<!DOCTYPE html>
<html>
<head>
<title>Arduino - PHPoC Shield</title>
<meta name="viewport" content="width=device-width, initial-scale=0.7, maximum-scale=0.7">
<meta charset="utf-8">
<style>
body { text-align: center; font-size: width/2pt; }
h1 { font-weight: bold; font-size: width/2pt; }
h2 { font-weight: bold; font-size: width/2pt; }
button { font-weight: bold; font-size: width/2pt; }
</style>
<script>
var canvas_width = 500, canvas_height = 500;
var radius_base = 150;
var radius_handle = 72;
var radius_shaft = 120;
var range = canvas_width/2 - 10;
var step = 18;
var ws;
var joystick = {x:0, y:0};
var click_state = 0;
var ratio = 1;
function init()
{
var width = window.innerWidth;
var height = window.innerHeight;
if(width < height)
ratio = (width - 50) / canvas_width;
else
ratio = (height - 50) / canvas_width;
canvas_width = Math.round(canvas_width*ratio);
canvas_height = Math.round(canvas_height*ratio);
radius_base = Math.round(radius_base*ratio);
radius_handle = Math.round(radius_handle*ratio);
radius_shaft = Math.round(radius_shaft*ratio);
range = Math.round(range*ratio);
step = Math.round(step*ratio);
var canvas = document.getElementById("remote");
//canvas.style.backgroundColor = "#999999";
canvas.width = canvas_width;
canvas.height = canvas_height;
canvas.addEventListener("touchstart", mouse_down);
canvas.addEventListener("touchend", mouse_up);
canvas.addEventListener("touchmove", mouse_move);
canvas.addEventListener("mousedown", mouse_down);
canvas.addEventListener("mouseup", mouse_up);
canvas.addEventListener("mousemove", mouse_move);
var ctx = canvas.getContext("2d");
ctx.translate(canvas_width/2, canvas_height/2);
ctx.shadowBlur = 20;
ctx.shadowColor = "LightGray";
ctx.lineCap="round";
ctx.lineJoin="round";
update_view();
}
function connect_onclick()
{
if(ws == null)
{
var ws_host_addr = "<?echo _SERVER("HTTP_HOST")?>";
if((navigator.platform.indexOf("Win") != -1) && (ws_host_addr.charAt(0) == "["))
{
// network resource identifier to UNC path name conversion
ws_host_addr = ws_host_addr.replace(/[\[\]]/g, '');
ws_host_addr = ws_host_addr.replace(/:/g, "-");
ws_host_addr += ".ipv6-literal.net";
}
ws = new WebSocket("ws://" + ws_host_addr + "/web_joystick", "text.phpoc");
document.getElementById("ws_state").innerHTML = "CONNECTING";
ws.onopen = ws_onopen;
ws.onclose = ws_onclose;
ws.onmessage = ws_onmessage;
}
else
ws.close();
}
function ws_onopen()
{
document.getElementById("ws_state").innerHTML = "<font color='blue'>CONNECTED</font>";
document.getElementById("bt_connect").innerHTML = "Disconnect";
update_view();
}
function ws_onclose()
{
document.getElementById("ws_state").innerHTML = "<font color='gray'>CLOSED</font>";
document.getElementById("bt_connect").innerHTML = "Connect";
ws.onopen = null;
ws.onclose = null;
ws.onmessage = null;
ws = null;
update_view();
}
function ws_onmessage(e_msg)
{
e_msg = e_msg || window.event; // MessageEvent
}
function send_data()
{
var x = joystick.x, y = joystick.y;
var joystick_range = range - radius_handle;
x = Math.round(x*100/joystick_range);
y = Math.round(-(y*100/joystick_range));
if(ws != null)
ws.send(x + ":" + y + "\r\n");
}
function update_view()
{
var x = joystick.x, y = joystick.y;
var canvas = document.getElementById("remote");
var ctx = canvas.getContext("2d");
ctx.clearRect(-canvas_width/2, -canvas_height/2, canvas_width, canvas_height);
ctx.lineWidth = 3;
ctx.strokeStyle="gray";
ctx.fillStyle = "LightGray";
ctx.beginPath();
ctx.arc(0, 0, range, 0, 2 * Math.PI);
ctx.stroke();
ctx.fill();
ctx.strokeStyle="black";
ctx.fillStyle = "hsl(0, 0%, 35%)";
ctx.beginPath();
ctx.arc(0, 0, radius_base, 0, 2 * Math.PI);
ctx.stroke();
ctx.fill();
ctx.strokeStyle="red";
var lineWidth = radius_shaft;
var pre_x = pre_y = 0;
var x_end = x/5;
var y_end = y/5;
var max_count = (radius_shaft - 10)/step;
var count = 1;
while(lineWidth >= 10)
{
var cur_x = Math.round(count * x_end / max_count);
var cur_y = Math.round(count * y_end / max_count);
console.log(cur_x);
ctx.lineWidth = lineWidth;
ctx.beginPath();
ctx.lineTo(pre_x, pre_y);
ctx.lineTo(cur_x, cur_y);
ctx.stroke();
lineWidth -= step;
pre_x = cur_x;
pre_y = cur_y;
count++;
}
var x_start = Math.round(x / 3);
var y_start = Math.round(y / 3);
lineWidth += step;
ctx.beginPath();
ctx.lineTo(pre_x, pre_y);
ctx.lineTo(x_start, y_start);
ctx.stroke();
count = 1;
pre_x = x_start;
pre_y = y_start;
while(lineWidth < radius_shaft)
{
var cur_x = Math.round(x_start + count * (x - x_start) / max_count);
var cur_y = Math.round(y_start + count * (y - y_start) / max_count);
ctx.lineWidth = lineWidth;
ctx.beginPath();
ctx.lineTo(pre_x, pre_y);
ctx.lineTo(cur_x, cur_y);
ctx.stroke();
lineWidth += step;
pre_x = cur_x;
pre_y = cur_y;
count++;
}
var grd = ctx.createRadialGradient(x, y, 0, x, y, radius_handle);
for(var i = 85; i >= 50; i-=5)
grd.addColorStop((85 - i)/35, "hsl(0, 100%, "+ i + "%)");
ctx.fillStyle = grd;
ctx.beginPath();
ctx.arc(x, y, radius_handle, 0, 2 * Math.PI);
ctx.fill();
}
function process_event(event)
{
var pos_x, pos_y;
if(event.offsetX)
{
pos_x = event.offsetX - canvas_width/2;
pos_y = event.offsetY - canvas_height/2;
}
else if(event.layerX)
{
pos_x = event.layerX - canvas_width/2;
pos_y = event.layerY - canvas_height/2;
}
else
{
pos_x = (Math.round(event.touches[0].pageX - event.touches[0].target.offsetLeft)) - canvas_width/2;
pos_y = (Math.round(event.touches[0].pageY - event.touches[0].target.offsetTop)) - canvas_height/2;
}
return {x:pos_x, y:pos_y}
}
function mouse_down()
{
if(ws == null)
return;
event.preventDefault();
var pos = process_event(event);
var delta_x = pos.x - joystick.x;
var delta_y = pos.y - joystick.y;
var dist = Math.sqrt(delta_x*delta_x + delta_y*delta_y);
if(dist > radius_handle)
return;
click_state = 1;
var radius = Math.sqrt(pos.x*pos.x + pos.y*pos.y);
if(radius <(range - radius_handle))
{
joystick = pos;
send_data();
update_view();
}
}
function mouse_up()
{
event.preventDefault();
click_state = 0;
}
function mouse_move()
{
if(ws == null)
return;
event.preventDefault();
if(!click_state)
return;
var pos = process_event(event);
var radius = Math.sqrt(pos.x*pos.x + pos.y*pos.y);
if(radius <(range - radius_handle))
{
joystick = pos;
send_data();
update_view();
}
}
window.onload = init;
</script>
</head>
<body>
<p>
<h1>Arduino - Web-based Joystick</h1>
</p>
<canvas id="remote"></canvas>
<h2>
<p>
WebSocket : <span id="ws_state">null</span>
</p>
<button id="bt_connect" type="button" onclick="connect_onclick();">Connect</button>
</h2>
</body>
</html>
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