#include <LiquidCrystal.h>
long randNumber;
int Led = 13; //define LED port
int Shock = 2; //define shock port
int val;//define digital variable val
// initialize the library with the numbers of the interface pins
LiquidCrystal lcd(7, 8, 9, 10, 11, 12 );
byte customChar[] = {
B00000,
B00000,
B11111,
B11001,
B10101,
B10011,
B11111,
B00000
};
void setup()
{
lcd.begin(16, 2);
lcd.createChar(0, customChar);
lcd.home();
pinMode(Led, OUTPUT); //define LED as a output port
randomSeed(analogRead(0));
pinMode(Shock, INPUT); //define shock sensor as a output port
lcd.write(byte( 0));
lcd.print("Digital dice");
lcd.write(byte( 0));
delay(1000);
}
void loop()
{
val = digitalRead(Shock); //read the value of the digital interface 3 assigned to val
if (val == LOW) //when the shock sensor have signal do the following
{
lcd.clear();
lcd.print("Rolling dice...");
delay(4000);
lcd.clear();
lcd.setCursor(0, 0);
randNumber = random(1,7);
lcd.print("Dice 1 = ");
lcd.print(randNumber);
lcd.setCursor(0, 1);
randNumber = random(1,7);
lcd.print("Dice 2 = ");
lcd.print(randNumber);
}
delay(150);
}
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