Colin CatellaParker Burns
Published

Synced Pace Clocks

IoT Group 17 - A pair of digital pace clocks for the UNC Charlotte Club Swimming Team.

IntermediateShowcase (no instructions)Over 1 day756
Synced Pace Clocks

Things used in this project

Hardware components

Adafruit WS2182 Neopixel Light Strip
×1
5V 10A Power Supply
×2
Photon
Particle Photon
×2
Solderless Breadboard Half Size
Solderless Breadboard Half Size
×2
24x36x1/2" MDF Particle Board
×2

Software apps and online services

Google Sheets
Google Sheets
Maker service
IFTTT Maker service
Particle Build Web IDE
Particle Build Web IDE

Hand tools and fabrication machines

Table Saw
Biscut Joiner
Soldering Iron
Router

Story

Read more

Schematics

Clock Schematic

Code

Master Clock

C/C++
#include <neopixel.h>


#include "Particle.h"

#define PIXEL_COUNT 21
#define PIXEL_TYPE WS2812B


int r = 255;
int g = 0;
int b = 0;

Adafruit_NeoPixel pixels[] = {
    Adafruit_NeoPixel(PIXEL_COUNT, D1, PIXEL_TYPE),
    Adafruit_NeoPixel(PIXEL_COUNT, D2, PIXEL_TYPE),
    Adafruit_NeoPixel(PIXEL_COUNT, D3, PIXEL_TYPE),
    Adafruit_NeoPixel(PIXEL_COUNT, D4, PIXEL_TYPE),
    Adafruit_NeoPixel(2, D5, PIXEL_TYPE)
};

int i = 0;

void myHandler(const char *event, const char *data)
{
  i++;
  Serial.print(i);
  Serial.print(event);
  Serial.print(", data: ");
  if (data)
    Serial.println(data);
  else
    Serial.println("not connected");
}

void setup()

{
    Particle.publish("lights0227", "clocks connected");
    
    Particle.subscribe("lights0228", myHandler);
    
    for(int s=0;s<5;s++)
    {
        pixels[s].begin();
        pixels[s].show(); // Initialize all pixels to 'off'
    }
    
}



void loop(){
       
    int secs = Time.second();
    int mins = Time.minute();
    
    int secsTens = secs/10; //get the tens place of seconds
    int secsOnes = secs%10; //get the ones place of seconds
    int minsTens = mins/10; //get the tens place of minutes
    int minsOnes = mins%10; //get the ones place of minutes
       
    drawdigit(0, 0, r, g, b, secsOnes);
    pixels[0].show();
    
    drawdigit(1, 0, r, g, b, secsTens);
    pixels[1].show();
    
    
    pixels[4].setPixelColor(0,  r, g, b);
    pixels[4].setPixelColor(1,  r, g, b);
    pixels[4].show();
    
    
 
   }





void drawdigit(int s, int offset, int r, int g, int b, int n){
 if (n==2 || n==3 || n== 4 || n==5 || n==6 || n==8 || n==9 )//MIDDLE
  {
    pixels[s].setPixelColor(0, pixels[s].Color(r,g,b));
    pixels[s].setPixelColor(1, pixels[s].Color(r,g,b));
    pixels[s].setPixelColor(2, pixels[s].Color(r,g,b));
  }
  else
  {
    pixels[s].setPixelColor(0, pixels[s].Color(0,0,0));
    pixels[s].setPixelColor(1, pixels[s].Color(0,0,0));
    pixels[s].setPixelColor(2, pixels[s].Color(0,0,0));
  }
  if (n==0 || n==1 || n== 2 || n==3 || n==4 || n==7 || n==8 || n==9)//TOP RIGHT
  {
    pixels[s].setPixelColor(3, pixels[s].Color(r,g,b));
    pixels[s].setPixelColor(4, pixels[s].Color(r,g,b));
    pixels[s].setPixelColor(5, pixels[s].Color(r,g,b));
  }
  else
  {
    pixels[s].setPixelColor(3, pixels[s].Color(0,0,0));
    pixels[s].setPixelColor(4, pixels[s].Color(0,0,0));
    pixels[s].setPixelColor(5, pixels[s].Color(0,0,0));
  }
  if (n==0 || n==2 || n== 3 || n==5 || n==6 || n==7 || n==8 || n==9)//TOP
  {
    pixels[s].setPixelColor(6, pixels[s].Color(r,g,b));
    pixels[s].setPixelColor(7, pixels[s].Color(r,g,b));
    pixels[s].setPixelColor(8, pixels[s].Color(r,g,b));
  }
  else
  {
    pixels[s].setPixelColor(6, pixels[s].Color(0,0,0));
    pixels[s].setPixelColor(7, pixels[s].Color(0,0,0));
    pixels[s].setPixelColor(8, pixels[s].Color(0,0,0));
  }
  if (n==0 || n==4 || n==5 || n== 6 || n==8 || n==9 )//TOP LEFT
  {
    pixels[s].setPixelColor(9, pixels[s].Color(r,g,b));
    pixels[s].setPixelColor(10, pixels[s].Color(r,g,b));
    pixels[s].setPixelColor(11, pixels[s].Color(r,g,b));
  }
  else
  {
    pixels[s].setPixelColor(9, pixels[s].Color(0,0,0));
    pixels[s].setPixelColor(10, pixels[s].Color(0,0,0));
    pixels[s].setPixelColor(11, pixels[s].Color(0,0,0));
  }
  if (n==0 || n==2 || n==6 || n== 8)//BOTTOM LEFT
  {
    pixels[s].setPixelColor(12, pixels[s].Color(r,g,b));
    pixels[s].setPixelColor(13, pixels[s].Color(r,g,b));
    pixels[s].setPixelColor(14, pixels[s].Color(r,g,b));
  }
  else
  {
    pixels[s].setPixelColor(12, pixels[s].Color(0,0,0));
    pixels[s].setPixelColor(13, pixels[s].Color(0,0,0));
    pixels[s].setPixelColor(14, pixels[s].Color(0,0,0));
  }
  if (n==0 || n==2 || n==3 || n== 5 || n==6 || n==8 || n==9)//BOTTOM
  {
    pixels[s].setPixelColor(15, pixels[s].Color(r,g,b));
    pixels[s].setPixelColor(16, pixels[s].Color(r,g,b));
    pixels[s].setPixelColor(17, pixels[s].Color(r,g,b));
  }
  else
  {
    pixels[s].setPixelColor(15, pixels[s].Color(0,0,0));
    pixels[s].setPixelColor(16, pixels[s].Color(0,0,0));
    pixels[s].setPixelColor(17, pixels[s].Color(0,0,0));
  }
  if (n==0 || n==1 || n==3 || n==4 || n==5 || n==6|| n==7 || n==8 || n==9)//BOTTOM RIGHT
  {
    pixels[s].setPixelColor(18, pixels[s].Color(r,g,b));
    pixels[s].setPixelColor(19, pixels[s].Color(r,g,b));
    pixels[s].setPixelColor(20, pixels[s].Color(r,g,b));
  }
  else
  {
    pixels[s].setPixelColor(18, pixels[s].Color(0,0,0));
    pixels[s].setPixelColor(19, pixels[s].Color(0,0,0));
    pixels[s].setPixelColor(20, pixels[s].Color(0,0,0));
  }
  pixels[s].show();
}

Slave Clock

C/C++
#include <neopixel.h>

// This #include statement was automatically added by the Particle IDE.

#include "Particle.h"

#define PIXEL_COUNT 21
#define PIXEL_TYPE WS2812B


int r = 255;
int g = 0;
int b = 0;

Adafruit_NeoPixel pixels[] = {
    Adafruit_NeoPixel(PIXEL_COUNT, D1, PIXEL_TYPE),
    Adafruit_NeoPixel(PIXEL_COUNT, D2, PIXEL_TYPE),
    Adafruit_NeoPixel(PIXEL_COUNT, D3, PIXEL_TYPE),
    Adafruit_NeoPixel(PIXEL_COUNT, D4, PIXEL_TYPE),
    Adafruit_NeoPixel(2, D5, PIXEL_TYPE)
};


int i = 0;

void myHandler(const char *event, const char *data)
{
  i++;
  Serial.print(i);
  Serial.print(event);
  Serial.print(", data: ");
  if (data)
    Serial.println(data);
  else
    Serial.println("not connected");
}

void setup()

{
    Particle.subscribe("lights0227", myHandler);
    
    Particle.publish("lights0228", "clocks connected");
    
    for(int s=0;s<5;s++)
    {
        pixels[s].begin();
        pixels[s].show(); // Initialize all pixels to 'off'
    }
    
}





void loop(){
       
    int secs = Time.second();
    int mins = Time.minute();
    
    int secsTens = secs/10; //get the tens place of seconds
    int secsOnes = secs%10; //get the ones place of seconds
    int minsTens = mins/10; //get the tens place of minutes
    int minsOnes = mins%10; //get the ones place of minutes
       
    drawdigit(0, 0, r, g, b, secsOnes);
    pixels[0].show();
    
    drawdigit(1, 0, r, g, b, secsTens);
    pixels[1].show();
    
    drawdigit(2, 0, r, g, b, minsOnes);
    pixels[2].show();
    
    drawdigit(3, 0, r, g, b, minsTens);
    pixels[3].show();
    
    pixels[4].setPixelColor(0,  r, g, b);
    pixels[4].setPixelColor(1,  r, g, b);
    pixels[4].show();
    
    
 
   }





void drawdigit(int s, int offset, int r, int g, int b, int n){
 if (n==2 || n==3 || n== 4 || n==5 || n==6 || n==8 || n==9 )//MIDDLE
  {
    pixels[s].setPixelColor(0, pixels[s].Color(r,g,b));
    pixels[s].setPixelColor(1, pixels[s].Color(r,g,b));
    pixels[s].setPixelColor(2, pixels[s].Color(r,g,b));
  }
  else
  {
    pixels[s].setPixelColor(0, pixels[s].Color(0,0,0));
    pixels[s].setPixelColor(1, pixels[s].Color(0,0,0));
    pixels[s].setPixelColor(2, pixels[s].Color(0,0,0));
  }
  if (n==0 || n==1 || n== 2 || n==3 || n==4 || n==7 || n==8 || n==9)//TOP RIGHT
  {
    pixels[s].setPixelColor(3, pixels[s].Color(r,g,b));
    pixels[s].setPixelColor(4, pixels[s].Color(r,g,b));
    pixels[s].setPixelColor(5, pixels[s].Color(r,g,b));
  }
  else
  {
    pixels[s].setPixelColor(3, pixels[s].Color(0,0,0));
    pixels[s].setPixelColor(4, pixels[s].Color(0,0,0));
    pixels[s].setPixelColor(5, pixels[s].Color(0,0,0));
  }
  if (n==0 || n==2 || n== 3 || n==5 || n==6 || n==7 || n==8 || n==9)//TOP
  {
    pixels[s].setPixelColor(6, pixels[s].Color(r,g,b));
    pixels[s].setPixelColor(7, pixels[s].Color(r,g,b));
    pixels[s].setPixelColor(8, pixels[s].Color(r,g,b));
  }
  else
  {
    pixels[s].setPixelColor(6, pixels[s].Color(0,0,0));
    pixels[s].setPixelColor(7, pixels[s].Color(0,0,0));
    pixels[s].setPixelColor(8, pixels[s].Color(0,0,0));
  }
  if (n==0 || n==4 || n==5 || n== 6 || n==8 || n==9 )//TOP LEFT
  {
    pixels[s].setPixelColor(9, pixels[s].Color(r,g,b));
    pixels[s].setPixelColor(10, pixels[s].Color(r,g,b));
    pixels[s].setPixelColor(11, pixels[s].Color(r,g,b));
  }
  else
  {
    pixels[s].setPixelColor(9, pixels[s].Color(0,0,0));
    pixels[s].setPixelColor(10, pixels[s].Color(0,0,0));
    pixels[s].setPixelColor(11, pixels[s].Color(0,0,0));
  }
  if (n==0 || n==2 || n==6 || n== 8)//BOTTOM LEFT
  {
    pixels[s].setPixelColor(12, pixels[s].Color(r,g,b));
    pixels[s].setPixelColor(13, pixels[s].Color(r,g,b));
    pixels[s].setPixelColor(14, pixels[s].Color(r,g,b));
  }
  else
  {
    pixels[s].setPixelColor(12, pixels[s].Color(0,0,0));
    pixels[s].setPixelColor(13, pixels[s].Color(0,0,0));
    pixels[s].setPixelColor(14, pixels[s].Color(0,0,0));
  }
  if (n==0 || n==2 || n==3 || n== 5 || n==6 || n==8 || n==9)//BOTTOM
  {
    pixels[s].setPixelColor(15, pixels[s].Color(r,g,b));
    pixels[s].setPixelColor(16, pixels[s].Color(r,g,b));
    pixels[s].setPixelColor(17, pixels[s].Color(r,g,b));
  }
  else
  {
    pixels[s].setPixelColor(15, pixels[s].Color(0,0,0));
    pixels[s].setPixelColor(16, pixels[s].Color(0,0,0));
    pixels[s].setPixelColor(17, pixels[s].Color(0,0,0));
  }
  if (n==0 || n==1 || n==3 || n==4 || n==5 || n==6|| n==7 || n==8 || n==9)//BOTTOM RIGHT
  {
    pixels[s].setPixelColor(18, pixels[s].Color(r,g,b));
    pixels[s].setPixelColor(19, pixels[s].Color(r,g,b));
    pixels[s].setPixelColor(20, pixels[s].Color(r,g,b));
  }
  else
  {
    pixels[s].setPixelColor(18, pixels[s].Color(0,0,0));
    pixels[s].setPixelColor(19, pixels[s].Color(0,0,0));
    pixels[s].setPixelColor(20, pixels[s].Color(0,0,0));
  }
  pixels[s].show();
}

Credits

Colin Catella

Colin Catella

1 project • 0 followers
Parker Burns

Parker Burns

1 project • 1 follower

Comments