This is for an assignment to create a Protest Object - something that addresses a social issue. This is a handheld game where the player is a marginalized person making appeals to authority, tilting it one way or the other simulates making arguments to authority, where blue lights are a point towards getting policy in your favor, and red lights are points against it. Tilt one way is an attempt to make a compromising argument, and the other is an attempt to make an aggressive argument. However, the compromising argument side is randomized, barely favoring blue light outcomes. This represents how any challenge to the status quo can be perceived as too radical and aggressive by authority.
Voice to Authority
A handheld game about appealing to authority as a marginalized activist
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