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John Bradnam
Published © GPL3+

HUD Clock

A clock that uses a head-up display making the time appear to float above the base.

IntermediateFull instructions provided12 hours1,280

Things used in this project

Hardware components

ESP8266 ESP-01
Espressif ESP8266 ESP-01
×1
LM1117-33 3.3V SOT223 Regulator
×1
NCV78M05 5V DPACK-3 Regulator
×1
Passive Components
1 x 1K 1206 Resistor, 2 x 0.1uF 1206 capacitors, 2 x 100uF/16V 7343 Tantalum capacitors
×1
4 x 8x8 LED Matrix MAX7219
×1

Software apps and online services

Arduino IDE
Arduino IDE

Hand tools and fabrication machines

3D Printer (generic)
3D Printer (generic)
Soldering iron (generic)
Soldering iron (generic)

Story

Read more

Custom parts and enclosures

STL Files

See description on how to print

Schematics

Schematic

PCB

Eagle files

Schematic & PCB in Eagle format

Code

HUD_Clock_V1.ino

C/C++
/***************************************************************
 * HUD Clock V1
 * Based on HUD-like WiFi Sync Clock / Transparent Dot Matrix Display by shiura
 * (https://www.instructables.com/HUD-like-WiFi-Sync-Clock-Transparent-Dot-Matrix-Di/)
 * 
 * Changes:
 *  2022-11-29 jbrad2089@gmail.com
 *    - Create code for ESP-01
 *    - added support for daylight savings
 */

//We always have to include the library
#include <NTPClient.h>
#include <ESP8266WiFi.h>
#include <WiFiUdp.h>
#include <TimeLib.h>
#include <Timezone.h>
#include <EEPROM.h>
#include <LedControl.h>
#include "font5x7.h"

//Wiring: 
#define DIN_PIN 2     //GPIO2
#define CLK_PIN 0     //GPIO0
#define CS_PIN 1     //TX is GPIO1

//Symbols for connect animation
unsigned char symbols[4] = {'-','\\','|','/'};

//Wifi credentials to the router
char ssid[] = "SSID_NAME";     // your network SSID (name)
char password[] = "?????????"; // your network key

//Time server
#define TIME_FORMAT 24  //Either 12 or 24
WiFiUDP ntpUDP;
NTPClient timeClient(ntpUDP, "pool.ntp.org");
bool clockColon = false;
int lastSeconds = -1;
int lastHour = -1;

//LED Matrix
#define BRIGHTNESS 2
#define DEVICES 4
LedControl lc=LedControl(DIN_PIN,CLK_PIN,CS_PIN,DEVICES);

//--------------------------------------------------------------
// Setup hardware
void setup() 
{
  //we have to init all MAX7219 devices
  for(int addr=0; addr<DEVICES; addr++) 
  {
    /*The MAX72XX is in power-saving mode on startup*/
    lc.shutdown(addr,false);
    /* Set the brightness to a medium values */
    lc.setIntensity(addr,BRIGHTNESS);
    /* and clear the display */
    lc.clearDisplay(addr);
  }

  // Show that we are about to connect to the WiFi.
  displayString("Con");
  // Set WiFi to station mode and disconnect from an AP if it was Previously connected
  WiFi.mode(WIFI_STA);
  WiFi.begin(ssid, password);

  //Show animation while connecting to WiFi
  int symbol = 0;
  while (WiFi.status() != WL_CONNECTED) 
  {
    displayChar(3,symbols[symbol]);
    symbol = (symbol + 1) & 0x03;
    delay(250);
  }
  
  //Show that we are about to connect to the time server
  displayString("ntp ");       // Connect to NTP server

  //Initialise time client
  timeClient.begin();
  timeClient.update();

  //Define your timezone and daylight saving dates here

  //Central European Time (Frankfurt, Paris)
  //TimeChangeRule CEST = {"CEST", Last, Sun, Mar, 2, 120};     //Central European Summer Time
  //TimeChangeRule CET = {"CET", Last, Sun, Oct, 3, 60};       //Central European Standard Time
  //Timezone CE(CEST, CET);

  //Australia Eastern Time Zone (Sydney, Melbourne)
  TimeChangeRule aEDT = {"AEDT", First, Sun, Oct, 2, 660};    //UTC + 11 hours
  TimeChangeRule aEST = {"AEST", First, Sun, Apr, 3, 600};    //UTC + 10 hours
  Timezone ausET(aEDT, aEST);

  //US Eastern Time Zone (New York, Detroit)
  //TimeChangeRule usEDT = {"EDT", Second, Sun, Mar, 2, -240};  //Eastern Daylight Time = UTC - 4 hours
  //TimeChangeRule usEST = {"EST", First, Sun, Nov, 2, -300};   //Eastern Standard Time = UTC - 5 hours
  //Timezone usET(usEDT, usEST);

  //Work out Time Zone offset
  TimeChangeRule *tcr;
  time_t utc = timeClient.getEpochTime();
  ausET.toLocal(utc, &tcr);

  //Update time client with correct offset
  timeClient.setTimeOffset(tcr -> offset * 60);
  timeClient.update();
}

//---------------------------------------------------------
// Main loop
// Update time every second
void loop() 
{ 
  int hrs = timeClient.getHours();
  int mins = timeClient.getMinutes();
  int secs = timeClient.getSeconds();

  if (lastSeconds != secs) 
  {
    clockColon = !clockColon;
    lastSeconds = secs;
    
    //Display the time
    if (TIME_FORMAT == 12 && hrs > 12)
    {
      hrs = hrs - 12;
    }
    displayChar(0,(hrs > 9 || TIME_FORMAT == 24) ? (hrs / 10) + '0' : ' ');
    displayChar(1,(hrs % 10) + '0');
    displayChar(2,(mins / 10) + '0');
    displayChar(3,(mins % 10) + '0');
    displayColon(clockColon);

    //Resync with time server
    if (lastHour != hrs)
    {
      timeClient.update();
      lastHour == hrs;
    }
  }
}

//---------------------------------------------------------
// Display 4 characater string
//  s - String to display (max 4 chars, spaced fill right)
void displayString(String s)
{
  unsigned char c;
  for (int i=0; i < 4; i++)
  {
    c = (i < s.length()) ? s[i] : ' ';
    displayChar(i, c);
  }
}

//---------------------------------------------------------
// Display character on matrix
//  p - Position (0 to 3 | 0 - left, 3 - right)
//  c - character to display
void displayChar(int p, unsigned char c)
{
  uint8_t bits;
  int pos = (uint8_t)c * 5;
  for (int col=0; col<8; col++)
  {
    bits = (col < 5) ? pgm_read_byte(&font5x7[pos + col]) : 0;
    lc.setColumn(3-p,col,bits);
  }
}

//---------------------------------------------------------
// Display colon on matrix
//  on - true to show, false to hide
void displayColon(bool on)
{
  lc.setColumn(2,6,(on) ? B00100100 : B00000000);
}

font5x7.h

C Header File
#ifndef _FONT5X7_H_
#define _FONT5X7_H_

/*
 * Take 'A' as example.
 * 'A' use 5 byte to denote:
 *     0x7C, 0x12, 0x11, 0x12, 0x7C
 *
 * and we represent it in base 2:
 *     0x7C: 01111100
 *     0x12: 00010010
 *     0x11: 00010001
 *     0x12: 00010010
 *     0x7C: 01111100
 * where 1 is font color, and 0 is background color
 *
 * So it's 'A' if we look it in counter-clockwise for 90 degree.
 * In general case, we also add a background line to seperate from other character:
 *     0x7C: 01111100
 *     0x12: 00010010
 *     0x11: 00010001
 *     0x12: 00010010
 *     0x7C: 01111100
 *     0x00: 00000000
 *
 **/

// standard ascii 5x7 font
static unsigned char font5x7[] PROGMEM = {
  0x00, 0x00, 0x00, 0x00, 0x00,  // 0x00 (nul)
  0x3E, 0x5B, 0x4F, 0x5B, 0x3E,  // 0x01 (soh)
  0x3E, 0x6B, 0x4F, 0x6B, 0x3E,  // 0x02 (stx)
  0x1C, 0x3E, 0x7C, 0x3E, 0x1C,  // 0x03 (etx)
  0x18, 0x3C, 0x7E, 0x3C, 0x18,  // 0x04 (eot)
  0x1C, 0x57, 0x7D, 0x57, 0x1C,  // 0x05 (enq)
  0x1C, 0x5E, 0x7F, 0x5E, 0x1C,  // 0x06 (ack)
  0x00, 0x18, 0x3C, 0x18, 0x00,  // 0x07 (bel)
  0xFF, 0xE7, 0xC3, 0xE7, 0xFF,  // 0x08 (bs)
  0x00, 0x18, 0x24, 0x18, 0x00,  // 0x09 (tab)
  0xFF, 0xE7, 0xDB, 0xE7, 0xFF,  // 0x0A (lf)
  0x30, 0x48, 0x3A, 0x06, 0x0E,  // 0x0B (vt)
  0x26, 0x29, 0x79, 0x29, 0x26,  // 0x0C (np)
  0x40, 0x7F, 0x05, 0x05, 0x07,  // 0x0D (cr)
  0x40, 0x7F, 0x05, 0x25, 0x3F,  // 0x0E (so)
  0x5A, 0x3C, 0xE7, 0x3C, 0x5A,  // 0x0F (si)
  0x7F, 0x3E, 0x1C, 0x1C, 0x08,  // 0x10 (dle)
  0x08, 0x1C, 0x1C, 0x3E, 0x7F,  // 0x11 (dc1)
  0x14, 0x22, 0x7F, 0x22, 0x14,  // 0x12 (dc2)
  0x5F, 0x5F, 0x00, 0x5F, 0x5F,  // 0x13 (dc3)
  0x06, 0x09, 0x7F, 0x01, 0x7F,  // 0x14 (dc4)
  0x00, 0x66, 0x89, 0x95, 0x6A,  // 0x15 (nak)
  0x60, 0x60, 0x60, 0x60, 0x60,  // 0x16 (syn)
  0x94, 0xA2, 0xFF, 0xA2, 0x94,  // 0x17 (etb)
  0x08, 0x04, 0x7E, 0x04, 0x08,  // 0x18 (can)
  0x10, 0x20, 0x7E, 0x20, 0x10,  // 0x19 (em)
  0x08, 0x08, 0x2A, 0x1C, 0x08,  // 0x1A (eof)
  0x08, 0x1C, 0x2A, 0x08, 0x08,  // 0x1B (esc)
  0x1E, 0x10, 0x10, 0x10, 0x10,  // 0x1C (fs)
  0x0C, 0x1E, 0x0C, 0x1E, 0x0C,  // 0x1D (gs)
  0x30, 0x38, 0x3E, 0x38, 0x30,  // 0x1E (rs)
  0x06, 0x0E, 0x3E, 0x0E, 0x06,  // 0x1F (us)
  0x00, 0x00, 0x00, 0x00, 0x00,  // 0x20
  0x00, 0x00, 0x5F, 0x00, 0x00,  // 0x21 !
  0x00, 0x07, 0x00, 0x07, 0x00,  // 0x22 "
  0x14, 0x7F, 0x14, 0x7F, 0x14,  // 0x23 #
  0x24, 0x2A, 0x7F, 0x2A, 0x12,  // 0x24 $
  0x23, 0x13, 0x08, 0x64, 0x62,  // 0x25 %
  0x36, 0x49, 0x56, 0x20, 0x50,  // 0x26 &
  0x00, 0x08, 0x07, 0x03, 0x00,  // 0x27 '
  0x00, 0x1C, 0x22, 0x41, 0x00,  // 0x28 (
  0x00, 0x41, 0x22, 0x1C, 0x00,  // 0x29 )
  0x2A, 0x1C, 0x7F, 0x1C, 0x2A,  // 0x2A *
  0x08, 0x08, 0x3E, 0x08, 0x08,  // 0x2B +
  0x00, 0x80, 0x70, 0x30, 0x00,  // 0x2C ,
  0x08, 0x08, 0x08, 0x08, 0x08,  // 0x2D -
  0x00, 0x00, 0x60, 0x60, 0x00,  // 0x2E .
  0x20, 0x10, 0x08, 0x04, 0x02,  // 0x2F /
  0x3E, 0x51, 0x49, 0x45, 0x3E,  // 0x30 0
  0x00, 0x42, 0x7F, 0x40, 0x00,  // 0x31 1
  0x72, 0x49, 0x49, 0x49, 0x46,  // 0x32 2
  0x21, 0x41, 0x49, 0x4D, 0x33,  // 0x33 3
  0x18, 0x14, 0x12, 0x7F, 0x10,  // 0x34 4
  0x27, 0x45, 0x45, 0x45, 0x39,  // 0x35 5
  0x3C, 0x4A, 0x49, 0x49, 0x31,  // 0x36 6
  0x41, 0x21, 0x11, 0x09, 0x07,  // 0x37 7
  0x36, 0x49, 0x49, 0x49, 0x36,  // 0x38 8
  0x46, 0x49, 0x49, 0x29, 0x1E,  // 0x39 9
  0x00, 0x00, 0x14, 0x00, 0x00,  // 0x3A :
  0x00, 0x40, 0x34, 0x00, 0x00,  // 0x3B ;
  0x00, 0x08, 0x14, 0x22, 0x41,  // 0x3C <
  0x14, 0x14, 0x14, 0x14, 0x14,  // 0x3D =
  0x00, 0x41, 0x22, 0x14, 0x08,  // 0x3E >
  0x02, 0x01, 0x59, 0x09, 0x06,  // 0x3F ?
  0x3E, 0x41, 0x5D, 0x59, 0x4E,  // 0x40 @
  0x7C, 0x12, 0x11, 0x12, 0x7C,  // 0x41 A
  0x7F, 0x49, 0x49, 0x49, 0x36,  // 0x42 B
  0x3E, 0x41, 0x41, 0x41, 0x22,  // 0x43 C
  0x7F, 0x41, 0x41, 0x41, 0x3E,  // 0x44 D
  0x7F, 0x49, 0x49, 0x49, 0x41,  // 0x45 E
  0x7F, 0x09, 0x09, 0x09, 0x01,  // 0x46 F
  0x3E, 0x41, 0x41, 0x51, 0x73,  // 0x47 G
  0x7F, 0x08, 0x08, 0x08, 0x7F,  // 0x48 H
  0x00, 0x41, 0x7F, 0x41, 0x00,  // 0x49 I
  0x20, 0x40, 0x41, 0x3F, 0x01,  // 0x4A J
  0x7F, 0x08, 0x14, 0x22, 0x41,  // 0x4B K
  0x7F, 0x40, 0x40, 0x40, 0x40,  // 0x4C L
  0x7F, 0x02, 0x1C, 0x02, 0x7F,  // 0x4D M
  0x7F, 0x04, 0x08, 0x10, 0x7F,  // 0x4E N
  0x3E, 0x41, 0x41, 0x41, 0x3E,  // 0x4F O
  0x7F, 0x09, 0x09, 0x09, 0x06,  // 0x50 P
  0x3E, 0x41, 0x51, 0x21, 0x5E,  // 0x51 Q
  0x7F, 0x09, 0x19, 0x29, 0x46,  // 0x52 R
  0x26, 0x49, 0x49, 0x49, 0x32,  // 0x53 S
  0x03, 0x01, 0x7F, 0x01, 0x03,  // 0x54 T
  0x3F, 0x40, 0x40, 0x40, 0x3F,  // 0x55 U
  0x1F, 0x20, 0x40, 0x20, 0x1F,  // 0x56 V
  0x3F, 0x40, 0x38, 0x40, 0x3F,  // 0x57 W
  0x63, 0x14, 0x08, 0x14, 0x63,  // 0x58 X
  0x03, 0x04, 0x78, 0x04, 0x03,  // 0x59 Y
  0x61, 0x59, 0x49, 0x4D, 0x43,  // 0x5A Z
  0x00, 0x7F, 0x41, 0x41, 0x41,  // 0x5B [
  0x02, 0x04, 0x08, 0x10, 0x20,  // 0x5C backslash
  0x00, 0x41, 0x41, 0x41, 0x7F,  // 0x5D ]
  0x04, 0x02, 0x01, 0x02, 0x04,  // 0x5E ^
  0x40, 0x40, 0x40, 0x40, 0x40,  // 0x5F _
  0x00, 0x03, 0x07, 0x08, 0x00,  // 0x60 `
  0x20, 0x54, 0x54, 0x78, 0x40,  // 0x61 a
  0x7F, 0x28, 0x44, 0x44, 0x38,  // 0x62 b
  0x38, 0x44, 0x44, 0x44, 0x28,  // 0x63 c
  0x38, 0x44, 0x44, 0x28, 0x7F,  // 0x64 d
  0x38, 0x54, 0x54, 0x54, 0x18,  // 0x65 e
  0x00, 0x08, 0x7E, 0x09, 0x02,  // 0x66 f
  0x18, 0xA4, 0xA4, 0x9C, 0x78,  // 0x67 g
  0x7F, 0x08, 0x04, 0x04, 0x78,  // 0x68 h
  0x00, 0x44, 0x7D, 0x40, 0x00,  // 0x69 i
  0x20, 0x40, 0x40, 0x3D, 0x00,  // 0x6A j
  0x7F, 0x10, 0x28, 0x44, 0x00,  // 0x6B k
  0x00, 0x41, 0x7F, 0x40, 0x00,  // 0x6C l
  0x7C, 0x04, 0x78, 0x04, 0x78,  // 0x6D m
  0x7C, 0x08, 0x04, 0x04, 0x78,  // 0x6E n
  0x38, 0x44, 0x44, 0x44, 0x38,  // 0x6F o
  0xFC, 0x18, 0x24, 0x24, 0x18,  // 0x70 p
  0x18, 0x24, 0x24, 0x18, 0xFC,  // 0x71 q
  0x7C, 0x08, 0x04, 0x04, 0x08,  // 0x72 r
  0x48, 0x54, 0x54, 0x54, 0x24,  // 0x73 s
  0x04, 0x04, 0x3F, 0x44, 0x24,  // 0x74 t
  0x3C, 0x40, 0x40, 0x20, 0x7C,  // 0x75 u
  0x1C, 0x20, 0x40, 0x20, 0x1C,  // 0x76 v
  0x3C, 0x40, 0x30, 0x40, 0x3C,  // 0x77 w
  0x44, 0x28, 0x10, 0x28, 0x44,  // 0x78 x
  0x4C, 0x90, 0x90, 0x90, 0x7C,  // 0x79 y
  0x44, 0x64, 0x54, 0x4C, 0x44,  // 0x7A z
  0x00, 0x08, 0x36, 0x41, 0x00,  // 0x7B {
  0x00, 0x00, 0x77, 0x00, 0x00,  // 0x7C |
  0x00, 0x41, 0x36, 0x08, 0x00,  // 0x7D }
  0x02, 0x01, 0x02, 0x04, 0x02,  // 0x7E ~
  0x3C, 0x26, 0x23, 0x26, 0x3C,  // 0x7F 
  0x1E, 0xA1, 0xA1, 0x61, 0x12,  // 0x80 
  0x3A, 0x40, 0x40, 0x20, 0x7A,  // 0x81 
  0x38, 0x54, 0x54, 0x55, 0x59,  // 0x82 
  0x21, 0x55, 0x55, 0x79, 0x41,  // 0x83 
  0x22, 0x54, 0x54, 0x78, 0x42,  // 0x84 
  0x21, 0x55, 0x54, 0x78, 0x40,  // 0x85 
  0x20, 0x54, 0x55, 0x79, 0x40,  // 0x86 
  0x0C, 0x1E, 0x52, 0x72, 0x12,  // 0x87 
  0x39, 0x55, 0x55, 0x55, 0x59,  // 0x88 
  0x39, 0x54, 0x54, 0x54, 0x59,  // 0x89 
  0x39, 0x55, 0x54, 0x54, 0x58,  // 0x8A 
  0x00, 0x00, 0x45, 0x7C, 0x41,  // 0x8B 
  0x00, 0x02, 0x45, 0x7D, 0x42,  // 0x8C 
  0x00, 0x01, 0x45, 0x7C, 0x40,  // 0x8D 
  0x7D, 0x12, 0x11, 0x12, 0x7D,  // 0x8E 
  0xF0, 0x28, 0x25, 0x28, 0xF0,  // 0x8F 
  0x7C, 0x54, 0x55, 0x45, 0x00,  // 0x90 
  0x20, 0x54, 0x54, 0x7C, 0x54,  // 0x91 
  0x7C, 0x0A, 0x09, 0x7F, 0x49,  // 0x92 
  0x32, 0x49, 0x49, 0x49, 0x32,  // 0x93 
  0x3A, 0x44, 0x44, 0x44, 0x3A,  // 0x94 
  0x32, 0x4A, 0x48, 0x48, 0x30,  // 0x95 
  0x3A, 0x41, 0x41, 0x21, 0x7A,  // 0x96 
  0x3A, 0x42, 0x40, 0x20, 0x78,  // 0x97 
  0x00, 0x9D, 0xA0, 0xA0, 0x7D,  // 0x98 
  0x3D, 0x42, 0x42, 0x42, 0x3D,  // 0x99 
  0x3D, 0x40, 0x40, 0x40, 0x3D,  // 0x9A 
  0x3C, 0x24, 0xFF, 0x24, 0x24,  // 0x9B 
  0x48, 0x7E, 0x49, 0x43, 0x66,  // 0x9C 
  0x2B, 0x2F, 0xFC, 0x2F, 0x2B,  // 0x9D 
  0xFF, 0x09, 0x29, 0xF6, 0x20,  // 0x9E 
  0xC0, 0x88, 0x7E, 0x09, 0x03,  // 0x9F 
  0x20, 0x54, 0x54, 0x79, 0x41,  // 0xA0 
  0x00, 0x00, 0x44, 0x7D, 0x41,  // 0xA1 
  0x30, 0x48, 0x48, 0x4A, 0x32,  // 0xA2 
  0x38, 0x40, 0x40, 0x22, 0x7A,  // 0xA3 
  0x00, 0x7A, 0x0A, 0x0A, 0x72,  // 0xA4 
  0x7D, 0x0D, 0x19, 0x31, 0x7D,  // 0xA5 
  0x26, 0x29, 0x29, 0x2F, 0x28,  // 0xA6 
  0x26, 0x29, 0x29, 0x29, 0x26,  // 0xA7 
  0x30, 0x48, 0x4D, 0x40, 0x20,  // 0xA8 
  0x38, 0x08, 0x08, 0x08, 0x08,  // 0xA9 
  0x08, 0x08, 0x08, 0x08, 0x38,  // 0xAA 
  0x2F, 0x10, 0xC8, 0xAC, 0xBA,  // 0xAB 
  0x2F, 0x10, 0x28, 0x34, 0xFA,  // 0xAC 
  0x00, 0x00, 0x7B, 0x00, 0x00,  // 0xAD 
  0x08, 0x14, 0x2A, 0x14, 0x22,  // 0xAE 
  0x22, 0x14, 0x2A, 0x14, 0x08,  // 0xAF 
  0x55, 0x00, 0x55, 0x00, 0x55,  // 0xB0 
  0xAA, 0x55, 0xAA, 0x55, 0xAA,  // 0xB1 
  0xFF, 0x55, 0xFF, 0x55, 0xFF,  // 0xB2 
  0x00, 0x00, 0x00, 0xFF, 0x00,  // 0xB3 
  0x10, 0x10, 0x10, 0xFF, 0x00,  // 0xB4 
  0x14, 0x14, 0x14, 0xFF, 0x00,  // 0xB5 
  0x10, 0x10, 0xFF, 0x00, 0xFF,  // 0xB6 
  0x10, 0x10, 0xF0, 0x10, 0xF0,  // 0xB7 
  0x14, 0x14, 0x14, 0xFC, 0x00,  // 0xB8 
  0x14, 0x14, 0xF7, 0x00, 0xFF,  // 0xB9 
  0x00, 0x00, 0xFF, 0x00, 0xFF,  // 0xBA 
  0x14, 0x14, 0xF4, 0x04, 0xFC,  // 0xBB 
  0x14, 0x14, 0x17, 0x10, 0x1F,  // 0xBC 
  0x10, 0x10, 0x1F, 0x10, 0x1F,  // 0xBD 
  0x14, 0x14, 0x14, 0x1F, 0x00,  // 0xBE 
  0x10, 0x10, 0x10, 0xF0, 0x00,  // 0xBF 
  0x00, 0x00, 0x00, 0x1F, 0x10,  // 0xC0 
  0x10, 0x10, 0x10, 0x1F, 0x10,  // 0xC1 
  0x10, 0x10, 0x10, 0xF0, 0x10,  // 0xC2 
  0x00, 0x00, 0x00, 0xFF, 0x10,  // 0xC3 
  0x10, 0x10, 0x10, 0x10, 0x10,  // 0xC4 
  0x10, 0x10, 0x10, 0xFF, 0x10,  // 0xC5 
  0x00, 0x00, 0x00, 0xFF, 0x14,  // 0xC6 
  0x00, 0x00, 0xFF, 0x00, 0xFF,  // 0xC7 
  0x00, 0x00, 0x1F, 0x10, 0x17,  // 0xC8 
  0x00, 0x00, 0xFC, 0x04, 0xF4,  // 0xC9 
  0x14, 0x14, 0x17, 0x10, 0x17,  // 0xCA 
  0x14, 0x14, 0xF4, 0x04, 0xF4,  // 0xCB 
  0x00, 0x00, 0xFF, 0x00, 0xF7,  // 0xCC 
  0x14, 0x14, 0x14, 0x14, 0x14,  // 0xCD 
  0x14, 0x14, 0xF7, 0x00, 0xF7,  // 0xCE 
  0x14, 0x14, 0x14, 0x17, 0x14,  // 0xCF 
  0x10, 0x10, 0x1F, 0x10, 0x1F,  // 0xD0 
  0x14, 0x14, 0x14, 0xF4, 0x14,  // 0xD1 
  0x10, 0x10, 0xF0, 0x10, 0xF0,  // 0xD2 
  0x00, 0x00, 0x1F, 0x10, 0x1F,  // 0xD3 
  0x00, 0x00, 0x00, 0x1F, 0x14,  // 0xD4 
  0x00, 0x00, 0x00, 0xFC, 0x14,  // 0xD5 
  0x00, 0x00, 0xF0, 0x10, 0xF0,  // 0xD6 
  0x10, 0x10, 0xFF, 0x10, 0xFF,  // 0xD7 
  0x14, 0x14, 0x14, 0xFF, 0x14,  // 0xD8 
  0x10, 0x10, 0x10, 0x1F, 0x00,  // 0xD9 
  0x00, 0x00, 0x00, 0xF0, 0x10,  // 0xDA 
  0xFF, 0xFF, 0xFF, 0xFF, 0xFF,  // 0xDB 
  0xF0, 0xF0, 0xF0, 0xF0, 0xF0,  // 0xDC 
  0xFF, 0xFF, 0xFF, 0x00, 0x00,  // 0xDD 
  0x00, 0x00, 0x00, 0xFF, 0xFF,  // 0xDE 
  0x0F, 0x0F, 0x0F, 0x0F, 0x0F,  // 0xDF 
  0x38, 0x44, 0x44, 0x38, 0x44,  // 0xE0 
  0xFC, 0x4A, 0x4A, 0x4A, 0x34,  // 0xE1 
  0x7E, 0x02, 0x02, 0x06, 0x06,  // 0xE2 
  0x02, 0x7E, 0x02, 0x7E, 0x02,  // 0xE3 
  0x63, 0x55, 0x49, 0x41, 0x63,  // 0xE4 
  0x38, 0x44, 0x44, 0x3C, 0x04,  // 0xE5 
  0x40, 0x7E, 0x20, 0x1E, 0x20,  // 0xE6 
  0x06, 0x02, 0x7E, 0x02, 0x02,  // 0xE7 
  0x99, 0xA5, 0xE7, 0xA5, 0x99,  // 0xE8 
  0x1C, 0x2A, 0x49, 0x2A, 0x1C,  // 0xE9 
  0x4C, 0x72, 0x01, 0x72, 0x4C,  // 0xEA 
  0x30, 0x4A, 0x4D, 0x4D, 0x30,  // 0xEB 
  0x30, 0x48, 0x78, 0x48, 0x30,  // 0xEC 
  0xBC, 0x62, 0x5A, 0x46, 0x3D,  // 0xED 
  0x3E, 0x49, 0x49, 0x49, 0x00,  // 0xEE 
  0x7E, 0x01, 0x01, 0x01, 0x7E,  // 0xEF 
  0x2A, 0x2A, 0x2A, 0x2A, 0x2A,  // 0xF0 
  0x44, 0x44, 0x5F, 0x44, 0x44,  // 0xF1 
  0x40, 0x51, 0x4A, 0x44, 0x40,  // 0xF2 
  0x40, 0x44, 0x4A, 0x51, 0x40,  // 0xF3 
  0x00, 0x00, 0xFF, 0x01, 0x03,  // 0xF4 
  0xE0, 0x80, 0xFF, 0x00, 0x00,  // 0xF5 
  0x08, 0x08, 0x6B, 0x6B, 0x08,  // 0xF6 
  0x36, 0x12, 0x36, 0x24, 0x36,  // 0xF7 
  0x06, 0x0F, 0x09, 0x0F, 0x06,  // 0xF8 
  0x00, 0x00, 0x18, 0x18, 0x00,  // 0xF9 
  0x00, 0x00, 0x10, 0x10, 0x00,  // 0xFA 
  0x30, 0x40, 0xFF, 0x01, 0x01,  // 0xFB 
  0x00, 0x1F, 0x01, 0x01, 0x1E,  // 0xFC 
  0x00, 0x19, 0x1D, 0x17, 0x12,  // 0xFD 
  0x00, 0x3C, 0x3C, 0x3C, 0x3C,  // 0xFE 
  0x00, 0x00, 0x00, 0x00, 0x00   // 0xFF 
};

#endif

Credits

John Bradnam

John Bradnam

144 projects • 173 followers
Thanks to shiura.

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