Developing Lemmings Game using Verilog and simulating it using FPGA.
Now let's use the Raspberry Pi to make retro game on RetroPie that uses joystick control.
Want to take your mind off of exams? This simple arcade machine will take care of your stress.
Play soccer in this small Arduino handheld game made pixel by pixel.
My Galaga mini arcade cabinet stopped working, so I came up with a Rube Goldberg-esque way to fix it involving robots, Raspberry Pis, etc.
Spark Core Powered Basketball Arcade Game
An Arduboy FX in a Gameboy SP shell. It has a SSD1309 2.42" OLED screen, In built flash chip and USB C charging
This is part 2 of the electronic Tic-Tac-Toe game described in previous post. Here I will propose an enclosure with large back-lit buttons.
Rebuilding the game, so you can waste IOTA coins too.
Button Freak is a mini handheld Gaming Console. Which now features two games, Snake and Bouncing Ball.
The project is derived from a classic game with the same name, but opposed to its classic counterpart, users will need to press the moles.
The classic '70s and '80s Simon game revived on the M5Stack and created fully in UIflow.
With the help of a flexible joystick, the player must moves his character, one of the LEDs, in a one-dimensional line world.
Collect all the food to grow as long as possible but don't hit the wall, or eat your tail!
A simple Flappy Bird mini game
A multiplayer electronic board game table allowing up to 4 players. It features a low-res pixel display and a rotating die.
Mario Kart Wii is a great game, but the controls are awkward. So, I built an alternative controller to play the game with a D-pad.
Whack!T is an Arduino-powered Whack-a-Mole game with pneumatic action and smart sensing, creating a unique gaming experience!
I took a 1980 Bally Centaur Pinball Machine and converting it into a working and playable coffee table!
A simple game which can keep you busy upto hours, developed using none other than our favourate Arduino platform.
In this project, we will use the 4Duino-24 and Infrared sensors to create a candy dispenser.
Simon Says - an icon of the '70s - realised as a small electronic game with a Cortex-M0 microcontroller.
A small desktop arcade Machine powered by a beagle bone ai-64
A "fortune telling" machine that runs on a Raspberry Pi Zero W, uses a custom Game Boy ROM as a display, and prints via thermal printer