This is an interacting JAVA Android developing project requiring the interaction between android phone and Toq smart watch.
The users can open the application on the phone to trigger the application. Once they approach the sproul hall (50 meters within), the system will send automatic notification to the watch with the requested figure name and their instruction. Then users can go to the watch, open the application on the watch and find the figure from the deck of cards. Once they click on the requesting figure, they will see the image and the name and the request. They will see the phone changing to the drawing application.
They can draw and erase with different sizes and store the picture on the local gallery. And they can go back and pick a picture from gallery and upload it onto the Flickr website.
I implemented the project based on some tutorials on the website. I also worked intensively with some of my friends like George Wu. I also refered some of the section examples to assist me on some of the functionality implementation.
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