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Shahariar
Published © LGPL

Trigonometric Height Measurement with 3D Magnetic Sensor

A device to measure the height of walls/buildings with high school trigonometry: sensing angle with a 3D magnetic sensor, dot laser & level.

BeginnerFull instructions provided4 hours1,260
Trigonometric Height Measurement with 3D Magnetic Sensor

Things used in this project

Hardware components

XMC2GO - industrial microcontroller kit
Infineon XMC2GO - industrial microcontroller kit
×1
Sparkfun breadboard holder
×1
Seeed Studio Dot Lase
×1
e-Paper Eink display
×1
Spirit Level
×1
Pushbutton switch 12mm
SparkFun Pushbutton switch 12mm
×1
Ultrasonic Sensor - HC-SR04
SparkFun Ultrasonic Sensor - HC-SR04
×1

Software apps and online services

Arduino IDE
Arduino IDE

Hand tools and fabrication machines

Soldering iron (generic)
Soldering iron (generic)
Hot glue gun (generic)
Hot glue gun (generic)

Story

Read more

Schematics

Sch

ver 1

Code

Code

C/C++
Ver 0.5b fina,l Download full code for font support !
#include <SPI.h>
#include "epd1in54.h"
#include "epdif.h"
#include "epdpai#include <SPI.h>
#include "epd1in54.h"
#include "epdif.h"
#include "epdpaint.h"
#include <Tle493d_w2b6.h>
#include <RTC.h>
#include <DeviceControlXMC.h>
#include "epdpaint.h"


int TRIGpin = 14;
int ECHOpin = 8;
int SWCHpin = 13;


int COLORED  = 0; // White in Black
int UNCOLORED = 1;  // Black in White
int pos = 20;

XMCClass xmc2go;

// TLV493 variables //
float Xm = 0.0;
float Ym = 0.0;
float Zm = 0.0;
float angleD = 0.0; // angle in degree
float angleR = 0.0; // angle in radian
long adjacent = 0.0; // base to device distance + offset 5 cm
long offset =5.0;
float height = 0.0; // height of wall

/////////////////////

unsigned char image[8192];   // takes 8k RAM 
//////////////////////////////////////////////////
// width must be multiple of 8
Paint paint(image, 0, 0);     
Epd epd;                     
Tle493d_w2b6 Tle493dMagnetic3DSensor = Tle493d_w2b6();
//////////////////////////////////////////////////////

void setup() 
{

pinMode (TRIGpin,OUTPUT);
pinMode (ECHOpin,INPUT);
pinMode (SWCHpin,INPUT);

///// Init Full Display Update ///////////
  if (epd.Init(lut_full_update) != 0) 
  {return;}
/////////////////////////////////////////////
  
///// Init Partial Display Update ////////
  if (epd.Init(lut_partial_update) != 0) 
  {return;}
//////////////////////////////////////////
////////// Clears Up Full Disp ///////////
// bit set = white, bit reset = black
  epd.ClearFrameMemory(0xFF);   
  epd.DisplayFrame();
  epd.ClearFrameMemory(0xFF);   
  epd.DisplayFrame();
//////////////////////////////////////////

}



void loop() 
{
  /// Get Mag sensor running here ///
  Tle493dMagnetic3DSensor.begin();
  delay(50);
  Tle493dMagnetic3DSensor.enableTemp();
  delay(50);
  Tle493dMagnetic3DSensor.updateData();

    Xm = Tle493dMagnetic3DSensor.getX();
    Ym = Tle493dMagnetic3DSensor.getY();
    Zm = Tle493dMagnetic3DSensor.getZ();
 // angleD = 180+(57.3*Tle493dMagnetic3DSensor.getAzimuth());
 // offset for level
    angleD = (57.3*Tle493dMagnetic3DSensor.getAzimuth())-90; 
    angleR = abs(angleD/57.3);

    digitalWrite(TRIGpin,LOW);
    delayMicroseconds(5);
    digitalWrite(TRIGpin,HIGH);
    delayMicroseconds(10);
    digitalWrite(TRIGpin,LOW);
   
    long duration_cm = pulseIn(ECHOpin,HIGH);
    adjacent = offset+ (duration_cm/58);
    
    
   height = tan(angleR)*adjacent;
   //height = tan(angleR)*200; 
  char VAL[4];
  //  Data Optained From Mag ///// 


   SPI.begin();
   SPI.setClockDivider(SPI_CLOCK_DIV4);
   SPI.setBitOrder(MSBFIRST);
   SPI.setDataMode(SPI_MODE0);
  // Set Active Area on Disp with Orientation and Color //
  // more RAM allows more disp area to be used at once
   paint.SetWidth(200);
  paint.SetHeight(200);
  paint.SetRotate(ROTATE_270);
  paint.Clear(UNCOLORED);
  
  paint.DrawVerticalLine (110,120,50,COLORED);
  paint.DrawStringAt(120,140, "Height", &Font16, COLORED);
  paint.DrawHorizontalLine (30,170,80,COLORED);
  paint.DrawStringAt(40,180, "Adjacent", &Font16, COLORED);
  
  paint.DrawLine (30,170,110,120,COLORED);
  
  // itoa int to string conv
  
  paint.DrawStringAt(5,90, "Height", &Font20, COLORED);
  paint.DrawStringAt(130,90, itoa(height,VAL,10), &Font24, COLORED);
  
  paint.DrawStringAt(5,65, "Angle", &Font20, COLORED);
  paint.DrawStringAt(130,65, itoa(abs(angleD+180),VAL,10), &Font24, COLORED);

  paint.DrawStringAt(5,40, "Adjacent", &Font20, COLORED);
  paint.DrawStringAt(130,40, itoa(adjacent,VAL,10), &Font24, COLORED);

  
  paint.DrawStringAt(10,10, "Units in cm & deg", &Font16, COLORED);

////////////////////////////////////////////////////////////////////////////////
   epd.SetFrameMemory(paint.GetImage(), 0, 0, paint.GetWidth(), paint.GetHeight());
   epd.DisplayFrame();
////////////////////////////////////////////////////////////////////////////////

   delay(200);

} // loop ends here //

TrigMeasure.zip

C/C++
Full Code
No preview (download only).

Credits

Shahariar

Shahariar

74 projects • 266 followers
"What Kills a 'Great life' is a 'Good Life', which is Living a Life Inside While Loop"

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