Hardware components | ||||||
![]() |
| × | 1 | |||
| × | 1 | ||||
![]() |
| × | 1 |
Few weeks back I posted a tutorial on millis function where I was using this function to multitask, process slice in Arduino Code.
In this Tutorial I am showing you how to create delayed trigger mechanism.
I use it to build the eggtimer but it can be used in the veriaty of projects
The full tutorial can be found here:
If you like this content and you want to support me in creating similar videos go to my Patreon webpagehttps://www.patreon.com/MariosIdeasOrhttps://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=7PD67JWZ9S3EJ&source=url
// Mario's Ideas
// Eggtimer created with Arduino and Millis
#include <SPI.h>
#include <Wire.h>
#include <Adafruit_GFX.h>
#include <Adafruit_SSD1306.h>
#define SCREEN_WIDTH 128 // OLED display width, in pixels
#define SCREEN_HEIGHT 32 // OLED display height, in pixels
#define Buzzer 12
int minutes_change=0;
int minutes=0;
int Current_Frame=1;
// State values 0 - setup 1- countdown
int State=0;
long Timestamp_Button_Pressed;
unsigned long Countdown_start;
// Declaration for SSD1306 display connected using software SPI
#define OLED_MOSI 5
#define OLED_CLK 4
#define OLED_DC 7
#define OLED_CS 8
#define OLED_RESET 6
Adafruit_SSD1306 display(SCREEN_WIDTH, SCREEN_HEIGHT,OLED_MOSI, OLED_CLK, OLED_DC, OLED_RESET, OLED_CS);
// 'Marios_ideas', 128x32px
const unsigned char Logo [] PROGMEM = {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1f, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1f, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1f, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1f, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1f, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1f, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1f, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1f, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
0x00, 0x00, 0x00, 0x00, 0x00, 0x0c, 0x00, 0x00, 0x00, 0x1f, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
0x00, 0x03, 0xce, 0x00, 0x00, 0x1e, 0x00, 0x04, 0x00, 0x1c, 0x7f, 0x8f, 0xff, 0xff, 0xff, 0xff,
0x00, 0x07, 0xff, 0x00, 0x00, 0x0c, 0x00, 0x0e, 0x00, 0x1c, 0x7f, 0x8f, 0xff, 0xff, 0xff, 0xff,
0x00, 0x0f, 0xff, 0x80, 0x00, 0x00, 0x00, 0x1c, 0x00, 0x1c, 0x7f, 0x8f, 0xff, 0xff, 0xff, 0xff,
0x00, 0x0e, 0x73, 0x87, 0x81, 0xdc, 0x1e, 0x08, 0x0c, 0x1c, 0x7c, 0x8f, 0x0f, 0xc3, 0xfc, 0xff,
0x00, 0x0e, 0x73, 0x8f, 0xc3, 0xdc, 0x7f, 0x00, 0x1c, 0x1c, 0x78, 0x8e, 0x07, 0x81, 0xf8, 0xff,
0x00, 0x0e, 0x73, 0x9f, 0xe3, 0x9c, 0x7f, 0x00, 0x3c, 0x1c, 0x70, 0x8c, 0x03, 0x00, 0xf0, 0xff,
0x00, 0x0e, 0x73, 0x9c, 0x63, 0x1c, 0xe3, 0x80, 0x3c, 0x1c, 0x71, 0x8c, 0x63, 0x1c, 0xf0, 0xff,
0x00, 0x0e, 0x73, 0x98, 0x63, 0x1c, 0xe3, 0x80, 0x38, 0x1c, 0x73, 0x8c, 0xc3, 0x3c, 0xf3, 0xff,
0x00, 0x0e, 0x73, 0x9c, 0x63, 0x1c, 0xe3, 0x80, 0x38, 0x1c, 0x71, 0x8c, 0x7f, 0x1c, 0xf3, 0xff,
0x00, 0x0e, 0x73, 0x9f, 0x63, 0x1c, 0x7f, 0x00, 0xf8, 0x1c, 0x70, 0x1c, 0x3f, 0x0c, 0xc3, 0xff,
0x00, 0x0e, 0x73, 0x8f, 0x63, 0x1c, 0x7f, 0x00, 0xf0, 0x1c, 0x78, 0x1e, 0x1f, 0x8c, 0xc7, 0xff,
0x00, 0x0e, 0x73, 0x87, 0x63, 0x1c, 0x1c, 0x00, 0xe0, 0x1c, 0x7c, 0x7f, 0x0f, 0xcc, 0xcf, 0xff,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1f, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1f, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1f, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1f, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1f, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1f, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1f, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1f, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1f, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1f, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1f, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff
};
// 'Marios_ideas', 128x32px
const unsigned char Logo1 [] PROGMEM = {
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xe0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xe0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xe0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xe0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xe0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xe0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xe0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xe0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0xff, 0xff, 0xff, 0xff, 0xff, 0xf3, 0xff, 0xff, 0xff, 0xe0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0xff, 0xfc, 0x31, 0xff, 0xff, 0xe1, 0xff, 0xfb, 0xff, 0xe3, 0x80, 0x70, 0x00, 0x00, 0x00, 0x00,
0xff, 0xf8, 0x00, 0xff, 0xff, 0xf3, 0xff, 0xf1, 0xff, 0xe3, 0x80, 0x70, 0x00, 0x00, 0x00, 0x00,
0xff, 0xf0, 0x00, 0x7f, 0xff, 0xff, 0xff, 0xe3, 0xff, 0xe3, 0x80, 0x70, 0x00, 0x00, 0x00, 0x00,
0xff, 0xf1, 0x8c, 0x78, 0x7e, 0x23, 0xe1, 0xf7, 0xf3, 0xe3, 0x83, 0x70, 0xf0, 0x3c, 0x03, 0x00,
0xff, 0xf1, 0x8c, 0x70, 0x3c, 0x23, 0x80, 0xff, 0xe3, 0xe3, 0x87, 0x71, 0xf8, 0x7e, 0x07, 0x00,
0xff, 0xf1, 0x8c, 0x60, 0x1c, 0x63, 0x80, 0xff, 0xc3, 0xe3, 0x8f, 0x73, 0xfc, 0xff, 0x0f, 0x00,
0xff, 0xf1, 0x8c, 0x63, 0x9c, 0xe3, 0x1c, 0x7f, 0xc3, 0xe3, 0x8e, 0x73, 0x9c, 0xe3, 0x0f, 0x00,
0xff, 0xf1, 0x8c, 0x67, 0x9c, 0xe3, 0x1c, 0x7f, 0xc7, 0xe3, 0x8c, 0x73, 0x3c, 0xc3, 0x0c, 0x00,
0xff, 0xf1, 0x8c, 0x63, 0x9c, 0xe3, 0x1c, 0x7f, 0xc7, 0xe3, 0x8e, 0x73, 0x80, 0xe3, 0x0c, 0x00,
0xff, 0xf1, 0x8c, 0x60, 0x9c, 0xe3, 0x80, 0xff, 0x07, 0xe3, 0x8f, 0xe3, 0xc0, 0xf3, 0x3c, 0x00,
0xff, 0xf1, 0x8c, 0x70, 0x9c, 0xe3, 0x80, 0xff, 0x0f, 0xe3, 0x87, 0xe1, 0xe0, 0x73, 0x38, 0x00,
0xff, 0xf1, 0x8c, 0x78, 0x9c, 0xe3, 0xe3, 0xff, 0x1f, 0xe3, 0x83, 0x80, 0xf0, 0x33, 0x30, 0x00,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xe0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xe0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xe0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xe0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xe0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xe0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xe0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xe0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xe0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xe0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xe0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
};
// 'Bell1', 58x32px
const unsigned char Bell1 [] PROGMEM = {
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xc0, 0xff, 0xff, 0xff, 0xc3, 0xff, 0xff, 0xff, 0xc0,
0xff, 0xff, 0xff, 0xdb, 0xff, 0xff, 0xff, 0xc0, 0xff, 0xff, 0xff, 0x99, 0xff, 0xff, 0xff, 0xc0,
0xff, 0xff, 0xff, 0x00, 0xff, 0xff, 0xff, 0xc0, 0xff, 0xff, 0xfc, 0x00, 0x3f, 0xff, 0xff, 0xc0,
0xff, 0xff, 0xf8, 0x00, 0x1f, 0xff, 0xff, 0xc0, 0xff, 0xff, 0xf8, 0x00, 0x1f, 0xff, 0xff, 0xc0,
0xff, 0xff, 0xf8, 0x00, 0x0f, 0xff, 0xff, 0xc0, 0xff, 0xff, 0xf0, 0x00, 0x0f, 0xff, 0xff, 0xc0,
0xff, 0xff, 0xf0, 0x00, 0x0f, 0xff, 0xff, 0xc0, 0xff, 0xff, 0xf0, 0x00, 0x0f, 0xff, 0xff, 0xc0,
0xff, 0xff, 0xe0, 0x00, 0x0f, 0xff, 0xff, 0xc0, 0xff, 0xff, 0xe0, 0x00, 0x07, 0xff, 0xff, 0xc0,
0xff, 0xff, 0xe0, 0x00, 0x07, 0xff, 0xff, 0xc0, 0xff, 0xff, 0xe0, 0x00, 0x07, 0xff, 0xff, 0xc0,
0xff, 0xff, 0xe0, 0x00, 0x07, 0xff, 0xff, 0xc0, 0xff, 0xff, 0xe0, 0x00, 0x07, 0xff, 0xff, 0xc0,
0xff, 0xff, 0xc0, 0x00, 0x03, 0xff, 0xff, 0xc0, 0xff, 0xff, 0xc0, 0x00, 0x03, 0xff, 0xff, 0xc0,
0xff, 0xff, 0x80, 0x00, 0x01, 0xff, 0xff, 0xc0, 0xff, 0xfe, 0x00, 0x00, 0x00, 0x7f, 0xff, 0xc0,
0xff, 0xfe, 0x00, 0x00, 0x00, 0x7f, 0xff, 0xc0, 0xff, 0xfc, 0x00, 0x00, 0x00, 0x3f, 0xff, 0xc0,
0xff, 0xfc, 0x00, 0x00, 0x00, 0x3f, 0xff, 0xc0, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xc0,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xc0, 0xff, 0xff, 0xff, 0x00, 0xff, 0xff, 0xff, 0xc0,
0xff, 0xff, 0xff, 0x00, 0xff, 0xff, 0xff, 0xc0, 0xff, 0xff, 0xff, 0x81, 0xff, 0xff, 0xff, 0xc0,
0xff, 0xff, 0xff, 0xe7, 0xff, 0xff, 0xff, 0xc0, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xc0
};
// 'Bell2', 58x32px
const unsigned char Bell2 [] PROGMEM = {
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xc0, 0xff, 0xff, 0xff, 0xc3, 0xff, 0xff, 0xff, 0xc0,
0xff, 0xff, 0xff, 0xdb, 0xff, 0xff, 0xff, 0xc0, 0xff, 0xff, 0xff, 0x99, 0xff, 0xff, 0xff, 0xc0,
0xff, 0xff, 0xff, 0x00, 0xff, 0xff, 0xff, 0xc0, 0xff, 0xff, 0xfc, 0x00, 0x3f, 0xff, 0xff, 0xc0,
0xff, 0xff, 0xf8, 0x00, 0x1f, 0xff, 0xff, 0xc0, 0xff, 0xff, 0xf8, 0x00, 0x1f, 0xff, 0xff, 0xc0,
0xff, 0xff, 0xf8, 0x00, 0x0f, 0xff, 0xff, 0xc0, 0xff, 0xff, 0xf0, 0x00, 0x0f, 0xff, 0xff, 0xc0,
0xff, 0xfb, 0xf0, 0x00, 0x0f, 0xdf, 0xff, 0xc0, 0xff, 0xfb, 0xf0, 0x00, 0x0f, 0xdf, 0xff, 0xc0,
0xff, 0xf3, 0xe0, 0x00, 0x0f, 0xcf, 0xff, 0xc0, 0xff, 0xf3, 0xe0, 0x00, 0x07, 0xcf, 0xff, 0xc0,
0xff, 0xf3, 0xe0, 0x00, 0x07, 0xcf, 0xff, 0xc0, 0xff, 0xfb, 0xe0, 0x00, 0x07, 0xdf, 0xff, 0xc0,
0xff, 0xfb, 0xe0, 0x00, 0x07, 0xdf, 0xff, 0xc0, 0xff, 0xff, 0xe0, 0x00, 0x07, 0xff, 0xff, 0xc0,
0xff, 0xff, 0xc0, 0x00, 0x03, 0xff, 0xff, 0xc0, 0xff, 0xff, 0xc0, 0x00, 0x03, 0xff, 0xff, 0xc0,
0xff, 0xff, 0x80, 0x00, 0x01, 0xff, 0xff, 0xc0, 0xff, 0xfe, 0x00, 0x00, 0x00, 0x7f, 0xff, 0xc0,
0xff, 0xfe, 0x00, 0x00, 0x00, 0x7f, 0xff, 0xc0, 0xff, 0xfc, 0x00, 0x00, 0x00, 0x3f, 0xff, 0xc0,
0xff, 0xfc, 0x00, 0x00, 0x00, 0x3f, 0xff, 0xc0, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xc0,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xc0, 0xff, 0xff, 0xff, 0x00, 0xff, 0xff, 0xff, 0xc0,
0xff, 0xff, 0xff, 0x00, 0xff, 0xff, 0xff, 0xc0, 0xff, 0xff, 0xff, 0x81, 0xff, 0xff, 0xff, 0xc0,
0xff, 0xff, 0xff, 0xe7, 0xff, 0xff, 0xff, 0xc0, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xc0
};
// 'Bell3', 58x32px
const unsigned char Bell3 [] PROGMEM = {
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xc0, 0xff, 0xff, 0xff, 0xc3, 0xff, 0xff, 0xff, 0xc0,
0xff, 0xff, 0xff, 0xdb, 0xff, 0xff, 0xff, 0xc0, 0xff, 0xff, 0xff, 0x99, 0xff, 0xff, 0xff, 0xc0,
0xff, 0xff, 0xff, 0x00, 0xff, 0xff, 0xff, 0xc0, 0xff, 0xff, 0xfc, 0x00, 0x3f, 0xff, 0xff, 0xc0,
0xff, 0xff, 0xf8, 0x00, 0x1f, 0xff, 0xff, 0xc0, 0xff, 0xdf, 0xf8, 0x00, 0x1f, 0xfb, 0xff, 0xc0,
0xff, 0x9f, 0xf8, 0x00, 0x0f, 0xf9, 0xff, 0xc0, 0xff, 0x1f, 0xf0, 0x00, 0x0f, 0xf8, 0xff, 0xc0,
0xfe, 0x3b, 0xf0, 0x00, 0x0f, 0xdc, 0x7f, 0xc0, 0xfe, 0x3b, 0xf0, 0x00, 0x0f, 0xdc, 0x7f, 0xc0,
0xfe, 0x73, 0xe0, 0x00, 0x0f, 0xce, 0x7f, 0xc0, 0xfe, 0x73, 0xe0, 0x00, 0x07, 0xce, 0x7f, 0xc0,
0xfe, 0x73, 0xe0, 0x00, 0x07, 0xce, 0x7f, 0xc0, 0xfe, 0x7b, 0xe0, 0x00, 0x07, 0xde, 0x7f, 0xc0,
0xfe, 0x3b, 0xe0, 0x00, 0x07, 0xdc, 0x7f, 0xc0, 0xff, 0x3f, 0xe0, 0x00, 0x07, 0xfc, 0xff, 0xc0,
0xff, 0x9f, 0xc0, 0x00, 0x03, 0xf9, 0xff, 0xc0, 0xff, 0x9f, 0xc0, 0x00, 0x03, 0xf9, 0xff, 0xc0,
0xff, 0xff, 0x80, 0x00, 0x01, 0xff, 0xff, 0xc0, 0xff, 0xfe, 0x00, 0x00, 0x00, 0x7f, 0xff, 0xc0,
0xff, 0xfe, 0x00, 0x00, 0x00, 0x7f, 0xff, 0xc0, 0xff, 0xfc, 0x00, 0x00, 0x00, 0x3f, 0xff, 0xc0,
0xff, 0xfc, 0x00, 0x00, 0x00, 0x3f, 0xff, 0xc0, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xc0,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xc0, 0xff, 0xff, 0xff, 0x00, 0xff, 0xff, 0xff, 0xc0,
0xff, 0xff, 0xff, 0x00, 0xff, 0xff, 0xff, 0xc0, 0xff, 0xff, 0xff, 0x81, 0xff, 0xff, 0xff, 0xc0,
0xff, 0xff, 0xff, 0xe7, 0xff, 0xff, 0xff, 0xc0, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xc0
};
// 'Bell4', 58x32px
const unsigned char Bell4 [] PROGMEM = {
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xc0, 0xff, 0xff, 0xff, 0xc3, 0xff, 0xff, 0xff, 0xc0,
0xff, 0xff, 0xff, 0xdb, 0xff, 0xff, 0xff, 0xc0, 0xff, 0xff, 0xff, 0x99, 0xff, 0xff, 0xff, 0xc0,
0xfd, 0xff, 0xff, 0x00, 0xff, 0xff, 0xbf, 0xc0, 0xf8, 0xff, 0xfc, 0x00, 0x3f, 0xff, 0x1f, 0xc0,
0xf1, 0xff, 0xf8, 0x00, 0x1f, 0xff, 0x8f, 0xc0, 0xf3, 0xdf, 0xf8, 0x00, 0x1f, 0xfb, 0xcf, 0xc0,
0xe3, 0x9f, 0xf8, 0x00, 0x0f, 0xf9, 0xc7, 0xc0, 0xe7, 0x1f, 0xf0, 0x00, 0x0f, 0xf8, 0xe7, 0xc0,
0xc6, 0x3b, 0xf0, 0x00, 0x0f, 0xdc, 0x63, 0xc0, 0xc6, 0x3b, 0xf0, 0x00, 0x0f, 0xdc, 0x63, 0xc0,
0xc6, 0x73, 0xe0, 0x00, 0x0f, 0xce, 0x63, 0xc0, 0xc6, 0x73, 0xe0, 0x00, 0x07, 0xce, 0x63, 0xc0,
0xc6, 0x73, 0xe0, 0x00, 0x07, 0xce, 0x63, 0xc0, 0xc6, 0x7b, 0xe0, 0x00, 0x07, 0xde, 0x63, 0xc0,
0xc6, 0x3b, 0xe0, 0x00, 0x07, 0xdc, 0x63, 0xc0, 0xe7, 0x3f, 0xe0, 0x00, 0x07, 0xfc, 0xe7, 0xc0,
0xe3, 0x9f, 0xc0, 0x00, 0x03, 0xf9, 0xc7, 0xc0, 0xf3, 0x9f, 0xc0, 0x00, 0x03, 0xf9, 0xcf, 0xc0,
0xf1, 0xff, 0x80, 0x00, 0x01, 0xff, 0x8f, 0xc0, 0xf8, 0xfe, 0x00, 0x00, 0x00, 0x7f, 0x1f, 0xc0,
0xfd, 0xfe, 0x00, 0x00, 0x00, 0x7f, 0xbf, 0xc0, 0xff, 0xfc, 0x00, 0x00, 0x00, 0x3f, 0xff, 0xc0,
0xff, 0xfc, 0x00, 0x00, 0x00, 0x3f, 0xff, 0xc0, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xc0,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xc0, 0xff, 0xff, 0xff, 0x00, 0xff, 0xff, 0xff, 0xc0,
0xff, 0xff, 0xff, 0x00, 0xff, 0xff, 0xff, 0xc0, 0xff, 0xff, 0xff, 0x81, 0xff, 0xff, 0xff, 0xc0,
0xff, 0xff, 0xff, 0xe7, 0xff, 0xff, 0xff, 0xc0, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xc0
};
void Press_A_Button(){
if (millis() - Timestamp_Button_Pressed>200){
if (State==0) minutes = minutes+1;
Timestamp_Button_Pressed=millis();
}
}
void Press_B_Button(){
if (millis() - Timestamp_Button_Pressed>200){
if (State==0){
Countdown_start=millis();
State=1;
}
else{
State=0;
minutes =0;
}
}
}
void setup() {
attachInterrupt(digitalPinToInterrupt(2), Press_A_Button,RISING);
attachInterrupt(digitalPinToInterrupt(3), Press_B_Button,RISING);
Timestamp_Button_Pressed=millis();
pinMode(Buzzer, OUTPUT);
digitalWrite(Buzzer,LOW);
// SSD1306_SWITCHCAPVCC = generate display voltage from 3.3V internally
if(!display.begin(SSD1306_SWITCHCAPVCC)) {
Serial.println(F("SSD1306 allocation failed"));
for(;;); // Don't proceed, loop forever
}
Serial.begin(9600);
// Show initial display buffer contents on the screen --
// the library initializes this with an Adafruit splash screen.
display.display();
delay(2000); // Pause for 2 seconds
// Displaying My Channel Logo
// Displaying 4x Positive and Negative of the Channel Logo in sequence
for (int i=1 ; i<5; i++){
display.clearDisplay();
display.drawBitmap(0,0,Logo, 128, 32, 1);
display.display();
delay(500);
display.clearDisplay();
display.drawBitmap(0,0,Logo1, 128, 32, 1);
display.display();
delay(500);
}
display.clearDisplay();
display.setTextSize(2);
display.setCursor(5,0);
display.setTextColor(SSD1306_WHITE);
display.println((String)minutes+" min");
display.display();
}
void Ring_Bell(int Frame){
display.clearDisplay();
display.fillRect(0, 0, 30, 32, SSD1306_WHITE);
display.fillRect(88, 0, 30, 32, SSD1306_WHITE);
if (Frame==1)display.drawBitmap(30,0,Bell1, 58, 32, 1);
if (Frame==2)display.drawBitmap(30,0,Bell2, 58, 32, 1);
if (Frame==3)display.drawBitmap(30,0,Bell3, 58, 32, 1);
if (Frame==4)display.drawBitmap(30,0,Bell4, 58, 32, 1);
display.display();
if (Frame>1){
delay(200);
digitalWrite(Buzzer,HIGH);
}
else {
digitalWrite(Buzzer,LOW);
delay(1000);
}
}
String TimeLeft(unsigned long MsLeft){
String Result;
int M;
int S;
M=(long)MsLeft/60000;
Serial.print(MsLeft);
Serial.print(";");
Serial.println(M);
if (M<10) Result=(String)"0"+ M + ":";else Result=(String)M+":";
S=(long)((MsLeft-M*60000)/1000);
if (S<10) Result=(String)Result + "0"+ S ;else Result=(String)Result +S;
return Result;
}
void loop() {
if (State==0 ){
digitalWrite(Buzzer,LOW);
display.clearDisplay();
display.setTextSize(2);
display.setCursor(5,0);
display.setTextColor(SSD1306_WHITE);
display.println((String)minutes+" min");
display.display();
}
if(State==1){
if(minutes*60000 >(millis()-Countdown_start)){
display.clearDisplay();
display.setCursor(5,0);
display.setTextSize(4);
display.setTextColor(SSD1306_WHITE);
display.println(TimeLeft((minutes*60000-(millis()-Countdown_start))));
display.display();
}
else {
Ring_Bell(Current_Frame);
Current_Frame=Current_Frame+1;
if (Current_Frame==5) Current_Frame=1;
}
}
}
Comments
Please log in or sign up to comment.