KritB's Links a Lidar Sensor to Python and JavaScript to Create Impressive Color Visualizations
Data gathered by a scanning lidar sensor are processed through Python and three.js to deliver three dimensional art.
Pseudonymous maker "KritB," also known as "mars91," has combined a lidar sensor with some slick visualizations to create an impressive art piece β driven by an Adafruit Feather M4 Express and a PC running three.js.
"[This project is a] Full scanning lidar (Light Detection and Ranging) with graphics from three.js," KritB explains. "I wanted this device to be as straightforward as possible. Unfortunately, I had to start digging in my closet for parts. I'm sure a lot of this can be done with your own custom parts, with better design. For example, the lidar (the most expensive part!) is attached w/ two screws, a LEGO [brick], and epoxy."
The project actually combines two different technologies. The first will be familiar to embedded developers: an Adafruit Feather M4 Express microcontroller board controlling motors, which allows a Garmin Lidar-Lite V3 sensor to scan over an area automatically. "A system that pans 360 degrees and tilts 90 degrees will cover at least half a room," KritB notes.
Data gathered by the sensor are passed to a Python program that processes them, converting to an XYZ coordinate system, applies a color map, retrieves color values for each position, and adds a positional correction factor so that closer readings in the point cloud appear bigger. The processed data is then fed into the three.js JavaScript graphics engine, providing an impressive visualization β built up line-by-line as the lidar sensor spins and scans its surroundings.
The project is documented in full on KritB's Instructables page.