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TheTNR
Published © GPL3+

Animated RGB Wall Clock

There is no doubt that you will love this wall clock.

AdvancedFull instructions provided30,076
Animated RGB Wall Clock

Things used in this project

Hardware components

Arduino Nano R3
Arduino Nano R3
×1
HC-06 Bluetooth Module
×1
DS3231MPMB1 Peripheral Module
Maxim Integrated DS3231MPMB1 Peripheral Module
×1
RGB Stribe Led
×1
3D Printable Parts
×1

Hand tools and fabrication machines

Soldering iron (generic)
Soldering iron (generic)
3D Printer (generic)
3D Printer (generic)

Story

Read more

Schematics

Schematic

ClockAPK

controlling by your phone

Code

Arduino Nano Code

Arduino
Time and animation codes are in files
#include <DS3231.h>
#include <Adafruit_NeoPixel.h>
#ifdef __AVR__
  #include <avr/power.h>
#endif

#define PIN            6
#define PIN2           7


#define NUMPIXELS      60
DS3231  rtc(SDA, SCL);
Time  t;
int hr;
int mnt;
int sc;
char data;
char color_select;
int h_red_deger=255;
int h_green_deger=0;
int h_blue_deger=0;
int m_red_deger=0;
int m_green_deger=255;
int m_blue_deger=0;
int s_red_deger=255;
int s_green_deger=255;
int s_blue_deger=0;
Adafruit_NeoPixel pixels = Adafruit_NeoPixel(NUMPIXELS, PIN, NEO_GRB + NEO_KHZ800);
Adafruit_NeoPixel pixels2 = Adafruit_NeoPixel(12, PIN2, NEO_GRB + NEO_KHZ800);
Adafruit_NeoPixel strip = Adafruit_NeoPixel(60, PIN, NEO_GRB + NEO_KHZ800);
Adafruit_NeoPixel strip2 = Adafruit_NeoPixel(12, PIN2, NEO_GRB + NEO_KHZ800);


int delayval = 10; 

void setup() {
  Serial.begin(9600);
   rtc.begin();

#if defined (__AVR_ATtiny85__)
  if (F_CPU == 16000000) clock_prescale_set(clock_div_1);
#endif
  // End of trinket special code

  pixels.begin(); // This initializes the NeoPixel library.
  pixels2.begin();
  strip.begin();
  strip.show();
  strip2.begin();
  strip2.show();
//
}

void loop() {

  while(Serial.available() > 0) // balant kuruluyken
 {
  delay(10);
  char c = Serial.read();
  data=c;
    if(data=='m')
    { 
      data=' ';
      t = rtc.getTime();
      hr=t.hour;
      mnt=t.min;
      sc=t.sec;
      while(data!='m')
      { 
        data=Serial.read();
        if(data=='+')
          {
           hr++;
          }
        if(data=='-')
          {
           hr--;
          }
         for(int i=0;i<12;i++){pixels2.setPixelColor(i, pixels2.Color(0,255,10));}
         pixels2.show();
         if(hr>=12){hr=hr-12;}
         if(hr<0){hr=hr+12;}
         pixels2.setPixelColor(hr, pixels2.Color(255,0,0));
         pixels2.show();
         delay(100);
         pixels2.setPixelColor(hr, pixels2.Color(0,0,0));
         pixels2.show();
         delay(100);
       }
      rtc.setTime(hr,mnt,sc);
      if(data=='m')
      {
         data=' ';
         t = rtc.getTime();
         hr=t.hour;
         mnt=t.min;
         sc=t.sec;
         while(data!='m')
           { 
             data=Serial.read();
             if(data=='+')
             {
              mnt++;
              if(mnt==60)
              {mnt=0;}
              }
             if(data=='-')
             {
              if(mnt==0)
              {mnt=60;}
      
              mnt--;
             }
              for(int k=0;k<60;k++){pixels.setPixelColor(k, pixels.Color(0,0,0));}
              for(int k=0;k<60;k++){pixels.setPixelColor(k, pixels.Color(25,25,255));k=k+4;}
      
               pixels.setPixelColor(mnt, pixels.Color(0,250,0));
               pixels.show();
               delay(100);
               pixels.setPixelColor(mnt, pixels.Color(0,0,0));
               pixels.show();
               delay(100);
              }
         }
    
          rtc.setTime(hr,mnt,sc);
           data=' ';
        }




        if(data=='H')
      { 
       color_select=data;
     }
     if(data=='M')
      { 
       color_select=data;
     }
     if(data=='S')
      { 
       color_select=data;
     }
     if(data=='A')
      { 
      data=' ';
      colorWipe(strip.Color(255, 0, 0), 50); // Red
  colorWipe(strip.Color(0, 255, 0), 50); // Green
  colorWipe(strip.Color(0, 0, 255), 50); // Blue
//colorWipe(strip.Color(0, 0, 0, 255), 50); // White RGBW
  // Send a theater pixel chase in...
  theaterChase(strip.Color(127, 127, 127), 50); // White
  theaterChase(strip.Color(127, 0, 0), 50); // Red
  theaterChase(strip.Color(0, 0, 127), 50); // Blue

  rainbow(20);
  rainbowCycle(20);
  theaterChaseRainbow(50);
      }
      if(data=='r'&&color_select=='H')
      { 
          h_red_deger=Serial.parseInt();
          pixels2.setPixelColor(hr, pixels2.Color(h_red_deger,h_green_deger, h_blue_deger));
          pixels2.show();
    
        
      }     
        
         if(data=='g'&&color_select=='H')
      { h_green_deger=Serial.parseInt();
          pixels2.setPixelColor(hr, pixels2.Color(h_red_deger,h_green_deger, h_blue_deger));
          pixels2.show();
        }
        if(data=='b'&&color_select=='H')
      { 
         h_blue_deger=Serial.parseInt();
          pixels2.setPixelColor(hr, pixels2.Color(h_red_deger,h_green_deger, h_blue_deger));
          pixels2.show();
        }



 if(data=='r'&&color_select=='M')
      { 
          m_red_deger=Serial.parseInt();
          pixels.setPixelColor(mnt, pixels.Color(m_red_deger,m_green_deger,m_blue_deger));
  pixels.show();
    
        
      }     
        
         if(data=='g'&&color_select=='M')
      { m_green_deger=Serial.parseInt();
          pixels.setPixelColor(mnt, pixels.Color(m_red_deger,m_green_deger,m_blue_deger));
         pixels.show();
        }
        if(data=='b'&&color_select=='M')
      { 
         m_blue_deger=Serial.parseInt();
         pixels.setPixelColor(mnt, pixels.Color(m_red_deger,m_green_deger,m_blue_deger));
         pixels.show();
        }


if(data=='r'&&color_select=='S')
      { 
          s_red_deger=Serial.parseInt();
          pixels.setPixelColor(sc, pixels.Color(s_red_deger,s_green_deger,s_blue_deger));
  pixels.show();
    
        
      }     
        
         if(data=='g'&&color_select=='S')
      { s_green_deger=Serial.parseInt();
          pixels.setPixelColor(sc, pixels.Color(s_red_deger,s_green_deger,s_blue_deger));
         pixels.show();
        }
        if(data=='b'&&color_select=='S')
      { 
         s_blue_deger=Serial.parseInt();
         pixels.setPixelColor(sc, pixels.Color(s_red_deger,s_green_deger,s_blue_deger));
         pixels.show();
        }



        
      
 }
           t = rtc.getTime();
           hr=t.hour;
           mnt=t.min;
           sc=t.sec;

  
  pixels.setPixelColor(sc, pixels.Color(s_red_deger,s_green_deger,s_blue_deger)); 
  pixels.setPixelColor(mnt, pixels.Color(m_red_deger,m_green_deger,m_blue_deger));
  pixels.show();
   
  for(int i=0;i<12;i++){
    if(i==hr)
    {i++;}
    pixels2.setPixelColor(i, pixels2.Color(0,255,0));}
  pixels2.show();
  if(hr>=12){hr=hr-12;}
  pixels2.setPixelColor(hr, pixels2.Color(h_red_deger,h_green_deger,h_blue_deger));
  pixels2.show();
  delay(10);
  pixels.setPixelColor(sc, pixels.Color(0,0,0));
  for(int k=0;k<60;k++){pixels.setPixelColor(k, pixels.Color(0,0,0));}
  for(int k=0;k<60;k++){pixels.setPixelColor(k, pixels.Color(25,25,255));k=k+4;}
  pixels.setPixelColor(mnt, pixels.Color(0,0,0));
  pixels.show();
  
   


}













void colorWipe(uint32_t c, uint8_t wait) {
  for(uint16_t i=0; i<strip.numPixels(); i++) {
    strip.setPixelColor(i, c);
    strip.show();
   
    strip2.setPixelColor(i, c);
    strip2.show();
    delay(wait);
  }
}

void rainbow(uint8_t wait) {
  uint16_t i, j;

  for(j=0; j<256; j++) {
    for(i=0; i<strip.numPixels(); i++) {
      strip.setPixelColor(i, Wheel((i+j) & 255));
      strip2.setPixelColor(i, Wheel((i+j) & 255));
    }
    strip2.show();
   
    strip.show();
    delay(wait);
  }
}

// Slightly different, this makes the rainbow equally distributed throughout
void rainbowCycle(uint8_t wait) {
  uint16_t i, j;

  for(j=0; j<256*5; j++) { // 5 cycles of all colors on wheel
    for(i=0; i< strip.numPixels(); i++) {
      strip.setPixelColor(i, Wheel(((i * 256 / strip.numPixels()) + j) & 255));
      strip2.setPixelColor(i, Wheel(((i * 256 / strip.numPixels()) + j) & 255));
    }
    strip.show();
    strip2.show();
    delay(wait);
  }
}

//Theatre-style crawling lights.
void theaterChase(uint32_t c, uint8_t wait) {
  for (int j=0; j<10; j++) {  //do 10 cycles of chasing
    for (int q=0; q < 3; q++) {
      for (int i=0; i < strip.numPixels(); i=i+3) {
        strip.setPixelColor(i+q, c);    //turn every third pixel on
        strip2.setPixelColor(i+q, c);
      }
      strip2.show();
      strip.show();

      delay(wait);

      for (int i=0; i < strip.numPixels(); i=i+3) {
        strip.setPixelColor(i+q, 0);        //turn every third pixel off
        strip2.setPixelColor(i+q, 0); 
      }
    }
  }
}

//Theatre-style crawling lights with rainbow effect
void theaterChaseRainbow(uint8_t wait) {
  for (int j=0; j < 256; j++) {     // cycle all 256 colors in the wheel
    for (int q=0; q < 3; q++) {
      for (int i=0; i < strip.numPixels(); i=i+3) {
        strip.setPixelColor(i+q, Wheel( (i+j) % 255));    //turn every third pixel on
        strip2.setPixelColor(i+q, Wheel( (i+j) % 255));
      }
      strip2.show();
      strip.show();

      delay(wait);

      for (int i=0; i < strip.numPixels(); i=i+3) {
        strip.setPixelColor(i+q, 0);        //turn every third pixel off
        strip2.setPixelColor(i+q, 0); 
      }
    }
  }
}

// Input a value 0 to 255 to get a color value.
// The colours are a transition r - g - b - back to r.
uint32_t Wheel(byte WheelPos) {
  WheelPos = 255 - WheelPos;
  if(WheelPos < 85) {
    return strip.Color(255 - WheelPos * 3, 0, WheelPos * 3);
  }
  if(WheelPos < 170) {
    WheelPos -= 85;
    return strip.Color(0, WheelPos * 3, 255 - WheelPos * 3);
  }
  WheelPos -= 170;
  return strip.Color(WheelPos * 3, 255 - WheelPos * 3, 0);
}

Credits

TheTNR

TheTNR

5 projects • 155 followers
A teacher at high school. I am an electronics teacher.

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