Do you all remember Simon? Simon was a very popular game in the 80’s and 90’s in Brazil (Simon game was known as Genius game in Brazil) although he began to be sold in other countries about the 70’s (Pretty old, huh?!). The game was based in memorize and reproduce a sequence of colors and sounds that takes longer and longer every round, if you pushed the wrong color or took to long to push a button, you’re out and the game started again. You can find more information in this link:
https://en.wikipedia.org/wiki/Simon_(game)
Beaglebone has lots of resources to work with, but we will only use the GPIOs pins project this game. Take a look at the schematics:
BeagleBone has support to many programming languages that could be used to code the game. With BlackLib is possible to develop codes in c++, for example. I had tried to code this game in c++ before trying Python but I got lots of bugs everywhere and no reason why. This sucks! So I decided to search for other ways to do. And then I found Python… But it doesn’t mean that is the best way to do.
I wrote a nice tutorial step by step in my medium profile. Check out!
https://medium.com/@IranNeto/building-simon-genius-game-on-the-beaglebone-with-python-d371c2bacbed
Comments
Please log in or sign up to comment.