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Published

BarBot

A cocktail machine that makes precise drinks.

IntermediateFull instructions provided1,926
BarBot

Things used in this project

Story

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Custom parts and enclosures

Metal Cocktail Machine

Schematics

Circuit Diagram

Code

Arduino Uno code

Arduino
#include <LiquidCrystal_I2C.h>
#include <Wire.h>
#include <SoftwareSerial.h>


//defining the pins used for each drink, you can changes this depending how you connect the pumps and the drinks.

int Vodka = A0;
int Moonshine = A2;
int Whiskey = 12;
int Rum = 10;
int Sprite = 8;
int Coke = 6;
int Coffee = 4;
int Tonic = 2;


int state = 0;
int oz = 1700;

LiquidCrystal_I2C lcd(0x27, 16, 2); // set the LCD address to 0x27 for a 16 chars and 2 line display


void setup()
{
 
  Serial.begin(9600); 
  lcd.init();  //initialize the lcd
  lcd.backlight();  //open the backlight
  lcd.clear();
  lcd.print("Starting up");
  
  // Set pins to output pins to drive the relay boards and motors
  pinMode(2, OUTPUT); 
  pinMode(3, OUTPUT); 
  pinMode(4, OUTPUT); 
  pinMode(5, OUTPUT); 
  pinMode(6, OUTPUT); 
  pinMode(7, OUTPUT); 
  pinMode(8, OUTPUT); 
  pinMode(9, OUTPUT); 
  pinMode(10, OUTPUT); 
  pinMode(11, OUTPUT); 
  pinMode(12, OUTPUT); 
  pinMode(13, OUTPUT); 
  pinMode(A0, OUTPUT); 
  pinMode(A1, OUTPUT); 
  pinMode(A2, OUTPUT); 
  pinMode(A3, OUTPUT); 
  

  digitalWrite(2,LOW);
  digitalWrite(3,LOW);
  digitalWrite(4,LOW);
  digitalWrite(5,LOW);
  digitalWrite(6,LOW);
  digitalWrite(7,LOW);
  digitalWrite(8,LOW);
  digitalWrite(9,LOW);
  digitalWrite(10,LOW);
  digitalWrite(11,LOW);
  digitalWrite(12,LOW);
  digitalWrite(13,LOW);
  digitalWrite(A0,LOW);
  digitalWrite(A1,LOW);
  digitalWrite(A2,LOW);
  digitalWrite(A3,LOW);
  
  delay(5000);
  lcd.clear();
  lcd.print("Ready");
  
}
 
void loop()

{
if(Serial.available() > 0){ // Checks whether data is comming from the serial port
    state = Serial.read(); // Reads the data from the serial port
    Serial.println(state);
}



if (state == '1') {
  state = 0;
  lcd.clear();
  lcd.println("Cleaning ");
  delay(1000);
  digitalWrite(Rum, HIGH);
  delay(3 * oz);
  digitalWrite(Rum, LOW);
  delay(1000);
  digitalWrite(Vodka, HIGH);
  delay(3 * oz);
  digitalWrite(Vodka, LOW);
  delay(1000);
  digitalWrite(Moonshine, HIGH);
  delay(3 * oz);
  digitalWrite(Moonshine, LOW);
  delay(1000);
  digitalWrite(Whiskey, HIGH);
  delay(3 * oz);
  digitalWrite(Whiskey, LOW);
  delay(1000);
  digitalWrite(Sprite, HIGH);
  delay(3 * oz);
  digitalWrite(Sprite, LOW);
  delay(1000);
  digitalWrite(Coke, HIGH);
  delay(3 * oz);
  digitalWrite(Coke, LOW);
  delay(1000);
  digitalWrite(Coffee, HIGH);
  delay(3 * oz);
  digitalWrite(Coffee, LOW);
  delay(1000);
  digitalWrite(Tonic, HIGH);
  delay(3 * oz);
  digitalWrite(Tonic, LOW);
  delay(1000);
  state = 0;
  lcd.clear();
  lcd.println("Cleaning is ");
  lcd.setCursor(0,1); 
  lcd.print("done!");
  delay(5000);
}
if (state == '2') {
  state = 0;
  lcd.clear();
  lcd.println("Priming ");
  delay(1000);
  digitalWrite(Rum, HIGH);
  delay(.5 * oz);
  digitalWrite(Rum, LOW);
  delay(1000);
  digitalWrite(Vodka, HIGH);
  delay(.5 * oz);
  digitalWrite(Vodka, LOW);
  delay(1000);
  digitalWrite(Moonshine, HIGH);
  delay(.5 * oz);
  digitalWrite(Moonshine, LOW);
  delay(1000);
  digitalWrite(Whiskey, HIGH);
  delay(.5 * oz);
  digitalWrite(Whiskey, LOW);
  delay(1000);
  digitalWrite(Sprite, HIGH);
  delay(.5 * oz);
  digitalWrite(Sprite, LOW);
  delay(1000);
  digitalWrite(Coke, HIGH);
  delay(.5 * oz);
  digitalWrite(Coke, LOW);
  delay(1000);
  digitalWrite(Coffee, HIGH);
  delay(.5 * oz);
  digitalWrite(Coffee, LOW);
  delay(1000);
  digitalWrite(Tonic, HIGH);
  delay(.5 * oz);
  digitalWrite(Tonic, LOW);
  delay(1000);
  state = 0;
  lcd.clear();
  lcd.println("Priming is ");
  lcd.setCursor(0,1); 
  lcd.print("done!");
  delay(5000);
}

// Cocktails:

//Vodka

//Vodka Tonic
if (state == 'a') {
  state = 0;
  lcd.clear();
  lcd.print("Vodka Tonic in ");
  lcd.setCursor(0,1); 
  lcd.print("the making");
  delay(1000);
  digitalWrite(Vodka, HIGH);
  delay(1.5 * oz);
  digitalWrite(Vodka, LOW);
  delay(1000);
  digitalWrite(Tonic, HIGH);
  delay(6 * oz);
  digitalWrite(Tonic, LOW);
  state = 0;
  lcd.clear();
  lcd.print("Vodka Tonic is ");
  lcd.setCursor(0,1); 
  lcd.print("done!");
  delay(5000);
}

//Vodka Sprite
if (state == 'b') {
  state = 0;
  lcd.clear();
  lcd.print("Vodka Sprite in ");
  lcd.setCursor(0,1); 
  lcd.print("the making");
  delay(1000);
  digitalWrite(Vodka, HIGH);
  delay(1.5 * oz);
  digitalWrite(Vodka, LOW);
  delay(1000);
  digitalWrite(Sprite, HIGH);
  delay(6 * oz);
  digitalWrite(Sprite, LOW);
  state = 0;
  lcd.clear();
  lcd.print("Vodka Sprite in ");
  lcd.setCursor(0,1); 
  lcd.print("done!");
  delay(5000);
}

//White Russian
if (state == 'c') {
  state = 0;
  lcd.clear();
  lcd.println("White Russian in ");
  lcd.setCursor(0,1); 
  lcd.print("the making");
  delay(1000);
  digitalWrite(Vodka, HIGH);
  delay(1 * oz);
  digitalWrite(Vodka, LOW);
  delay(1000);
  digitalWrite(Coffee, HIGH);
  delay(2 * oz);
  digitalWrite(Coffee, LOW);
  state = 0;
  lcd.clear();
  lcd.println("White Russian is ");
  lcd.setCursor(0,1); 
  lcd.print("done!");
  delay(5000);
}

//Black Russian
if (state == 'd') {
  state = 0;
  lcd.clear();
  lcd.println("Black Russian in ");
  lcd.setCursor(0,1); 
  lcd.print("the making");
  delay(1000);
  digitalWrite(Vodka, HIGH);
  delay(1 * oz);
  digitalWrite(Vodka, LOW);
  delay(1000);
  digitalWrite(Coffee, HIGH);
  delay(2 * oz);
  digitalWrite(Coffee, LOW);
  state = 0;
  lcd.clear();
  lcd.println("Black Russian is ");
  lcd.setCursor(0,1); 
  lcd.print("done!");
  delay(5000);
}

//Screwdriver
if (state == 'e') {
  state = 0;
  lcd.clear();
  lcd.println("Screwdriver in ");
  lcd.setCursor(0,1); 
  lcd.print("the making");
  delay(1000);
  digitalWrite(Vodka, HIGH);
  delay(1.5 * oz);
  digitalWrite(Vodka, LOW);
  state = 0;
  lcd.clear();
  lcd.println("Screwdriver is ");
  lcd.setCursor(0,1); 
  lcd.print("done!");
  delay(5000);
}

//Mudslide
if (state == 'f') {
  state = 0;
  lcd.clear();
  lcd.println("Mudslide in ");
  lcd.setCursor(0,1); 
  lcd.print("the making");
  delay(1000);
  digitalWrite(Vodka, HIGH);
  delay(1 * oz);
  digitalWrite(Vodka, LOW);
  delay(1000);
  digitalWrite(Coffee, HIGH);
  delay(1 * oz);
  digitalWrite(Coffee, LOW);
  state = 0;
  lcd.clear();
  lcd.println("Mudslide is done!");
  delay(5000);
}

//Colorado Bulldog
if (state == 'g') {
  state = 0;
  lcd.clear();
  lcd.println("Colorado Bulldog in ");
  lcd.setCursor(0,1); 
  lcd.print("the making");
  delay(1000);
  digitalWrite(Vodka, HIGH);
  delay(1 * oz);
  digitalWrite(Vodka, LOW);
  delay(1000);
  digitalWrite(Coffee, HIGH);
  delay(1 * oz);
  digitalWrite(Coffee, LOW);
  delay(1000);
  digitalWrite(Coke, HIGH);
  delay(2 * oz);
  digitalWrite(Coke, LOW);
  state = 0;
  lcd.clear();
  lcd.println("Colorado Bulldog is ");
  lcd.setCursor(0,1); 
  lcd.print("done!");
  delay(5000);
}

//Vodka Redbull
if (state == 'h') {
  state = 0;
  lcd.clear();
  lcd.println("Vodka Redbull in ");
  lcd.setCursor(0,1); 
  lcd.print("the making");
  delay(1000);
  digitalWrite(Vodka, HIGH);
  delay(1.5 * oz);
  digitalWrite(Vodka, LOW);
  state = 0;
  lcd.clear();
  lcd.println("Vodka Redbull is ");
  lcd.setCursor(0,1); 
  lcd.print("done!");
  delay(5000);
}

//Moscow Mule
if (state == 'i') {
  state = 0;
  lcd.clear();
  lcd.println("Moscow Mule in  ");
  lcd.setCursor(0,1); 
  lcd.print("the making");
  delay(1000);
  digitalWrite(Vodka, HIGH);
  delay(1.5 * oz);
  digitalWrite(Vodka, LOW);
  state = 0;
  lcd.clear();
  lcd.println("Moscow Mule is ");
  lcd.setCursor(0,1); 
  lcd.print("done!");
  delay(5000);
}

//Vodka Martini
if (state == 'j') {
  state = 0;
  lcd.clear();
  lcd.println("Vodka Martini in ");
  lcd.setCursor(0,1); 
  lcd.print("the making");
  delay(1000);
  digitalWrite(Vodka, HIGH);
  delay(1.5 * oz);
  digitalWrite(Vodka, LOW);
  state = 0;
  lcd.clear();
  lcd.println("Vodka Martini is ");
  lcd.setCursor(0,1); 
  lcd.print("done!");
  delay(5000);
}
//Whiskey

//Jack and Coke
if (state == 'k') {
  state = 0;
  lcd.clear();
  lcd.println("Jack and Coke in ");
  lcd.setCursor(0,1); 
  lcd.print("the making");
  delay(1000);
  digitalWrite(Whiskey, HIGH);
  delay(1.5 * oz);
  digitalWrite(Whiskey, LOW);
  delay(1000);
  digitalWrite(Coke, HIGH);
  delay(6 * oz);
  digitalWrite(Coke, LOW);
  state = 0;
  lcd.clear();
  lcd.println("Jack and Coke is ");
  lcd.setCursor(0,1); 
  lcd.print("done!");
  delay(5000);
}

//7&7
if (state == 'l') {
  state = 0;
  lcd.clear();
  lcd.println("7 & 7 in ");
  lcd.setCursor(0,1); 
  lcd.print("the making");
  delay(1000);
  digitalWrite(Whiskey, HIGH);
  delay(1.5 * oz);
  digitalWrite(Whiskey, LOW);
  delay(1000);
  digitalWrite(Sprite, HIGH);
  delay(6 * oz);
  digitalWrite(Sprite, LOW);
  state = 0;
  lcd.clear();
  lcd.println("7 & 7 is done!");
  delay(5000);
}

//Jack Manhattan
if (state == 'm') {
  state = 0;
  lcd.clear();
  lcd.println("Jack Manhattan in ");
  lcd.setCursor(0,1); 
  lcd.print("the making");
  delay(1000);
  digitalWrite(Whiskey, HIGH);
  delay(2 * oz);
  digitalWrite(Whiskey, LOW);
  state = 0;
  lcd.clear();
  lcd.println("Jack Manhattan is ");
  lcd.setCursor(0,1); 
  lcd.print("done!");
  delay(5000);
}

//Old fashioned 
if (state == 'n') {
  state = 0;
  lcd.clear();
  lcd.println("Old fashioned in ");
  lcd.setCursor(0,1); 
  lcd.print("the making");
  delay(1000);
  digitalWrite(Whiskey, HIGH);
  delay(2 * oz);
  digitalWrite(Whiskey, LOW);
  state = 0;
  lcd.clear();
  lcd.println("Old fashioned is ");
  lcd.setCursor(0,1); 
  lcd.print("done!");
  delay(5000);
}

//Kentucky Mule
if (state == 'o') {
  state = 0;
  lcd.clear();
  lcd.println("Kentucky Mule in ");
  lcd.setCursor(0,1); 
  lcd.print("the making");
  delay(1000);
  digitalWrite(Whiskey, HIGH);
  delay(1.5 * oz);
  digitalWrite(Whiskey, LOW);
  state = 0;
  lcd.clear();
  lcd.println("Kentucky Mule is ");
  lcd.setCursor(0,1); 
  lcd.print("done!");
  delay(5000);
}

//Whiskey Tonic
if (state == 'p') {
  state = 0;
  lcd.clear();
  lcd.println("Whiskey Tonic in ");
  lcd.setCursor(0,1); 
  lcd.print("the making");
  delay(1000);
  digitalWrite(Whiskey, HIGH);
  delay(1.5 * oz);
  digitalWrite(Whiskey, LOW);
  delay(1000);
  digitalWrite(Tonic, HIGH);
  delay(6 * oz);
  digitalWrite(Tonic, LOW);
  state = 0;
  lcd.clear();
  lcd.println("Whiskey Tonic is ");
  lcd.setCursor(0,1); 
  lcd.print("done!");
  delay(5000);
}

//On the Rocks
if (state == 'q') {
  state = 0;
  lcd.clear();
  lcd.println("On the Rocks in ");
  lcd.setCursor(0,1); 
  lcd.print("the making");
  delay(1000);
  digitalWrite(Whiskey, HIGH);
  delay(1.5 * oz);
  digitalWrite(Whiskey, LOW);
  state = 0;
  lcd.clear();
  lcd.println("On the Rocks is ");
  lcd.setCursor(0,1); 
  lcd.print("done!");
  delay(5000);
}

//Jack in black
if (state == 'r') {
  state = 0;
  lcd.clear();
  lcd.println("Jack in black in ");
  lcd.setCursor(0,1); 
  lcd.print("the making");
  delay(1000);
  digitalWrite(Whiskey, HIGH);
  delay(1.5 * oz);
  digitalWrite(Whiskey, LOW);
  delay(1000);
  digitalWrite(Coke, HIGH);
  delay(6 * oz);
  digitalWrite(Coke, LOW);
  delay(1000);
  digitalWrite(Coffee, HIGH);
  delay(1 * oz);
  digitalWrite(Coffee, LOW);
  state = 0;
  lcd.clear();
  lcd.println("Jack in black is ");
  lcd.setCursor(0,1); 
  lcd.print("done!");
  delay(5000);
}



//Rum

//Rum and Coke
if (state == 's') {
  state = 0;
  lcd.clear();
  lcd.println("Rum and Coke in ");
  lcd.setCursor(0,1); 
  lcd.print("the making");
  delay(1000);
  digitalWrite(Rum, HIGH);
  delay(1.5 * oz);
  digitalWrite(Rum, LOW);
  delay(1000);
  digitalWrite(Coke, HIGH);
  delay(6 * oz);
  digitalWrite(Coke, LOW);
  state = 0;
  lcd.clear();
  lcd.println("Rum and Coke is ");
  lcd.setCursor(0,1); 
  lcd.print("done!");
  delay(5000);
}

//Cuba libre
if (state == 't') {
  state = 0;
  lcd.clear();
  lcd.println("Cuba libre in ");
  lcd.setCursor(0,1); 
  lcd.print("the making");
  delay(1000);
  digitalWrite(Rum, HIGH);
  delay(1.5 * oz);
  digitalWrite(Rum, LOW);
  delay(1000);
  digitalWrite(Coke, HIGH);
  delay(6 * oz);
  digitalWrite(Coke, LOW);
  state = 0;
  lcd.clear();
  lcd.println("Cuba libre is ");
  lcd.setCursor(0,1); 
  lcd.print("done!");
  delay(5000);
}

//daquiri
if (state == 'u') {
  state = 0;
  lcd.clear();
  lcd.println("Daquiri in ");
  lcd.setCursor(0,1); 
  lcd.print("the making");
  delay(1000);
  digitalWrite(Rum, HIGH);
  delay(2 * oz);
  digitalWrite(Rum, LOW);
  state = 0;
  lcd.clear();
  lcd.println("Daquiri is ");
  lcd.setCursor(0,1); 
  lcd.print("done!");
  delay(5000);
}

//Rumdriver
if (state == 'v') {
  state = 0;
  lcd.clear();
  lcd.println("Rumdriver in ");
  lcd.setCursor(0,1); 
  lcd.print("the making");
  delay(1000);
  digitalWrite(Rum, HIGH);
  delay(1.5 * oz);
  digitalWrite(Rum, LOW);
  state = 0;
  lcd.clear();
  lcd.println("Rumdriver is ");
  lcd.setCursor(0,1); 
  lcd.print("done!");
  delay(5000);
}

//Rum mule
if (state == 'w') {
  state = 0;
  lcd.clear();
  lcd.println("Rum mule in ");
  lcd.setCursor(0,1); 
  lcd.print("the making");
  delay(1000);
  digitalWrite(Rum, HIGH);
  delay(1.5 * oz);
  digitalWrite(Rum, LOW);
  state = 0;
  lcd.clear();
  lcd.println("Rum mule is ");
  lcd.setCursor(0,1); 
  lcd.print("done!");
  delay(5000);
}

//Rum and tonic
if (state == 'x') {
  state = 0;
  lcd.clear();
  lcd.println("Rum and Tonic in ");
  lcd.setCursor(0,1); 
  lcd.print("the making");
  delay(1000);
  digitalWrite(Rum, HIGH);
  delay(1.5 * oz);
  digitalWrite(Rum, LOW);
  delay(1000);
  digitalWrite(Tonic, HIGH);
  delay(6 * oz);
  digitalWrite(Tonic, LOW);
  state = 0;
  lcd.clear();
  lcd.println("Rum and Tonic is ");
  lcd.setCursor(0,1); 
  lcd.print("done!");
  delay(5000);
}

//Brass monkey
if (state == 'y') {
  state = 0;
  lcd.clear();
  lcd.println("Brass Monkey in ");
  lcd.setCursor(0,1); 
  lcd.print("the making");
  delay(1000);
  digitalWrite(Rum, HIGH);
  delay(1.5 * oz);
  digitalWrite(Rum, LOW);
  delay(1000);
  digitalWrite(Vodka, HIGH);
  delay(1.5 * oz);
  digitalWrite(Vodka, LOW);
  state = 0;
  lcd.clear();
  lcd.println("Brass Monkey is ");
  lcd.setCursor(0,1); 
  lcd.print("done!");
  delay(5000);
}

//pina colada
if (state == 'z') {
  state = 0;
  lcd.clear();
  lcd.println("Pina Colada in ");
  lcd.setCursor(0,1); 
  lcd.print("the making");
  delay(1000);
  digitalWrite(Rum, HIGH);
  delay(1.5 * oz);
  digitalWrite(Rum, LOW);
  delay(1000);
  state = 0;
  lcd.clear();
  lcd.println("Pina Colada is ");
  lcd.setCursor(0,1); 
  lcd.print("done!");
  delay(5000);
}


//Moonshine

//Apple Pie
if (state == 'A') {
  state = 0;
  lcd.clear();
  lcd.println("Apple Pie in ");
  lcd.setCursor(0,1); 
  lcd.print("the making");
  delay(1000);
  digitalWrite(Moonshine, HIGH);
  delay(1.5 * oz);
  digitalWrite(Moonshine, LOW);
  delay(1000);
  state = 0;
  lcd.clear();
  lcd.println("Apple Pie is ");
  lcd.setCursor(0,1); 
  lcd.print("done!");
  delay(5000);
}

//Dreamsicle
if (state == 'B') {
  state = 0;
  lcd.clear();
  lcd.println("Dreamsicle in ");
  lcd.setCursor(0,1); 
  lcd.print("the making");
  delay(1000);
  digitalWrite(Moonshine, HIGH);
  delay(1.5 * oz);
  digitalWrite(Moonshine, LOW);
  delay(1000);
  state = 0;
  lcd.clear();
  lcd.println("Dreamsicle is ");
  lcd.setCursor(0,1); 
  lcd.print("done!");
  delay(5000);
}

//Mountain Mule
if (state == 'C') {
  state = 0;
  lcd.clear();
  lcd.println("Mountain Mule in ");
  lcd.setCursor(0,1); 
  lcd.print("the making");
  delay(1000);
  digitalWrite(Moonshine, HIGH);
  delay(1.5 * oz);
  digitalWrite(Moonshine, LOW);
  delay(1000);
  state = 0;
  lcd.clear();
  lcd.println("Mountain Mulea is ");
  lcd.setCursor(0,1); 
  lcd.print("done!");
  delay(5000);
}

//Moonshine and Coke
if (state == 'D') {
  state = 0;
  lcd.clear();
  lcd.println("Moonshine and Coke in ");
  lcd.setCursor(0,1); 
  lcd.print("the making");
  delay(1000);
  digitalWrite(Moonshine, HIGH);
  delay(1.5 * oz);
  digitalWrite(Moonshine, LOW);
  delay(1000);
  state = 0;
  lcd.clear();
  lcd.println("Moonshine and Coke is ");
  lcd.setCursor(0,1); 
  lcd.print("done!");
  delay(5000);
}

//After party
if (state == 'E') {
  state = 0;
  lcd.clear();
  lcd.println("After Party in ");
  lcd.setCursor(0,1); 
  lcd.print("the making");
  delay(1000);
  digitalWrite(Moonshine, HIGH);
  delay(1.5 * oz);
  digitalWrite(Moonshine, LOW);
  delay(1000);
  state = 0;
  lcd.clear();
  lcd.println("After Party is ");
  lcd.setCursor(0,1); 
  lcd.print("done!");
  delay(5000);
}

//Fire and Ice
if (state == 'F') {
  state = 0;
  lcd.clear();
  lcd.println("Fire and Ice in ");
  lcd.setCursor(0,1); 
  lcd.print("the making");
  delay(1000);
  digitalWrite(Moonshine, HIGH);
  delay(1.5 * oz);
  digitalWrite(Moonshine, LOW);
  delay(1000);
  state = 0;
  lcd.clear();
  lcd.println("Fire and Ice is ");
  lcd.setCursor(0,1); 
  lcd.print("done!");
  delay(5000);
}
//Foggy Morning
if (state == 'G') {
  state = 0;
  lcd.clear();
  lcd.println("Foggy Morning in ");
  lcd.setCursor(0,1); 
  lcd.print("the making");
  delay(1000);
  digitalWrite(Moonshine, HIGH);
  delay(1.5 * oz);
  digitalWrite(Moonshine, LOW);
  delay(1000);
  state = 0;
  lcd.clear();
  lcd.println("Foggy Morning is ");
  lcd.setCursor(0,1); 
  lcd.print("done!");
  delay(5000);
}

//Moonshine shandy
if (state == 'H') {
  state = 0;
  lcd.clear();
  lcd.println("Moonshine Shandy in ");
  lcd.setCursor(0,1); 
  lcd.print("the making");
  delay(1000);
  digitalWrite(Moonshine, HIGH);
  delay(1.5 * oz);
  digitalWrite(Moonshine, LOW);
  delay(1000);
  state = 0;
  lcd.clear();
  lcd.println("Moonshine Shandy is ");
  lcd.setCursor(0,1); 
  lcd.print("done!");
  delay(5000);
}
}

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thisisty

thisisty

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