#define GREENPIN WKP   
#define BLUEPIN A4
 
// #define FADESPEED 5         // make this higher to slow down - used in function ColorFade as Option
int delayColorFade = 15;       // presents the value in seconds

char auth[] = "<<your blync auth-code here>>"; 

// *********    

BLYNK_WRITE(V4)     // Blynk app WRITES Slider widget  
{
    light_threshold = param.asInt();
    Serial.println("******************************");    
    Serial.print(light_threshold);    
    Serial.println(" analog value = new Threshold for Light");    
    Serial.println("******************************");    
}

// *********  

void update_light_threshold() 
{
    Blynk.virtualWrite(V3, light_threshold);
}

// *********    

BLYNK_WRITE(V2)     // Blynk app WRITES Slider widget  
{
    delayColorFade = param.asInt(); // macht aus den Blynk-Werten millisekunden
    Serial.println("******************************");    
    Serial.print(delayColorFade);    
    Serial.println(" milli-sec = new Delay for Function ColorFade");    
    Serial.println("******************************");    
}

// *********  

void update_delayColorFade() 
{
    Blynk.virtualWrite(V1, delayColorFade);
}

// *********    

BLYNK_WRITE(V0)
{ 
  // The param can contain multiple values, in such case:
  int red = param[0].asInt();
  int green = param[1].asInt();
  int blue = param[2].asInt();
  
  analogWrite(REDPIN, red); 
  analogWrite(GREENPIN, green);
  analogWrite(BLUEPIN, blue);
}

// *********   

BLYNK_WRITE(V6)
{ 
  // The param can contain multiple values, in such case:
  red = param[0].asInt();
  green = param[1].asInt();
  blue = param[2].asInt();
}

// ********* 

void setup() {
  Serial.begin(9600);

  Blynk.begin(auth);             // Start Blynk
  
  pinMode(photoresistor,INPUT);  // Our photoresistor pin is input (reading the photoresistor)
  pinMode(photopower,OUTPUT);    // The pin powering the photoresistor is output (sending out consistent power)
  digitalWrite(photopower,HIGH); // Next, write one pin of the photoresistor to be the maximum possible, so that we can use this for power.

  pinMode(REDPIN, OUTPUT);
  pinMode(GREENPIN, OUTPUT);
  pinMode(BLUEPIN, OUTPUT);
  
  pinMode(boardLed,OUTPUT);     // on-board LED 
  pinMode(ledPin, OUTPUT );     // control PIR LED
  pinMode(inputPin, INPUT);     // declare sensor as input
  
  digitalWrite(boardLed,HIGH);  // Now flash the D7 LED on and off 
  Particle.publish("PIR-Motion", "now online", PRIVATE);  // informs user via Particle Cloud
  digitalWrite(boardLed,LOW);   
}
 
// *********  

void loop() {
    
  Blynk.run();

  // if the sensor is calibrated
  if (calibrated())
  {
    if ((millis() - lastmillis) > 1000) {
        lastmillis = millis();
        readTheSensor();
        reportTheData();
        update_delayColorFade(); 
        update_light_threshold();
    }
  }
}
 
// ********* 

void readTheSensor() {
  // check the PIR-Sensor
  val = digitalRead(inputPin);
  
  // check to see what the value of the photoresistor is and store it in the int variable analogvalue
  analogvalue = analogRead(photoresistor);
  Blynk.virtualWrite(V5, analogvalue);
}

// *********

bool calibrated() {
  return millis() - calibrateTime > 0;
}

// *********

void reportTheData() {

  // if the sensor reads high
  // or there is now motion
  if (val == HIGH) {

    // the current state is no motion
    // i.e. it's just changed
    // announce this change by publishing an eent
    if (pirState == LOW) {
      // we have just turned on
      Particle.publish("PIR Motion", "Motion detected", PRIVATE);

      pirState = HIGH;
      setLED( pirState );

        if (analogvalue /*light*/ <= light_threshold) {
              Particle.publish("PIR Motion", String(analogvalue), PRIVATE);
              Particle.publish("PIR Motion", String(light_threshold), PRIVATE);
              Particle.publish("PIR Motion", "LED Streifen an", PRIVATE);
              
                ColorFade();
 
        } else {
            Particle.publish("PIR Motion", String(analogvalue), PRIVATE);
        }
    }
  } else {
    if (pirState == HIGH) {
      // we have just turned of
      // Update the current state
      pirState = LOW;
      setLED( pirState );
    }
  }
}

// *********

void setLED( int state )
{
  digitalWrite(ledPin, state);
}

// *********
 
void ColorFade() {

  // LED Streifen anschalten
  analogWrite(REDPIN, red); 
  analogWrite(GREENPIN, green);
  analogWrite(BLUEPIN, blue);
  
  delay(delayColorFade * 1000); // 15 Sekunden bleibt Licht per Default an bzw. solange, wie über den Blynk Slider eingestellt wurde
  
  /* Fading ist ausgeschaltet
  int r, g, b;
 
  // fade from blue to violet
  for (r = 0; r < 256; r++) {
    analogWrite(REDPIN, r);
    delay(FADESPEED);
  }
  // fade from violet to red
  for (b = 255; b > 0; b--) {
    analogWrite(BLUEPIN, b);
    delay(FADESPEED);
  }
  // fade from red to yellow
  for (g = 0; g < 256; g++) {
    analogWrite(GREENPIN, g);
    delay(FADESPEED);
  }
  // fade from yellow to green
  for (r = 255; r > 0; r--) {
    analogWrite(REDPIN, r);
    delay(FADESPEED);
  }
  // fade from green to teal
  for (b = 0; b < 256; b++) {
    analogWrite(BLUEPIN, b);
    delay(FADESPEED);
  }
  // fade from teal to blue
  for (g = 255; g > 0; g--) {
    analogWrite(GREENPIN, g);
    delay(FADESPEED);
  }
  */
  
  // LED Streifen ausschalten
  analogWrite(REDPIN, 0);
  analogWrite(BLUEPIN, 0);
  analogWrite(GREENPIN, 0);
  
}

Github

Version 1.2

Add a second ZERGBA-Blynk-Widget to set/change the DEFAULT RGB-Values in the smartphone app instead of bright white.

Credits

Ingo Lohs

Ingo Lohs

182 projects • 194 followers
I am well over 50 years and come from the middle of Germany.
Thanks to Nick Stanley.

Comments